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Replay the Black Mesa in a whole new way. Play as Dr. Eli Vance, with a giant arsenal of weapons, versus huge varieties of enemies, with fantastic graphics.
Finished up the head, added the ears, fixed the eyes, nose and mouth, and added a bit of neck to it. Took a while - mostly the ears, but it was worth it. I used a bit of this tutorial: Erraticimagery.com and I made up the rest. I only used the tutorial until he meshsmoothed, and then I made everything else up. And even BEFORE that, I wasn't really following. Also, I noticed how HUGE the eyeballs are. Hope joo enjoy!
Barney's hair is black, and parted. He he is unshaven, but not full-bearded. He has brown eyes, and has no special weapons. All security units will be armed with Mp5's and Spas12's in an emergency, and otherwise only carry a Desert Eagle or Glock.
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Modelled: Dexter
Textures: None
Time Taken: Around three hours
Poly Count: 4,326
Programs: 3ds Max
Just noticed how extruded the chin is. I'll fix it. Also, I'm going to give this guy fake hair (Fake as in not possible in the real game), but it's a cool effect. Just hair and fur.
I didn't do it very well, but anyways, here it is. I was just being cheap, 'n' quick. Img34.imageshack.us
Heh, it looks unique. :D
LEX LUTHER
True, true
wow your are a pretty skilled modeler
Thanks!
Your face-modelling skills really became pretty good. I'd only make the area around his eyes a little less wide.
OK. I updated it a lot since I posted. When I'm done with the hair, I'll upload it. Thanks for the feedback. Will fix. Here's the WIP: Img199.imageshack.us
Not worthy of an update yet.
His chin looks weird.
I know. I'll fix it.
his whole face looks weird why don't you try model round real faces
It's hard. I keep trying, and I still will. I just need practice.