Hi all! This mod will get a release when I see its integrity, but I don't have that today. Unfortunately, at the moment I do not have the opportunity to devote much of my time to this work, based on sheer enthusiasm. Most of my time I am forced to do work that brings me income. For this reason, I cannot move quickly and devote all my time to my mod. However, I make progress with my mod from time to time, my screenshots and videos show this.

Add media Report RSS Destruction of Subsystems
Post comment Comments
Nathanius
Nathanius

Most impressive :o)

Reply Good karma Bad karma+1 vote
ArielY
ArielY

Awesome!!!! magnificent work!

Reply Good karma Bad karma+1 vote
BloodRaven1313
BloodRaven1313

It was beatiful! Dbn jne question: is it possible to make bomders autiattack subsystems, without clicking on subs each time? Or make a different type of attack?

Reply Good karma Bad karma+1 vote
_mickey_ Author
_mickey_

Has not understood you

Reply Good karma+1 vote
BloodRaven1313
BloodRaven1313

I was a litle drunk yesterday:)
I meant an ability for bombers to autoattack ship's subsystems withou targeting them manualy.

Reply Good karma Bad karma+1 vote
_mickey_ Author
_mickey_

I have understood you.
Before I never thought of it.
possible to create such Scripting, I do not know, but today I have more important priorities in area scripting.
The most important thing it to force CPU - to use artfully Hyperspace Jumps.
Today Progenitor is hyperspace invalid

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: