You play as Robert Neville in a alternate time line. After surviving the attack on your fortress, you decide to leave Ground Zero (Manhattan) and follow a mysterious broadcast to Los Angeles. What you find is another city in ruins, slave to the absence of humanity. But there is a larger threat or possibly god-send in Los Angeles: There are no infected.
-Fight to survive in Rock star's brilliant Los Santos envisaged as the modern hub Los Angeles.
-Use new weapons, vehicles and equipment to stay alive.
-Discover safe houses that suit your needs.
-Explore and forage for food in a dynamic and breathing world.
-Venture out into the countryside to find new means of survival.
-Stay alive as Robert Neville, last surviving member of the human race.
0 comments by Drenwick on Jun 9th, 2008 digg this super bookmark
Hello all and welcome to the I am Legend: Los Angeles Moddb page.
First off, let me just say thank-you to the Moddb staff for letting me host my mod here. A lot of effort will be going into the mod and I look forward to bringing you a high standard of work.
Now, the description will have some of you wondering: No Infected?. Now this may seem odd but it is part of the storyline that I am formulating. To get all of the new players used to the enviroment, the infected will be absent for some time. The idea of the first level is that you start near Robert's trusty supply truck which has brought him to Los Angeles. The objective is to get to the city center and to safety. Now around halfway through the first level (players should be nearing downtown LA by now) Robert's watch begins beeping, and he draws his modified M4 Carbine. Now it is a race against time to make it to the city center, you sprint down aisles of abandoned cars and overturned wrecks, sweeping every corner of your vision for infected. The second watch alarm goes off, and you glance into the sky: A large search beam fires off from a tall skyscraper, and you begin running. The sun dips over the horizon as you come around the corner to the entrance of the tower. The doors are barricaded and you try with all of your strength to break through; no luck. Exhausted, you sit down and ready your firearm. After waiting for several minutes and seeing no infected you notice something: no windows have been smashed, and no garbage is strewn across the streets. A flyer drifts by your feet and you bend down to pick it up. The title shocks you: Stay away from the sewers. You glance around and spot the nearest sewer cover, moving towards it, you hear the familiar sounds of the Infected arousing from the bowels of the city. You have to get out, and fast.
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Ah sorry guys, I will have to cease development because of other pursuits and interests.
i'll join ur team i got some ideas
How many are on ur team?
My safehouse idea is this. Later in the story (if it has lots of survivors or not) You find a barracks. Then with the barracks you can go to stores and loot them for things that can be used as barricades. Also if you go to the PD you can go to the garage or something and take barricades. Take gates from houses also. So then you can press a button where you wanna place the item and it places it a couple of feet in front of you then the infected have a less chance of getting in, and you can also stack them.
any updates on this yet? is there a release date? i cant wait until it comes out. Is it still even being made? and
there's ganna be zombies
Glad to see it's underway again
Here are some ideas
now im no modder, but i have one hell of an imagination
for the safe houses you should put bright ass light and barracades and shit
the news tower can be and abandoned place infested with monsters
and of course you should have will smith as a playable character
Mod is underway again!
Well my other team member got banned from GTA forums for illegal activites, so I think I'll have to go ahead and cease development. All of you must understand the effort involved in creating a mod. I will not release the complete beta map.