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Replay the Black Mesa in a whole new way. Play as Dr. Eli Vance, with a giant arsenal of weapons, versus huge varieties of enemies, with fantastic graphics.
Well, I've finished the basic architecture, and made a few textures. There are still some textures, obviously, that need to be made. And a lot of details must be added. In my personal opinion, it's going along well. I can do he rest in around half an hour to an hour. So the map should be finished soon. Still, no story. Come up with one if you want. I just might use it.
I'm also working on the hazard course, which, story-line wise, will be a beta to the Half-Life one. You'll actually be training WITH some scientists this time.
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Modelled: Dexter
Textures: Hypernova Dev Textures (TEMP), Hypernova textures, Half-Life Dusk Sky (TEMP)
Time taken: around 3 hours
Map size: Changed to small
Programs: Valve Hammer Editor
It's getting nice.
Thanks! Yeah, there are some problems with the snow. I'll fix it later.