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Factions of Perisno:


Hakkon Empire

Kingdom of Tolrania



Reich des Drachen

The Valahir Clan

Realm of the Falcon

The Kaikoth Confederation

Latest Version- 0.721 Download

Note: Apply to 0.71 full (at downloads)
Perisno Version 0.71

Download Link: Mountandblade.nexusmods.com
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New Karnoth Scene Ridable Tiger (Version 0.72) The Aroulo are getting a town!
Blog RSS Feed Report abuse Latest News: Perisno IS Recruiting

0 comments by Silberfalke on Jan 26th, 2015

Perisno needs Coders!

Hi Folks!
For our team and the development of this great mod we need help!

We are looking for advanced coders that know about the module system and have at least some experience with the following aspects of Warband mods:
- Quest creation and bugfixing
- Implemented Diplomacy mod and how to work with it
- Mission Templates
- Implementing brfs and dds correctly
and also, even more importantly, some social aspects of community:
- teamwork
- feedback
- dealing with critisism
- no arrogance

We also need Testers, Modellers used to open.brf, all kinds of folks. So if you think you can be a valuable part of this team and are willing to sacrifice some of your free time to this mod on a regular basis and not just from time to time...Welcome!
Perisno Recruitment thread on TW

Kind Regards,
Silberfalke (Perisno Dev.Team Coordinator)

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Jan 19, 2015 Full Version 15 comments

This is my personal submod of the Perisno .7 mod, with the same sort of changes I made to Perisno .6 added to Perisno. Many MelsPerisno elements have...

Perisno 0.721 (patch)

Perisno 0.721 (patch)

Dec 25, 2014 Patch 35 comments

Perisno 0.721 as a patch to 0.71. Merry Christmas! :)

Perisno Version 0.71

Perisno Version 0.71

Nov 29, 2014 Full Version 86 comments

Perisno Version 0.71 Full Release Read Description for change-log

Perisno 0.7

Perisno 0.7

Aug 31, 2014 Full Version 60 comments

Perisno 0.7 Full download. Read-me file included in download

Perisno 0.611 HOTFIX

Perisno 0.611 HOTFIX

Jan 13, 2014 Patch 41 comments

This is a Perisno 0.611 hotfix. IT IS ONLY FOR VERSION 0.61 patch.

Perisno 0.61 patch

Perisno 0.61 patch

Jan 13, 2014 Patch 21 comments

Perisno 0.61 patch. Look at description for Changelog.

Post comment Comments  (10 - 20 of 1,657)
kdb983 Jan 23 2015, 4:12pm says:

Perhaps a version of the mod for no vocals in music? Or a link to a tutorial on how to change the music myself? I just never liked vocals in music when playing a video game. I tend to play with the music turned off, but if there were not vocals or I could change it I wouldn't need to.

+1 vote     reply to comment
Reusistic Creator Online
Reusistic Jan 23 2015, 4:26pm replied:


There may be music packs in the future.

+3 votes   reply to comment
kdb983 Jan 23 2015, 7:03pm replied:

Glad to know the mod's not a dead project. Most WB mods seem to be. :) Any chance you could name off ones with vocals so I know what to replace? I don't exactly expect you to have a list of them, so I'm prepared to listen for myself.

+1 vote     reply to comment
Reusistic Creator Online
Reusistic Jan 24 2015, 6:16am replied:

Unfortunately, I don't really have an idea of which ones have vocals in them. I'm not the one who added the music. I guess you'd have to run through the Music folder in the Perisno folder, and check. There's about 62 files, so it might take a while. And they're all in the .ogg filetype.

+1 vote   reply to comment
Guest 9hours 5mins ago replied:

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Veridagorin Jan 23 2015, 11:07am says:

I Have a few ideas on how this mod can be improved.
1. Bracing spears
2. Formations
3. better battle AI (the AI always charges you making them easy to beat)
4. Adding new siege equipment. trebechets, mantlets, battering Rams, ballista etc. making siege equipment destructible
5. Making gates and battlements destructible
6. Adding Exotic new weapons Flame thrower, Chu Ko Nu, Flail, naffatun, War Wagons (a unit basically working like a wall)
7. New defenses Boiling oil at gate, ballista, Rocks (to drop on the enemy)
8. breaking lances
9. Armor types more resistand and weaker to certain attack e

+1 vote     reply to comment
Reusistic Creator Online
Reusistic Jan 23 2015, 11:27am replied:

Bracing spears, bracing lances and formations can be done. I do believe we have formations at the moment, but it's bugged out for whatever reason.

The AI is as it is in Native, as far as I am concerned. It can be improved, sure, but if it will, it'll most likely not be our own code.

Trebuchets, battering rams and such will be very hard to add. There would be a lot of coding, and we would have to re-write sieging scenes. I think some gates are already destructible. Boiling oil at gates and such will be a hard feature to implement as well.

+2 votes   reply to comment
Baulin Jan 21 2015, 6:33pm says:

This may seem to be an ignorant question (which it is), but are all of the features from native in this mod. For example, is marriage possible, or recieving fiefs? Also I'm sure this has already been asked/addressed however are diplomacy and freelancer compatible/incorperated?

+2 votes     reply to comment
Reusistic Creator Online
Reusistic Jan 22 2015, 3:53am replied:

Those are all incorporated.

+1 vote   reply to comment
Raikoacteh Jan 21 2015, 10:50pm replied:

You can marry, and you can receive fiefs. I think diplomacy is in this mod, but I'm not sure.

0 votes     reply to comment
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Release Date
Released Oct 31, 2012
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Highest Rated (26 agree) 10/10

This mod is incredibly awesome and I love it. I am a lover of fantasy mods and have played Pendor and all the good ones. I hope that this mod continues to be in development and never dies. It combines elements from fantasy and medieval themes and even has a flaming sword which is incredibly well done! I have only been playing 0.52 for a while but I am in love with it as it is so amazing. Some people, like the guy who rated it a 1 because of not being able to play as an elf, seem to forget that this…

Nov 9 2013, 11:22pm by therandomorc

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