Born of a dissatisfaction with Homeworld 2, the Homeworld:@ team is building upon the foundations of Homeworld and Homeworld:Cataclysm to create a faithful sequel in the Homeworld:2 engine, with new ships, storyline, and game mechanics.

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1 comment by EatThePath on Mar 3rd, 2015

As I write this it's almost a full week since the Homeworld Remastered Collection got into the hands of the public, to both praise and disappointment, depending on each person's perspective. But what's undeniable is that right this second, thousands of people are playing the game. Already the community is starting to crack open the files ahead of the gearbox official tools, and we're getting a good look at what new features the engine has to offer modders. With that in hand, the team has come to a decision internally.

Even if you ignore the gorgeous graphics upgrades, Remastered offers opportunities that we've badly hoped for, and taking advantage of them it will make it extremely difficult to maintain a classic version of the mod at the same time. For that reason we will make one more Classic release, here and on Steam workshop, and then begin the process of converting the mod to Remastered and adapting to its features.

The final classic version will contain the updated Imperial ships exhibited in our screenshots section, a general rebalance of our frigates, and maybe a few other odds and ends. It'll be accompanied by a full changelog as usual when its released. Something that will not be included is the singleplayer mission that I have posted about before, as that still needs significant content production before release.

What our first Remastered release will contain and when it will happen, I can't say. But we are working on it. A lot still depends on Gearbox's tools and post-launch support, and we'll have plenty of tweaking to do to the mod once things like proper parallel build are integrated. It's all very exciting.

Finally, as always I'd like to thank those of you who've stuck with us all this time. In the waves of new conversation about Homeworld whenever I see someone mention us it is always positive, and always appreciated. We still want to see and play our vision of Homeworld:@ as much as ever, and are happy to have you folks along with us for that ride.

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Homeworld:@ 0.2.21.2 .big release

Homeworld:@ 0.2.21.2 .big release

Aug 4, 2014 Full Version 4 comments

A bugfix release to actually fix the survival mode crash 0.2.21.1 should have fixed. Please report any crashes you encounter.

Homeworld:@ 0.2.21.2 files release

Homeworld:@ 0.2.21.2 files release

Aug 4, 2014 Full Version 0 comments

A bugfix release to actually fix the survival mode crash 0.2.21.1 should have fixed.

Homeworld:@ 0.2.21.1 files release

Homeworld:@ 0.2.21.1 files release

Mar 31, 2014 Full Version 3 comments

A bugfix release addressing a survival mode crash and accidental omissions from the credits. Moderate changes to the structure and naming of the download...

Homeworld:@ 0.2.21.1 .big release

Homeworld:@ 0.2.21.1 .big release

Mar 31, 2014 Full Version 16 comments

A bugfix release addressing a survival mode crash and accidental omissions from the credits. Moderate changes to the structure and naming of the download...

Homeworld:@ 0.2.21.0 .big release

Homeworld:@ 0.2.21.0 .big release

Mar 22, 2014 Full Version 16 comments

A new version of HW:@, featuring fifteen new models, including ships from two new factions. Packed .big version, see included installation instructions...

Homeworld:@ 0.2.21.0 files release

Homeworld:@ 0.2.21.0 files release

Mar 22, 2014 Full Version 0 comments

A new version of HW:@, featuring fifteen new models, including ships from two new factions. Archived files version. -Note: There is currently a bug where...

Post comment Comments  (50 - 60 of 198)
sgfan206
sgfan206 Nov 20 2013, 1:54pm says:

Back to life?! That's awesome!! :D

Buuuut ... what is this? "Hiigara" misspelled?! Thumbs down! XD

Nah, seriously, glad that this mod is in development again (or better, just for the announcement that it's still ongoing).

+1 vote     reply to comment
EatThePath Creator
EatThePath Nov 20 2013, 2:22pm replied:

For us, we've settled on the Higaara spelling years ago. It should be consistently spelled that way throughout the documentation. Like it or not, it is deliberate. :)

+1 vote   reply to comment
Forloftol
Forloftol Nov 20 2013, 6:24pm replied:

I'm curious. Why did you choose Higaara and not Hiigara?

+1 vote     reply to comment
EatThePath Creator
EatThePath Nov 20 2013, 7:35pm replied:

When we started out writing our material, it seemed ambiguous what the right one was. There was at least one instance in the Homeworld 1 subtitles where it was spelled Higaara, and that seemed closer to the pronunciation we liked from the game voiceovers, so we went with that. Now it seems that Hiigara is the accepted canon spelling, but by this point I like having that point of divergence as another way to distinguish our material from Homeworld 2.

+1 vote   reply to comment
Forloftol
Forloftol Nov 20 2013, 7:58pm replied:

Well, can't say that I agree how the spelling matches the pronunciation, but I can respect the reasoning and choice.

+1 vote     reply to comment
DarkSajuuk
DarkSajuuk Nov 22 2013, 9:19pm replied:

I've always spelled it Hiigara because of the fact that spelling of Hiigarans match it, its just how I've always done it but I can understand and respect the reasoning for using the other spelling.

+1 vote     reply to comment
sgfan206
sgfan206 Nov 20 2013, 2:03pm replied:

P. S.: After checking the images on your website, I can't do otherwise than to express my astonishment for those very detailed and really beautiful models.

Great work! :)

+1 vote     reply to comment
EatThePath Creator
EatThePath Nov 21 2013, 5:01pm replied:

Thank you very much for the consideration, and the compliment. :)

+1 vote   reply to comment
TheBleachDoctor
TheBleachDoctor Nov 20 2013, 2:05am says:

Wow. I completely forgot this existed.

+1 vote     reply to comment
Piemanlives
Piemanlives Nov 19 2013, 11:25pm says:

I love all of you, good luck.

+1 vote     reply to comment
Norhundien
Norhundien Oct 25 2013, 2:35pm says:

Please don't die. This mod is too awesome to being lost like Sands of Time

+1 vote     reply to comment
Dark_Sentinel
Dark_Sentinel Oct 25 2013, 2:59pm replied:

We are not going to die at all.

+1 vote     reply to comment
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Released Sep 2011
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