Hostile Intent: Phoenix Rising ("HIPR") is a multiplayer team-based tactical first-person shooter. It mixes themes of "realism" (in game mechanics) and "true-to-life" (in fine details) to immerse the player in intense, believable combat scenarios. It uses a flexible objective system that provides each team with specific goals to accomplish in order to complete their mission. HIPR takes direct inspiration from the games Rainbow Six, Ghost Recon, and Operation: Flashpoint. Players take on the role of either a special forces operative ("Nato") or a fighter ("Tango"), and are tasked with certain mission objectives they need to accomplish within a time limit (one round of play) in order to win. These missions can take place in virtually any real-world location, from urban city streets to dense tropical environments to sandy deserts. The number of possible scenarios and mission objectives is similarly infinite. Players could be disabling radio...

Report RSS Community: Meet Dev Journals And pr_efreeti!

hiprmod.net... As promised - Developer Journals! If you take a look at our news forum, you'll likely notice the new category: Developer Journals. This is to keep you guys right up to speed with what's going on with HIPR. Expect (and demand!) frequent updates in this area, as we do have a duty

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hiprmod.net...

As promised - Developer Journals!
If you take a look at our news forum, you'll likely notice the new category: Developer Journals. This is to keep you guys right up to speed with what's going on with HIPR. Expect (and demand!) frequent updates in this area, as we do have a duty to keep you guys informed. So far eight developers have opted to start their journals, and you can expect to see more crop up over time.

Finally, the part you've been waiting for, the promised media update. This week in HIPR news:

pr_efreeti!
Our excellent and highly motivated mapper twanG has been working extra hard to get pr_efreeti underway. If you've played Hostile Intent for th HL1 engine you will remember the furious street battles that take place in this map. He has some plans to expand on that in the Source engine, and you can read all about it in his developer journal. Check out his latest WIP screenshots:

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For high-res, widescreen versions of those same screenshots, wander on over to twanG's dev journal. Of course you can see all our media at our media page at any time. Expect to see more there in the near future.

Want to work with the HIPR team?
As a community project, HIPR is always happy to receive an offer of help from anybody willing to contribute. At the moment we're looking for mappers in particular. If you have any experience doing Source engine mapping, HIPR has great programming support and we have a talented team of modelers, we'd love to hear from you. Get in touch with me at marmalademan@hiprmod.net and visit our website at hiprmod.net

I'll have a more detailed progress update sometime next week. We've got a lot going on at HIPR and we'll be keeping you guys up to date as development moves along. Stay tuned folks!

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