The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.

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"Bandit" Turanic Interceptor Experimenting with Normal Maps Kharak
Blog RSS Feed Report abuse Latest News: HWR Inside#10 - Second Demo release this weekend!!! (delayed)

2 comments by Krnt on Jun 13th, 2014

Hi people, The HWR mod team is going to be releasing its second demo around this weekend, this demo is going to have some of the most important features of our project like:

-Most of the basic ships from HW1 (up to the Destroyer, Including the Mothership)
-First Campaign mission
-Completely new flight maneuvers for fighters
-Most formations for fighters and corvettes
-Fuel and AI auto dock script
-Complete research tech tree
-Challenging AI
-Ship Test Duel Gamemode (for you to test individual ships in a controlled situation)
-Full multiplayer experience, with new maps and broad gamemode customization (settings for research, resource injections, injections intervals, fuel, a nice variety of unitcaps).

Here is a peek of some of the maps that you are going to be using:

EDIT: Sorry people, we have had some delays because of the 1st mission crashing sometimes at the end (cutting sometime that is already working correctly can lead to bugs), we need a little more time to look out for the bugs, we encourage some patience, because we need it too.

But we got the demo out, even if it like a preliminary version, an update could be out any moment.

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HWR Demo 671

HWR Demo 671

Jun 16, 2014 Demo 16 comments

The nature of this MOD is the graphic enhancement of the ships featured in the original Homeworld game. In this DEMO pack you'll find both Kushan and...

HW Remastered - DEMO

HW Remastered - DEMO

Dec 12, 2012 Demo 34 comments

The nature of this MOD is the graphic enhancement of the ships featured in the original Homeworld game. In this DEMO pack you'll find both Kushan and...

Scout Remastered

Scout Remastered

Oct 30, 2011 Demo 9 comments

Here's a sneak at what were doing, the old Hw1 ships in full Hw2 graphics, not just putting them ingame, but giving them enhanced textures and 3d details...

Mission 01 (showcase/test release)

Mission 01 (showcase/test release)

Aug 31, 2011 Demo 8 comments

This is a skirmish map showcase of the first level. PLEASE NOTE: The current download link is NOT THE RIGHT FILE. ModDB refuses to "find" the replacement...

Post comment Comments  (40 - 50 of 248)
SaigOmaristos Jun 8 2013, 12:41pm says:

I am very impressed with your work and I want to applaud you !
But I have some questions:
- I guess we can play multiplayer, right ?
- The mod out there within 3 days of the game's release languages ​​(English (of course) but also French and German)? Left to wait longer exit French and German versions, it would be nice and would only promote your work !
- Will we have the original multiplayer maps ?
- And finally: if the mod is a huge success, would you be willing to continue working with Homeworld Cataclysm this time ?

I shared your project on my facebook page hoping to make your project the ancients fan or curious players and I am sending you all my support !

Thanks in advance for your job ! =')

+1 vote     reply to comment
Jkberna Creator
Jkberna Jun 13 2013, 8:05am replied:

About the release languages, it's something we can do, if we have community help in translating...

+1 vote   reply to comment
Forloftol Online
Forloftol Jun 8 2013, 1:34pm replied:

I'll answer what I know, but I'm not on the team, so don't quote me on this:
- Yes, you can play multiplayer, there's even a download currently available for a demo of it. Integrating the multiplayer options such as disabling research, enabling resource injections, etc. are planned.
- There are no plans for translations to other languages. It'll be up to members of the community to volunteer for translating.
- Yes, fully remastered and playable, as well as some new ones.
- Making a Homeworld Cataclysm: Remastered is possible if the mod is a success, but no promises.

+2 votes     reply to comment
Chimas Jun 8 2013, 9:41pm replied:

complementing Forloftol:
- try our DEMO in download section - 14 ships in Skirmish
- Localization not planned. Fans can extract the mod and submit a version in the add-on section
- Our coder is engaged in his own MOD involving Cataclism universe - called BEAST EVOLUTION MOD. We are not thinking about Cataclism, because it's still too far away in time. Believe me: a MOD team is very vulnerable to real life issues. And is certainly a miracle to have put together a great designer and a great coder to resurrect and update this game ...

+2 votes     reply to comment
Jkberna Creator
Jkberna Jun 13 2013, 7:58am replied:

A great designer?? Who?? :p

+1 vote   reply to comment
Moleman2009 Jun 20 2013, 9:25am replied:

lol, In reguards to localization, it is a definite possability, but as was stated before, we just havnt had the time to do all of the conversions for them. The community is welcome to submit their localizations but they would have to be verified as well and we all know how unreliable google translate it :P

+1 vote     reply to comment
radar33 Creator
radar33 Mar 22 2014, 5:02pm replied:

It is possible, it's already been done. Homeworld 1 has already got localization for us! We just have to fill in the gaps where it is missing.

+1 vote   reply to comment
Forloftol Online
Forloftol Jun 8 2013, 11:56am says:

Okay, so I know you're doing the campaign (And hopefully the Cataclysm campaign after you're done here. :D ), but will you be adding the Raider Retreat mission into the campaign as part of the full thing? I, personally, would like that to be a thing. :D

+2 votes     reply to comment
Chimas Jun 8 2013, 9:12pm replied:

Yes, we want to do it, but it's unlikely it will be done. We will think about that only after most part of the campaign is complete.

+1 vote     reply to comment
Guest Jun 5 2013, 4:53am says:

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Forloftol Online
Forloftol Jun 8 2013, 11:54am replied:

They'll release it when they think it's in a playable and appropriate state, be patient, they're working as fast are they're able.

+1 vote     reply to comment
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