There are three OpenOffice docs: 1) TR_HW2.odg - Research Tree diagrams; 2) Taii_Fleet.ods - Taiidani ship stats; 3) HW2_H_V_T_Compar.ods - comparison...
This project goal is to recreate from scratch taiidani fleet from HW1 into HW2. Of course, there are many attempts, but they brought too much HW1 into HW2 without analyzing and normal balancing of race to HW2 standards.
The goal is to create the third playable race without unreasonable change. The Vaygr & Hiigara
are ethalone, and Taii should be corrected to be not the strongest not the weakest enemy.
Also I'd like to continue the taiidani model renovation.
I have made three documents: one is Research Tree for the Taiidani, second — the comparison with H & V, third — descriptions of the taii ships. I've tried to make all the stats as close to HW2 as possible, but as I have no HW2 on my PC (Ubuntu & Wine react badly with it (( ), it's very theoretical thing that needs to be checked and corrected — especially this is about the ships that have no analogues in HW2 classification — and the Taiidani are very much out of classification, with their light & heavy ships.
Talking about remodelling, I've once made a thread:
All the stuff is already told there, like, the engines should look alike, the hulls (and other details) of similar class ship should be done by one persona, to make kind of agreement of elements... Like here:
Actually I like Talros picture, showing the engines — as an example of how the cooperation could happend.
So, about licence... Personally, I'd like to make this project till the end (with all the textures etc),
and only then to release to the free rotation — to use this without need of confirmation of its authors (of course, with the credits). But this should be available to those who are ready to do the same thing with their materials, at least after final release, or after confirmation that mod is dead.
Smth Like This:
I hope that there will be found people who would like to participate in this project. I'm no modder. But if this would success it would be one of the great community victories, and the great potential for the further modding (like REARM, PTV, Universe, Fxmod, HW@, etc).
Hello everyone! It was a long time, before here were posted some news.
It's quite understandable, as it's summer, vacations, jobs, and also, for somebody, studying - like for itsthepopei, who's preparing for his Magisterium. So let's wish him luck and for all who's in the same troubles.
But, as I'm writing here, that means, that our little project has some good news for you, guys.
Tea for Taiidani
Well, our poject has a very talented modeler and texturer, decent guy Dark Sentinel, who making the frigate line. For now he has done Kudaark - you probably have seen this giant worm from the sands of Kharrakis forests of Taiiden. And this time he presents you the Taiidani Ion Cannon Frigate! hurray!
You can see him in the gallery on the wallpaper, done by talented mr. Pouk.
D'Sentinel is now making TDFF, and after that he probably would get to the "Soup" Frigate to get the whole collection of taiidani frigates.
But it's quite a pity that he's the only who's making anything for now....
But we have a donations also.
Ringleader, who's is more about Halo mod (or whatever, I just suggest) have donated us two models, the TICF and the Salvette. But we have some problems with them.
Well, first, though RingLeader's TICF is beautiful (especially in the scrshts), we won't be using it as it would break the unity of frigate line, done by D'Sentinel. But here are the scrshts:
The second problem is with salvette - first, it's untextured, second, it's overpolygoned. Pouk is now investigating what could be done with it and would it be used.
Anyway, you can watch both by downloading these models:
TICF model download link: http://www.mediafire.com/?j2z1oazwjiz
Salvette model download link: http://www.mediafire.com/?v64bjo7j1z2octq
But remember - if you're going to use it, first, contact author and ask permission, second, if he agrees, give him credit and whatever he would ask you )))
But - I must say, we're not alone!
Recently we received signals from the God's forgotten place that only barbarian bandits habited, and the recoinassance have found this vessel:
An expedition was sent.
It had found Jkberna who's willing to give a second life to the all HW1 models. As our project is crossing the field of his interest we have kind of coop. But still, it's the taiidani project, so only taiidans here.
Jkberna have already done the "Hammer" corvette - ask him for this. Also he's going to make the taiidani defenders for us, so beware ))) I hope that defenders would be more precise to original then "arrow"...
Well, what can I say... Great! ) I'm just glad that he's kinda with us, that everything is going forward no matter what.
Another thing is that we need for salvage frigate. Yes, you haven't misheard, if you'd like you can reread mod concept in the "feature" - we want salvage frigate as HW1 salvaging system is not working.
For this goal we need you artistic experience. How do you think what would it look like? Would it be like HMF going close to the hull of captured ship? Or would capture look like the "kiss of the ramming frigate"?
Of course, it would be easier to remake just the nose of the frigate, to left it's chassis untouched. But we can watch the "soup" frigate and see another vision of salvage frigate. Anyway it's up to you to your ideas, concepts how could it look like.
Please give the links to your concepts in the comments or by e-mail (here).
Call of Duty
So for now there's such situation:
1. Fighters - no one;
1. a. Defenders - Jkberna;
2. Corvettes - no one;
2. a. Repair Corvette - Itsthepopei;
2. b. Salvette - situation unclear;
3. Frigates - D'Sentinel;
4. Capitals - no one;
5. Utility - no one;
This picture certainly lacks you. )
So, any questions? Any ideas? Be free to say, we're waiting for this )