The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.

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"Rancor" Turanic Raider Attack Carrier Merry Christmas "Bandit" Turanic Interceptor
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0 comments by Krnt on May 16th, 2015

We took the time to make some explanations of the mod features, talking about the new Gearbox's Homeworld Remastered and having some fun.

After the 1 hour mark I attempted a failed suicide attack, I wish you will like it.

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HWR Demo 712

HWR Demo 712

Jan 29, 2015 Demo 16 comments

In this DEMO pack you'll find both Kushan and Taiidan capable to build basic fleets. And now the Turanic Raiders as a Bonus, Enjoy!

HWR Demo 710 "Christmas Release"

HWR Demo 710 "Christmas Release"

Dec 25, 2014 Demo 9 comments

In this DEMO pack you'll find both Kushan and Taiidan capable to build basic fleets. Now with better balance and Full AI. Enjoy!

HWR Demo 671

HWR Demo 671

Jun 16, 2014 Demo 16 comments

The nature of this MOD is the graphic enhancement of the ships featured in the original Homeworld game. In this DEMO pack you'll find both Kushan and...

HW Remastered - DEMO

HW Remastered - DEMO

Dec 12, 2012 Demo 34 comments

The nature of this MOD is the graphic enhancement of the ships featured in the original Homeworld game. In this DEMO pack you'll find both Kushan and...

Scout Remastered

Scout Remastered

Oct 30, 2011 Demo 9 comments

Here's a sneak at what were doing, the old Hw1 ships in full Hw2 graphics, not just putting them ingame, but giving them enhanced textures and 3d details...

Mission 01 (showcase/test release)

Mission 01 (showcase/test release)

Aug 31, 2011 Demo 8 comments

This is a skirmish map showcase of the first level. PLEASE NOTE: The current download link is NOT THE RIGHT FILE. ModDB refuses to "find" the replacement...

Post comment Comments  (10 - 20 of 271)
InfectedGrowth
InfectedGrowth Feb 9 2015, 8:55pm says:

I would definitively say that I like you guys' models MUCH more than gearbox's. Gearbox, from what I saw, both did less to upgrade the models, and did too much... Like in the Gardens of Kadesh cutscene the ambassador corvette had these huge box-things on it where there were supposed to be just windows... thought it looked weird.

+1 vote     reply to comment
InfectedGrowth
InfectedGrowth Feb 9 2015, 8:59pm replied:

I am also severely disturbed by the fact that the HW1 collector "docked" with an asteroid just like the HW2 ones do, the same thing you guys have done. Would have thought that with their superior ability to manipulate the core engine code, they would have been able to fix this??!! This REALLY worries me.

+1 vote     reply to comment
Krnt
Krnt Feb 9 2015, 10:02pm replied:

Yeah that worried me too, if I had access to the code I would have made a new class of beam weapon that leeched RUs from the asteroids just like in HW1.

+1 vote     reply to comment
Guest
Guest Mar 2 2015, 7:38am replied:

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cinco
cinco Jan 30 2015, 1:02am says:

well i watched the pax video multiple times...and it seems they have the technology and resources to do the ships at high fidelity, but aesthetically, it's still gearbox, ie, not that talented.

they're ok though, especially the hw2 ships which seem largely untouched aside from texture and shaders, so at least they won't ruin the aesthetics of the hw2 ships.

one of the graphics artists doing the hw1 ships didn't play the original game ffs. i mean looking at the media section, it's clear this mod made by amateurs has superior artistic sensibilities than the gearbox devs responsible for ships.

-1 votes     reply to comment
InfectedGrowth
InfectedGrowth Feb 9 2015, 9:02pm replied:

I feel like the level of graphical fidelity is hard to get across purely from a video on-screen, and that it will feel and look a lot better when we actually get our hands on it. Because yes I agree the HW2 ships did not look that much different, just with excessive normal maps :(

+1 vote     reply to comment
bluegender
bluegender Jan 29 2015, 4:25pm says:

good good ... time to play :)

+2 votes     reply to comment
NesiN
NesiN Jan 26 2015, 7:08am says:

Guys, can we play Homeworld 2 (old) mods like Complex 9.1 on the remastered version? If yes, i doubt it though, it'll make my year lol a

+1 vote     reply to comment
InfectedGrowth
InfectedGrowth Feb 9 2015, 9:06pm replied:

Guest is correct, they said in the PAX video that it is actually running on the HW2 engine, so mods should literally be runnable in the remasters, albeit likely with some tweaking for big ones like complex. I have mixed feelings about this, I was hoping that they would have made a new, more modern engine, but I guess it does mean that the HW2 gameplay will be exactly replicated. Worried about HW1 though... :(

+1 vote     reply to comment
Guest
Guest Jan 27 2015, 3:26pm replied:

Yes you can they explained that some of the designers of the original complex mod are now working on remastered.

+1 vote     reply to comment
Guest
Guest Jan 26 2015, 7:07am says:

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