Unlimited_X MOD(Or UXMOD, for short) is a modification of Homeworld 2. The moder, Unit_X who comes from China is working on it. Of course there is no mod team - Unit_X will do every role, from modeling to scripting and drawing , etc. As there's only one moder(and I'm just a senior 1 student busy studing at school), it may update a bit slowly.UXMOD is trying to create a new world in HW2 - there will be new races, new storyline and a brand new campaign as well as new game modes. Maybe it's a kind of "imagination" of myself.. :)

Current Status

Now I'm working on UXMOD Version 0.45.
In this version, there will be about 15 new models, 5 new singleplayer levels as well as more than 5 new maps(maybe more or less), 3 new game modes and lot's of new FXs.Now most of the models and FXs are completed.
5 New Maps are done for now.
Level 2 testing completed. Now working on Level 3.
*As this mod is made for Chinese people at first, I'll spend some time doing the localization works.*I know it's the very beginning of UXMOD and I hope it will be a good mod.

---More Info, Coming soon---
-Unit_X, 2011.04.24

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Recent Concept Recent Concept Station In Progress

Greetings there!

UXMOD v0.45 is currently under construction as always(:p) and now I'd like to introduce a new feature which will be the most concerned one in the near future: the in-atmosphere battle mode.

Don't be too surprised about that: yes, aside from space battles, I'm bringing HW2 down to the surface of a planet. This had been planed for years before my decision to carry it out in v0.45. Below are some features of this brand new mode:

These 'ground-based' battles will play as single player installments like different skirmishs running as small parts of the new storyline just like other new gamemodes. And I guess this type of battle will be parts of the campaign in the future version as the story develops. In v0.45 I'll just make some(maybe 1 or 2) levels as a technical demonstration.

As I mentioned "Redefine", this new style is far more than just replacing the background and adding a plane as the ground. There will be ground structures, turrets and maybe even ground forces(still need more testing) and of course fighters. The original Hgn/Vgr fighters have been upgraded with Thrust vectoring FXs for their hovering within the atmosphere(my tries on building something unable to stop but keeps flying or circling failed, but if anyone knows about HW2 modding and has an idea on achieving it plz contect me.)New in-atmoshpere-only units will also be created(and most of them have the capability of VTOL and hovering, due to the technical limit just mentioned) for a brand new playing experience.

This project is currently under construction and I put them into practice to enrich the content of v0.45. That version will still be far from 'complete', but I hope this mode will be a good attempt on conveying this mod's idea of "seeking for Unlimited possibilities and creating an interesting new world".

Thanks for all the continuous attention on this mod as always!


"Where on earth are we going" - Mod Development in a STALL

"Where on earth are we going" - Mod Development in a STALL

3 years ago News 5 comments Report

A brief introduction on recent mod development and the future.

About this mod - "What am I going to do?"

About this mod - "What am I going to do?"

4 years ago News 3 comments Report

I think it's time to explain what the UXMOD is about. This news includes the main aims of UXMOD as well as the developing plan.

Unlimited_X MOD is a modification based on Homeworld 2. It will set up a new world for the players - new storyline and background infomation, new races, new maps and new effects.. etc. UXMOD will just has a develop team of one moder. It's somehow a "private...
Post comment Comments  (10 - 20 of 80)
Unlimited_X Creator
Unlimited_X Jul 24 2013 says:

Brand new gamemode in progress. Wait for the news authorization for further infos:)

+2 votes   reply to comment
Guest Jun 20 2013 says:

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Keim_Seimn Jun 12 2013 says:

i case i haven't said it already...keep up the great work!

+1 vote     reply to comment
Unlimited_X Creator
Unlimited_X Jun 12 2013 says:

Guys here I'm back on the grid! ACTIVE Mod Development in progress. Will spend the following vacation on UXMOD v0.45 & FXMOD v2.0. Hope you guys haven't forgotten me here:)

+1 vote   reply to comment
i2D Jun 13 2013 replied:

nope, keep up the good work. looking forward to the FX mod

+1 vote     reply to comment
Gamemaster_Fox Jun 13 2013 replied:

[que angelic choir]

+1 vote     reply to comment
Guest Jun 2 2013 says:

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krishnabear Apr 10 2013 says:

Very excited about the potential for this mod. Artwork looks amazing.

+1 vote     reply to comment
ISS_Control Feb 17 2013 says:


+1 vote     reply to comment
Unlimited_X Creator
Unlimited_X Feb 22 2013 replied:

没 有 喔

+1 vote   reply to comment
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