Hyrule: Total War is a conversion for Medieval 2: Total War. A vast majority of the iconic races from the Zelda universe have been represented as armies that the player can assemble, command, and ultimately use to destroy their enemies. The Hero of Time has chosen to return to the past, a choice that ultimately has ruined the charts of history and sent Hyrule into chaos. Major wars that were already decided have unmade themselves, allowing fallen armies a second chance at these critical events in Hyrule's history. This is where you, the player, comes in.

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Hero and Titan units

Hero and Titan units

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Hero and Titan units are coming to Hyrule Conquest.

Gerudo, Aquatic Units, true Mages, tons of amazing 0AD features

Gerudo, Aquatic Units, true Mages, tons of amazing 0AD features

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Some of the amazing features 0AD has over Medieval 2.

The Probable Future of Hyrule: Total War

The Probable Future of Hyrule: Total War

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I think it's time to port to a new engine that does not fight me tooth and nail.

Calling all Bugtesters

Calling all Bugtesters

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If anyone is at all knowledgeable about bug fixing with Medieval 2: Total War, please get in contact with me.

Support Hyrule: Total War on Patreon

Support Hyrule: Total War on Patreon

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Tired of Hyrule: Total War getting delayed? Help me out to make its creation my full time job!

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Medieval II: Total War: Kingdoms
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