Born of a dissatisfaction with Homeworld 2, the Homeworld:@ team is building upon the foundations of Homeworld and Homeworld:Cataclysm to create a faithful sequel in the Homeworld:2 engine, with new ships, storyline, and game mechanics.

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4 comments by EatThePath on Mar 22nd, 2014

It's been a long time, and I know many of you are still out there eagerly waiting for us to post a new version. This is that post. I want to thank everyone who has stuck with us these past few years, for your enthusiasm and interest. It's means a great deal to us. Internally, I especially want to thank Dark Sentinel for producing an admirable amount of finished art assets while the rest of the team has been preoccupied trying to get our lives in order. His productivity and presence have kept the project going more than anything else, in my estimation.

The biggest block of new content in the update is the Frerrn Aggregate ships. Mentioned in passing in the cataclysm manual, we've developed them into an antagonist to the Taiidani, a relatively young nation in galactic terms but one of the only ones to successfully stand up to the old empire. Dark Sentinel deserves a lot of credit for shouldering the work of producing these ships with a distinctive style while still working with Avatar to make sure they fit with the rest of the mod's art.

The Frerrn ship lineup now includes a fighter, six frigates, and a cruiser. This also means that for those of you who can reach later waves of survival mode, a new boss cruiser is waiting to meet you. The Frerrn lineup isn't complete by any means, and I'd expect down the road they'll continue to rival the other factions in roster completeness.


Joining it's place beside the republic scout, we now have a UNH scout. This ship is in fact a somtaaw recon concept originally drawn by Riess, artist of the excellent webcomic Our Intrepid Crew. Check it out if excellently drawn sci-fi webcomics are your thing.

You might find it odd that the UNH is fielding a unit specifically designed as Somtaaw, but the 'taaw do their part to contribute to the homeworld's defense, even if most of them are far-flung explorers, miners, and beasthunters.

0.2.21.0 Release media

The Vaygr lineup has been shorn up, including a heavy gunship, the long anticipated ion array frigate, and two different sizes of harvester.

0.2.21.0 Release media

The Tobari are also a faction that have found their way into our version of the universe, though you may not recognize them from their relic concepts or other community realizations of them. Regarded as a nuisance at the edges of the galaxy by most, they are never-the-less the remnant of an ancient galactic empire with dangerous and exotic ships. Their advanced assault frigate may give you an idea what you can expect from them in the future.

0.2.21.0 Release media

Have a crate! I don't know what we're doing with this model yet, but I've got some ideas.

0.2.21.0 Release media

We've also included some voice-acted announcements for survival mode. If you don't want voice acting in your survival, they can disabled, and if you prefer a particular one, you can choose which one you want for a particular run. These trial runs ensure we can get voices into the game properly for eventual campaign mode lines.

Please also check out the readme, provided in .odt and .pdf formats. A great deal of effort has gone into living up to the original homeworld historical and technical briefings. Like the mod in general, this document is an incomplete work in progress and subject to change in the future, but it already contains a wealth of information on the stage we are setting.

Without further ado, the download links you've all been waiting for are available at our moddb downloads page. They may still be in the authorization queue, but if they are they'll hopefully get out of it soon.

Finally, you folks probably know all about Gearbox's Homeworld Remastered project, but if you don't, you should check it out . Even if you do, you might not know that they have an active forum with devs watching suggestions about redevelopment of the game. If you've got something you feel they should hear, I encourage you to head on over there and say it. I'm being cautious in my hope for the future, but even if all they manage to deliver better compatibility and a few more faces in the community, I'll be pleased to see it.

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Homeworld:@ 0.2.21.1 files release

Homeworld:@ 0.2.21.1 files release

Mar 31, 2014 Full Version 0 comments

A bugfix release addressing a survival mode crash and accidental omissions from the credits. Moderate changes to the structure and naming of the download...

Homeworld:@ 0.2.21.1 .big release

Homeworld:@ 0.2.21.1 .big release

Mar 31, 2014 Full Version 8 comments

A bugfix release addressing a survival mode crash and accidental omissions from the credits. Moderate changes to the structure and naming of the download...

Homeworld:@ 0.2.21.0 .big release

Homeworld:@ 0.2.21.0 .big release

Mar 22, 2014 Full Version 16 comments

A new version of HW:@, featuring fifteen new models, including ships from two new factions. Packed .big version, see included installation instructions...

Homeworld:@ 0.2.21.0 files release

Homeworld:@ 0.2.21.0 files release

Mar 22, 2014 Full Version 0 comments

A new version of HW:@, featuring fifteen new models, including ships from two new factions. Archived files version. -Note: There is currently a bug where...

Homeworld:@ 0.2.4.0 .big release

Homeworld:@ 0.2.4.0 .big release

Sep 17, 2011 Full Version 16 comments

A new version of HW:@, featuring textured Vaygr destroyer and completed Vaygr Battlecruiser, Vaygr Flare Gunship, and UNH Heavy Cruiser. Packed .big version...

Homeworld:@ 0.2.4.0 files release

Homeworld:@ 0.2.4.0 files release

Sep 17, 2011 Full Version 1 comment

A new version of HW:@, featuring textured Vaygr destroyer and completed Vaygr Battlecruiser, Vaygr Flare Gunship, and UNH Heavy Cruiser. Unpacked files...

Post comment Comments  (10 - 20 of 162)
antherak
antherak Dec 30 2013, 4:56am says:

I dont see the link for the 2013 update, only comments that one has been released.

+1 vote     reply to comment
Dark-Sajuuk
Dark-Sajuuk Nov 22 2013, 9:16pm says:

Ah an update and a epic one at that! Glad to see this mod is alive and well.

+1 vote     reply to comment
sgfan206
sgfan206 Nov 20 2013, 1:54pm says:

Back to life?! That's awesome!! :D

Buuuut ... what is this? "Hiigara" misspelled?! Thumbs down! XD

Nah, seriously, glad that this mod is in development again (or better, just for the announcement that it's still ongoing).

+1 vote     reply to comment
EatThePath
EatThePath Nov 20 2013, 2:22pm replied:

For us, we've settled on the Higaara spelling years ago. It should be consistently spelled that way throughout the documentation. Like it or not, it is deliberate. :)

+1 vote     reply to comment
Forloftol
Forloftol Nov 20 2013, 6:24pm replied:

I'm curious. Why did you choose Higaara and not Hiigara?

+1 vote     reply to comment
EatThePath
EatThePath Nov 20 2013, 7:35pm replied:

When we started out writing our material, it seemed ambiguous what the right one was. There was at least one instance in the Homeworld 1 subtitles where it was spelled Higaara, and that seemed closer to the pronunciation we liked from the game voiceovers, so we went with that. Now it seems that Hiigara is the accepted canon spelling, but by this point I like having that point of divergence as another way to distinguish our material from Homeworld 2.

+1 vote     reply to comment
Forloftol
Forloftol Nov 20 2013, 7:58pm replied:

Well, can't say that I agree how the spelling matches the pronunciation, but I can respect the reasoning and choice.

+1 vote     reply to comment
Dark-Sajuuk
Dark-Sajuuk Nov 22 2013, 9:19pm replied:

I've always spelled it Hiigara because of the fact that spelling of Hiigarans match it, its just how I've always done it but I can understand and respect the reasoning for using the other spelling.

+1 vote     reply to comment
sgfan206
sgfan206 Nov 20 2013, 2:03pm replied:

P. S.: After checking the images on your website, I can't do otherwise than to express my astonishment for those very detailed and really beautiful models.

Great work! :)

+1 vote     reply to comment
EatThePath
EatThePath Nov 21 2013, 5:01pm replied:

Thank you very much for the consideration, and the compliment. :)

+1 vote     reply to comment
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Released Sep 17, 2011
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