HunCraft Genocide is the most detailed unofficial expansion pack for StarCraft: Brood War. It has 3 new units, new heroes and special buildings in the campaign, 3 new campaign episodes (26 missions and a hidden mission), more than 40 new multiplayer maps and some small changes. Though the most StarCraft expansion packs can be used in use map settings, this game has own exe file, menus and new map file format (hcx). It does not change anything to your original StarCraft installation, but needed to be in the same directory. There is a bugfix patch for it which make some balances in the game. Single player can be described with mass battles and especially difficulty. The story continues after Brood War, when admiral DuGalle has committed suicide and Kerrigan has regained control of the Zerg forces. According to Brood War epilogue, no UED ships returned to Earth, but some UED forces remained on Char. The game starts with exactly the same prologue which Brood War has as an epilogue.
This article contains all the properties of new buildable units in HunCraft Genocide according to the bugfix patch version. There are no information here about new heroes and new buildings which present in the campaign.
Posted by chr1sto on May 27th, 2013
150 minerals, 50 vespene gas, 175 HP
Attack: 15+6 (seeker spores)
Properties: Mutate from Hydralisk, cant burrow, anti air
Note: in HunCraft Lurker and Scantolisk have got common upgrade at Hydralisk Den
Protoss Psy Templar
150 minerals, 75 vespene gas, 3 supply, 125 plasma shield, 60 HP, 200 energy
Attack: 20+6 (psy attack)
Properties: Build at Gateway, has got a restoration ability (just like terran medic), ground attack only
Note: its ability called "healing spirit" but thats exactly the same like restoration ability of terran medic
350 minerals, 250 vespene gas, 4 supply, 200 HP
Attack: 4+6 (halo rockers)
Properties: Build at starport, ground attack only, almost harmless againts scantolisks and ultralisks