The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.

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1 comment by Chimas on Apr 14th, 2014

Hi everyone,

I've been the spokesman of our mod and have been publishing news and comments here. This has happened informally as for most of us modding has been a hobby. I have set new projects with new goals and although I'm always willing to help JK, Moleman and Krnt, I won't be publishing things in the name of HWR. So, no fights, nor vanities, just coherence.

To be honest, you don't loose anything, once I am the less skilled in the team. I just brought this up in the case you notice any new spokesman. HWR has a lot of things done and to be done, but it will be brought by somebody else. Also, at the moment HWR is the mod far ahead of any other concerning HW universe in terms of content. Not because "we are better" and all these vanities, but because most modders are in an interval, waiting for Gearbox and their new technology.

Talking about that, the "new-renderer" statement is powerful, hã? You might not think so, but I've been noticing "old" modders dusting off some ideas, so we should expect good news in the future, not only those brought by Gearbox.

See you around.

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HW Remastered - DEMO

HW Remastered - DEMO

Dec 12, 2012 Demo 34 comments

The nature of this MOD is the graphic enhancement of the ships featured in the original Homeworld game. In this DEMO pack you'll find both Kushan and...

Scout Remastered

Scout Remastered

Oct 30, 2011 Demo 9 comments

Here's a sneak at what were doing, the old Hw1 ships in full Hw2 graphics, not just putting them ingame, but giving them enhanced textures and 3d details...

Mission 01 (showcase/test release)

Mission 01 (showcase/test release)

Aug 31, 2011 Demo 8 comments

This is a skirmish map showcase of the first level. PLEASE NOTE: The current download link is NOT THE RIGHT FILE. ModDB refuses to "find" the replacement...

Post comment Comments  (30 - 40 of 241)
Jkberna
Jkberna Jun 13 2013, 1:09pm says:

I know i'm teasing, but if only you guys that love HW1 and eager to see it with better graphics, could see what we the modding team see while playtesting the missions...
Wont be long guys, wont be long...

+1 vote     reply to comment
***Geroj***
***Geroj*** Jun 29 2013, 8:19am replied:

Thats really cruel from you, teasing us like that! :-D

+2 votes     reply to comment
saigjn
saigjn Jun 8 2013, 12:41pm says:

I am very impressed with your work and I want to applaud you !
But I have some questions:
- I guess we can play multiplayer, right ?
- The mod out there within 3 days of the game's release languages ​​(English (of course) but also French and German)? Left to wait longer exit French and German versions, it would be nice and would only promote your work !
- Will we have the original multiplayer maps ?
- And finally: if the mod is a huge success, would you be willing to continue working with Homeworld Cataclysm this time ?

I shared your project on my facebook page hoping to make your project the ancients fan or curious players and I am sending you all my support !

Thanks in advance for your job ! =')

+1 vote     reply to comment
Jkberna
Jkberna Jun 13 2013, 8:05am replied:

About the release languages, it's something we can do, if we have community help in translating...

+1 vote     reply to comment
Forloftol
Forloftol Jun 8 2013, 1:34pm replied:

I'll answer what I know, but I'm not on the team, so don't quote me on this:
- Yes, you can play multiplayer, there's even a download currently available for a demo of it. Integrating the multiplayer options such as disabling research, enabling resource injections, etc. are planned.
- There are no plans for translations to other languages. It'll be up to members of the community to volunteer for translating.
- Yes, fully remastered and playable, as well as some new ones.
- Making a Homeworld Cataclysm: Remastered is possible if the mod is a success, but no promises.

+2 votes     reply to comment
Chimas
Chimas Jun 8 2013, 9:41pm replied:

complementing Forloftol:
- try our DEMO in download section - 14 ships in Skirmish
- Localization not planned. Fans can extract the mod and submit a version in the add-on section
- Our coder is engaged in his own MOD involving Cataclism universe - called BEAST EVOLUTION MOD. We are not thinking about Cataclism, because it's still too far away in time. Believe me: a MOD team is very vulnerable to real life issues. And is certainly a miracle to have put together a great designer and a great coder to resurrect and update this game ...

+2 votes     reply to comment
Jkberna
Jkberna Jun 13 2013, 7:58am replied:

A great designer?? Who?? :p

+1 vote     reply to comment
Moleman2009
Moleman2009 Jun 20 2013, 9:25am replied:

lol, In reguards to localization, it is a definite possability, but as was stated before, we just havnt had the time to do all of the conversions for them. The community is welcome to submit their localizations but they would have to be verified as well and we all know how unreliable google translate it :P

+1 vote     reply to comment
radar33
radar33 Mar 22 2014, 5:02pm replied:

It is possible, it's already been done. Homeworld 1 has already got localization for us! We just have to fill in the gaps where it is missing.

+1 vote     reply to comment
Chimas
Chimas Jun 8 2013, 9:12pm replied:

Yes, we want to do it, but it's unlikely it will be done. We will think about that only after most part of the campaign is complete.

+1 vote     reply to comment
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