Born of a dissatisfaction with Homeworld 2, the Homeworld:@ team is building upon the foundations of Homeworld and Homeworld:Cataclysm to create a faithful sequel in the Homeworld:2 engine, with new ships, storyline, and game mechanics.

Image RSS Feed Latest Screens
0.2.21.0 Release media 0.2.21.0 Release media 0.2.21.0 Release media
Blog RSS Feed Report abuse Latest News: Homeworld:@ 0.2.21.0 release

4 comments by EatThePath on Mar 22nd, 2014

It's been a long time, and I know many of you are still out there eagerly waiting for us to post a new version. This is that post. I want to thank everyone who has stuck with us these past few years, for your enthusiasm and interest. It's means a great deal to us. Internally, I especially want to thank Dark Sentinel for producing an admirable amount of finished art assets while the rest of the team has been preoccupied trying to get our lives in order. His productivity and presence have kept the project going more than anything else, in my estimation.

The biggest block of new content in the update is the Frerrn Aggregate ships. Mentioned in passing in the cataclysm manual, we've developed them into an antagonist to the Taiidani, a relatively young nation in galactic terms but one of the only ones to successfully stand up to the old empire. Dark Sentinel deserves a lot of credit for shouldering the work of producing these ships with a distinctive style while still working with Avatar to make sure they fit with the rest of the mod's art.

The Frerrn ship lineup now includes a fighter, six frigates, and a cruiser. This also means that for those of you who can reach later waves of survival mode, a new boss cruiser is waiting to meet you. The Frerrn lineup isn't complete by any means, and I'd expect down the road they'll continue to rival the other factions in roster completeness.


Joining it's place beside the republic scout, we now have a UNH scout. This ship is in fact a somtaaw recon concept originally drawn by Riess, artist of the excellent webcomic Our Intrepid Crew. Check it out if excellently drawn sci-fi webcomics are your thing.

You might find it odd that the UNH is fielding a unit specifically designed as Somtaaw, but the 'taaw do their part to contribute to the homeworld's defense, even if most of them are far-flung explorers, miners, and beasthunters.

0.2.21.0 Release media

The Vaygr lineup has been shorn up, including a heavy gunship, the long anticipated ion array frigate, and two different sizes of harvester.

0.2.21.0 Release media

The Tobari are also a faction that have found their way into our version of the universe, though you may not recognize them from their relic concepts or other community realizations of them. Regarded as a nuisance at the edges of the galaxy by most, they are never-the-less the remnant of an ancient galactic empire with dangerous and exotic ships. Their advanced assault frigate may give you an idea what you can expect from them in the future.

0.2.21.0 Release media

Have a crate! I don't know what we're doing with this model yet, but I've got some ideas.

0.2.21.0 Release media

We've also included some voice-acted announcements for survival mode. If you don't want voice acting in your survival, they can disabled, and if you prefer a particular one, you can choose which one you want for a particular run. These trial runs ensure we can get voices into the game properly for eventual campaign mode lines.

Please also check out the readme, provided in .odt and .pdf formats. A great deal of effort has gone into living up to the original homeworld historical and technical briefings. Like the mod in general, this document is an incomplete work in progress and subject to change in the future, but it already contains a wealth of information on the stage we are setting.

Without further ado, the download links you've all been waiting for are available at our moddb downloads page. They may still be in the authorization queue, but if they are they'll hopefully get out of it soon.

Finally, you folks probably know all about Gearbox's Homeworld Remastered project, but if you don't, you should check it out . Even if you do, you might not know that they have an active forum with devs watching suggestions about redevelopment of the game. If you've got something you feel they should hear, I encourage you to head on over there and say it. I'm being cautious in my hope for the future, but even if all they manage to deliver better compatibility and a few more faces in the community, I'll be pleased to see it.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Homeworld:@ 0.2.21.1 files release

Homeworld:@ 0.2.21.1 files release

Mar 31, 2014 Full Version 0 comments

A bugfix release addressing a survival mode crash and accidental omissions from the credits. Moderate changes to the structure and naming of the download...

Homeworld:@ 0.2.21.1 .big release

Homeworld:@ 0.2.21.1 .big release

Mar 31, 2014 Full Version 8 comments

A bugfix release addressing a survival mode crash and accidental omissions from the credits. Moderate changes to the structure and naming of the download...

Homeworld:@ 0.2.21.0 .big release

Homeworld:@ 0.2.21.0 .big release

Mar 22, 2014 Full Version 16 comments

A new version of HW:@, featuring fifteen new models, including ships from two new factions. Packed .big version, see included installation instructions...

Homeworld:@ 0.2.21.0 files release

Homeworld:@ 0.2.21.0 files release

Mar 22, 2014 Full Version 0 comments

A new version of HW:@, featuring fifteen new models, including ships from two new factions. Archived files version. -Note: There is currently a bug where...

Homeworld:@ 0.2.4.0 .big release

Homeworld:@ 0.2.4.0 .big release

Sep 17, 2011 Full Version 16 comments

A new version of HW:@, featuring textured Vaygr destroyer and completed Vaygr Battlecruiser, Vaygr Flare Gunship, and UNH Heavy Cruiser. Packed .big version...

Homeworld:@ 0.2.4.0 files release

Homeworld:@ 0.2.4.0 files release

Sep 17, 2011 Full Version 1 comment

A new version of HW:@, featuring textured Vaygr destroyer and completed Vaygr Battlecruiser, Vaygr Flare Gunship, and UNH Heavy Cruiser. Unpacked files...

Post comment Comments  (70 - 80 of 162)
kerndaddy
kerndaddy Sep 22 2011, 12:32pm says:

is homeworld being sold anywhere for digital download?

+2 votes     reply to comment
WizzyLuke
WizzyLuke Sep 22 2011, 11:36am says:

i cant get this installed, followed al instructions but it just doesn't work. Why can't you just make a simple installer -.-

+2 votes     reply to comment
EatThePath
EatThePath Sep 22 2011, 2:48pm replied:

I'm sorry the instructions aren't helpful to you. I will have to review them to make sure they're complete. as for installers, the simple answer is we don't know how, and havn't spent any time learning how. Manual instillation has always seemed simple enough.

+2 votes     reply to comment
mathis
mathis Sep 23 2011, 7:57am replied:

jup its very simple and if it doesnt work its a problem with the client/your computer

+2 votes     reply to comment
WizzyLuke
WizzyLuke Sep 23 2011, 2:46pm replied:

I don't have a problem with manual, but if it doesn't work >.< a shame too this mod looks awesome. In the instructions you say to put the downloaded files in the data map, so i put them there. Other than that the only thing i had to do was change the shortcut to what you put in the readme but it would't let me because it said the path is invalid. I even reinstalled the game and did everything again but it won't work :(

+1 vote     reply to comment
Stuart98
Stuart98 Sep 24 2011, 6:02pm replied:

Mr Helper to the rescue! Add the extra stuff outside of the parenthesis, and make sure the start in location is the same as what is in the path. Correct if neccisarry.

+2 votes     reply to comment
Renegade2
Renegade2 Sep 20 2011, 10:59pm says:

i wish my Homeworld CD wasn't scratched :*(

+2 votes     reply to comment
djniallc
djniallc Sep 20 2011, 10:25am says:

Loving the work so far, nice to see fresh ship designs, and i like the weapons animations in the video. makes them look worthwhile instead of a barrage of meaningless stuff. keep it up

+2 votes     reply to comment
EatThePath
EatThePath Sep 20 2011, 9:21am replied:

As with most mods, you need HW2 version 1.1. The version doesn't matter that much, they just make for slightly different instillation proccesses. The instructions for either version should be in the enclosed readme. The .big version is probably the simplest and cleanest, though

+1 vote     reply to comment
rannoch
rannoch Sep 20 2011, 3:21pm replied:

many thanks,i'll get the game and try this immediatly!cheers

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Homeworld 2 Icon
Platform
Windows
Developer
Homeworld:@ team
Contact
Send Message
Release Date
Released Sep 17, 2011
Mod Watch
Track this mod
Share
Community Rating

Average

9.3

15 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Embed Buttons

Promote Homeworld:@ on your homepage or blog by selecting a button and using the HTML code provided (more).

Homeworld:@ Homeworld:@
Homeworld:@
Statistics
Rank
694 of 21,412
Last Update
2 weeks ago
Watchers
362 members
Files
25
News
15
Reviews
6