The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.

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"Rancor" Turanic Raider Attack Carrier Merry Christmas "Bandit" Turanic Interceptor
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0 comments by Krnt on May 16th, 2015

We took the time to make some explanations of the mod features, talking about the new Gearbox's Homeworld Remastered and having some fun.

After the 1 hour mark I attempted a failed suicide attack, I wish you will like it.

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HWR Demo 712

HWR Demo 712

Jan 29, 2015 Demo 16 comments

In this DEMO pack you'll find both Kushan and Taiidan capable to build basic fleets. And now the Turanic Raiders as a Bonus, Enjoy!

HWR Demo 710 "Christmas Release"

HWR Demo 710 "Christmas Release"

Dec 25, 2014 Demo 9 comments

In this DEMO pack you'll find both Kushan and Taiidan capable to build basic fleets. Now with better balance and Full AI. Enjoy!

HWR Demo 671

HWR Demo 671

Jun 16, 2014 Demo 16 comments

The nature of this MOD is the graphic enhancement of the ships featured in the original Homeworld game. In this DEMO pack you'll find both Kushan and...

HW Remastered - DEMO

HW Remastered - DEMO

Dec 12, 2012 Demo 34 comments

The nature of this MOD is the graphic enhancement of the ships featured in the original Homeworld game. In this DEMO pack you'll find both Kushan and...

Scout Remastered

Scout Remastered

Oct 30, 2011 Demo 9 comments

Here's a sneak at what were doing, the old Hw1 ships in full Hw2 graphics, not just putting them ingame, but giving them enhanced textures and 3d details...

Mission 01 (showcase/test release)

Mission 01 (showcase/test release)

Aug 31, 2011 Demo 8 comments

This is a skirmish map showcase of the first level. PLEASE NOTE: The current download link is NOT THE RIGHT FILE. ModDB refuses to "find" the replacement...

Post comment Comments  (70 - 80 of 271)
Forloftol
Forloftol Jun 8 2013 says:

Okay, so I know you're doing the campaign (And hopefully the Cataclysm campaign after you're done here. :D ), but will you be adding the Raider Retreat mission into the campaign as part of the full thing? I, personally, would like that to be a thing. :D

+2 votes     reply to comment
Chimas
Chimas Jun 8 2013 replied:

Yes, we want to do it, but it's unlikely it will be done. We will think about that only after most part of the campaign is complete.

+1 vote     reply to comment
Guest
Guest Jun 5 2013 says:

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Forloftol
Forloftol Jun 8 2013 replied:

They'll release it when they think it's in a playable and appropriate state, be patient, they're working as fast are they're able.

+1 vote     reply to comment
Cysta
Cysta Jun 2 2013 says:

when will this mod be fully functional with all (or most of) the features? I simply can't stay put, it looks so good! I miss HW(1) but it's a pain to see those graphics, also it ruins my memories...

+2 votes     reply to comment
Chimas
Chimas Jun 7 2013 replied:

Hi Cysta,
This weekend I'll publish a log update.
We are working on M1 and M2 and hope to have them released soon, like 30 days, but I can't promise, once tweaking for refinements is a painful job. After the next release, we will probably have a new MP release with 10 more "new" ships that was halted.

+1 vote     reply to comment
i2D
i2D Jun 5 2013 replied:

Yes, I want to play this mod.

+1 vote     reply to comment
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Guest May 28 2013 says:

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Jkberna Creator
Jkberna Jun 2 2013 replied:

I see what you mean, well, there's always limits, i sincerely don't think i have taken it to the limit, i just think it looks good enough now without it being a lag problem for people in th future, i know todays tech can handle a lot more polys, but i don't know how the game engine will handle it. And remember it's a rts, it will have a lot of models ingame.

+1 vote   reply to comment
Moleman2009
Moleman2009 May 28 2013 replied:

yes there are limits to the poly counts, I would check with JK about that though he knows more about the limits

+1 vote     reply to comment
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Guest May 19 2013 says:

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Jkberna Creator
Jkberna May 24 2013 replied:

Maybe...

+1 vote   reply to comment
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