Replay the Black Mesa in a whole new way. Play as Dr. Eli Vance, with a giant arsenal of weapons, versus huge varieties of enemies, with fantastic graphics.

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Media RSS Feed Report media Barney Calhoun - Remade! - 0.6 (view original)
Barney Calhoun - Remade! - 0.6
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Dexter.InOrdinate
Dexter.InOrdinate Mar 3 2010, 9:07am says:

Just noticed how extruded the chin is. I'll fix it. Also, I'm going to give this guy fake hair (Fake as in not possible in the real game), but it's a cool effect. Just hair and fur.

+1 vote     reply to comment
Dexter.InOrdinate
Dexter.InOrdinate Mar 3 2010, 9:15am replied:

I didn't do it very well, but anyways, here it is. I was just being cheap, 'n' quick. Img34.imageshack.us

+1 vote     reply to comment
m82sniper
m82sniper Apr 17 2010, 7:53pm replied:

Heh, it looks unique. :D

+1 vote     reply to comment
biodude
biodude Mar 3 2010, 9:26am says:

LEX LUTHER

+1 vote     reply to comment
Dexter.InOrdinate
Dexter.InOrdinate Mar 3 2010, 9:31am replied:

True, true

+1 vote     reply to comment
Endrew5632
Endrew5632 Mar 3 2010, 10:46am says:

cool
but
its
strange
dont know exactly whats wrong

+1 vote     reply to comment
Dexter.InOrdinate
Dexter.InOrdinate Mar 3 2010, 10:48am replied:

O
K
I
Know
It
Needs
Textures.

+1 vote     reply to comment
Endrew5632
Endrew5632 Mar 4 2010, 4:31pm replied:

L
O
L

but,its not because its untextured
im talking about the model
maybe its his jaw...
the lips seems a little wrong too....
its cool but
there
is
something........
....wrong.....

+1 vote     reply to comment
Dexter.InOrdinate
Dexter.InOrdinate Mar 5 2010, 4:46am replied:

Thanks. I'll try work on it. I'll shrink his jaw, give him more realistic lips, and eyes, and then add hair.

+1 vote     reply to comment
Endrew5632
Endrew5632 Mar 5 2010, 5:05pm replied:

cool.....
....its going to be great......
......maybe..
lol just kidding,good work anyway!

+1 vote     reply to comment
Dexter.InOrdinate
Dexter.InOrdinate Mar 10 2010, 4:22pm replied:

Thanks!

+1 vote     reply to comment
Endrew5632
Endrew5632 Mar 22 2010, 9:58pm replied:

no
.
...
problem...

+1 vote     reply to comment
pivvott
pivvott Mar 3 2010, 1:32pm says:

wow your are a pretty skilled modeler

+1 vote     reply to comment
Dexter.InOrdinate
Dexter.InOrdinate Mar 3 2010, 1:40pm replied:

Thanks!

+1 vote     reply to comment
Cpt.Steel
Cpt.Steel Mar 3 2010, 3:14pm says:

Your face-modelling skills really became pretty good. I'd only make the area around his eyes a little less wide.

+1 vote     reply to comment
Dexter.InOrdinate
Dexter.InOrdinate Mar 3 2010, 4:22pm replied:

OK. I updated it a lot since I posted. When I'm done with the hair, I'll upload it. Thanks for the feedback. Will fix. Here's the WIP: Img199.imageshack.us

Not worthy of an update yet.

+1 vote     reply to comment
IamError
IamError Mar 6 2010, 8:33am replied:

His chin looks weird.

+1 vote     reply to comment
Dexter.InOrdinate
Dexter.InOrdinate Mar 6 2010, 11:07am replied:

I know. I'll fix it.

+1 vote     reply to comment
Bob_Freeman2
Bob_Freeman2 Mar 16 2010, 2:57pm says:

his whole face looks weird why don't you try model round real faces

+2 votes     reply to comment
Dexter.InOrdinate
Dexter.InOrdinate May 11 2010, 8:09am replied:

It's hard. I keep trying, and I still will. I just need practice.

+1 vote     reply to comment
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Description

Finished up the head, added the ears, fixed the eyes, nose and mouth, and added a bit of neck to it. Took a while - mostly the ears, but it was worth it. I used a bit of this tutorial: Erraticimagery.com and I made up the rest. I only used the tutorial until he meshsmoothed, and then I made everything else up. And even BEFORE that, I wasn't really following. Also, I noticed how HUGE the eyeballs are. Hope joo enjoy!

Barney's hair is black, and parted. He he is unshaven, but not full-bearded. He has brown eyes, and has no special weapons. All security units will be armed with Mp5's and Spas12's in an emergency, and otherwise only carry a Desert Eagle or Glock.
_______________________________________
Modelled: Dexter
Textures: None
Time Taken: Around three hours
Poly Count: 4,326
Programs: 3ds Max

Image Details
Type
Demonstration
Date
Mar 3rd, 2010
Size
1024×768
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