The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.

Image RSS Feed Latest Screens
Nice View... Comp comparison
Blog RSS Feed Report abuse Latest News: HWR Inside#7 - The Begin is near

5 comments by Chimas on May 5th, 2013

Well,The last days have been ... interesting:

  • GEARBOX appeared and took the HW IP. The funeral is cancelled. Let's see what comes ahead;
  • BLACKBIRD started the pre-sales phase of HARDWARE:SHIPBREAKERS, a great game coming soon;
  • FX-MOD published new material with Taiidani and Turanic ships. It's impressive and promising.

On our MOD, we started to study how to develop the Kushan campaign. It was proposed to Moleman to join us once he is studying SP missions for his MOD. So we are all over finishing the Turanic Raiders ships and structures for M1 and M2, recovering speech files, tons and tons of codings and tweakings.

In parallel, we started moving on from SugarSync to SVN/Tortoise as a management system for the project. If we approve, which is most likely, SVN's version numbering system will be adopted. It will also help us sum up better the changes from one release to another.

We've suspended/changed the next release. We haven't stopped working on it. We need to study and establish the research trees, the research ships game-play and behavior. And the Youtube VIDEOS will be displayed at moddb too.

Moleman, welcome aboard, enjoy your stay and we hope to reach Hiigara sooner than we expect ; ]

HWR team

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
HW Remastered - DEMO

HW Remastered - DEMO

Dec 12, 2012 Demo 29 comments

The nature of this MOD is the graphic enhancement of the ships featured in the original Homeworld game. In this DEMO pack you'll find both Kushan and...

Scout Remastered

Scout Remastered

Oct 30, 2011 Demo 9 comments

Here's a sneak at what were doing, the old Hw1 ships in full Hw2 graphics, not just putting them ingame, but giving them enhanced textures and 3d details...

Mission 01 (showcase/test release)

Mission 01 (showcase/test release)

Aug 31, 2011 Demo 9 comments

This is a skirmish map showcase of the first level. PLEASE NOTE: The current download link is NOT THE RIGHT FILE. ModDB refuses to "find" the replacement...

Post comment Comments  (30 - 40 of 191)
D4RKST0RM99
D4RKST0RM99 Mar 13 2013, 3:34pm says:

Dont know if anyone has ever considered this but I think a Homeworld mod of Sins of a Solar Empire would be awesome. To be able to grow as an empire across the stars as either the Higarens, the Vagr even the Bentusi would be worth playing. Thanks to the Sins map editor you could recreate the campain missions of both games with the paths both motherships take through the galaxy and with the diversity of the SOASE ships and ship classes it would leave room to create more.

+2 votes     reply to comment
hammer326
hammer326 Mar 12 2013, 3:53pm says:

So how's this coming along in a general sense? It's an awesome project that I've wanted to see come to fruition for years. Thanks a lot for getting underway when no one else would. Wish I could help..

+2 votes     reply to comment
Jkberna
Jkberna Mar 14 2013, 9:29am replied:

It's coming along nicely, almost all the ships are remastered, but there's still a lot of work in implementing them and gameplay tweaking. The most important thing is that this mod will surely be completed, we have a great team and won't let this project die half way like most of the others. We are even considering adding new ships when the work based on the original is complete.

+2 votes     reply to comment
hammer326
hammer326 Mar 15 2013, 9:12pm replied:

Outstanding, I'll hold you to that. This is gonna be so nuts :D Can't wait!

+2 votes     reply to comment
LeviathansWrath
LeviathansWrath Feb 27 2013, 10:58pm says:

Hey guys the Nose Mesh Lods are messed up for the Taiidan ionfrigate, Lods 2 and 3 have the assault frigate set up as a mesh instead of the nose section. I will be fixing it here for ya in a bit.

+2 votes     reply to comment
Jkberna
Jkberna Mar 2 2013, 10:59am replied:

We know of that, i will make proper lods for it.

+2 votes     reply to comment
Guest
Guest Feb 23 2013, 12:32am replied:

and long answer? :(

+2 votes     reply to comment
LeviathansWrath
LeviathansWrath Feb 28 2013, 3:17pm replied:

Due to the homeworld 2 engine it is not possible.

+2 votes     reply to comment
radar33
radar33 Mar 18 2013, 7:01am replied:

Actually, technically it IS possible by changing all weapons (minus beam weapons) into missiles with no turn ability and a accuracy value of 100%.

+2 votes     reply to comment
Guest
Guest Mar 8 2013, 10:58am replied:

A shame that they dropped that, will always prefer hw1 due to this, nonetheless awesome job with this mod :D

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Homeworld 2 Icon
Platform
Windows
Developer
Sunrise Industries
Contact
Send Message
Official Page
Forums.relicnews.com
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Statistics
Rank
404 of 19,317
Last Update
1 week ago
Watchers
227 members
Files
3
News
8
Features
2