The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.

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"Rancor" Turanic Raider Attack Carrier Merry Christmas "Bandit" Turanic Interceptor
Blog RSS Feed Report abuse Latest News: Gameplay footage to help developement

0 comments by Krnt on Jan 23rd, 2015

I really appreciate any input that is given to help us improve in future releases, and what its better that gameplay footage with commentary. This time Mister_Meh, have offered us some very interesting footage showing us some important bugs that we didn't noticed before. Have fun watching!


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HWR Demo 712

HWR Demo 712

Jan 29, 2015 Demo 3 comments

In this DEMO pack you'll find both Kushan and Taiidan capable to build basic fleets. And now the Turanic Raiders as a Bonus, Enjoy!

HWR Demo 710 "Christmas Release"

HWR Demo 710 "Christmas Release"

Dec 25, 2014 Demo 9 comments

In this DEMO pack you'll find both Kushan and Taiidan capable to build basic fleets. Now with better balance and Full AI. Enjoy!

HWR Demo 671

HWR Demo 671

Jun 16, 2014 Demo 16 comments

The nature of this MOD is the graphic enhancement of the ships featured in the original Homeworld game. In this DEMO pack you'll find both Kushan and...

HW Remastered - DEMO

HW Remastered - DEMO

Dec 12, 2012 Demo 34 comments

The nature of this MOD is the graphic enhancement of the ships featured in the original Homeworld game. In this DEMO pack you'll find both Kushan and...

Scout Remastered

Scout Remastered

Oct 30, 2011 Demo 9 comments

Here's a sneak at what were doing, the old Hw1 ships in full Hw2 graphics, not just putting them ingame, but giving them enhanced textures and 3d details...

Mission 01 (showcase/test release)

Mission 01 (showcase/test release)

Aug 31, 2011 Demo 8 comments

This is a skirmish map showcase of the first level. PLEASE NOTE: The current download link is NOT THE RIGHT FILE. ModDB refuses to "find" the replacement...

Post comment Comments  (150 - 160 of 256)
Ehlek
Ehlek Aug 11 2012, 6:38pm says:

Will the capital ships be getting "point defense systems" like the capital ships in HW2 have? (The little machine guns and the pulse laser things on the battlecruisers)

+1 vote     reply to comment
Krnt
Krnt Aug 12 2012, 12:30am replied:

I don't think so, we want it to be as similar as HW1 as possible, but maybe in a future expansion of this mod.

Most of us (in the team) want to do things like that, but first we must this right.

+2 votes     reply to comment
Mc_Intire
Mc_Intire Aug 18 2012, 6:19am replied:

I like this stance. I have seen modding teams geting way off track before their first release just by discussing what new stuff they could implement. Some people are unable to draw a line and end up straying from their orginial goal, which can be a strain for your team.

Also, if you are done with re-implementing the units and game mechanics as closely to the original as possible that leaves you with the opportunity to make a cut and put your enhanced version, if you make any, as its own gamemode so players may choose themselves whether they want to play "vanilla" or "enhanced".

Personally I'm looking forward to both alternatives, especially if the final product looks anything like in your screenshots.

+1 vote     reply to comment
Krnt
Krnt Aug 22 2012, 3:44pm replied:

Man, you stole my thoughts, Thanks!

+1 vote     reply to comment
LeviathansWrath
LeviathansWrath Aug 13 2012, 2:57am replied:

you know i could always lend a hand seeing as im putting the remaining stuff for HWU in and its quite a bit of work and stuff you gotta learn how to do so remember to ask sometime ya.

+1 vote     reply to comment
TheVidmaster
TheVidmaster Aug 8 2012, 4:44pm says:

What will be done with units like the support frigade? Fuel is not present in HW2 and I for once do not think you should add it in this remake. What are your plans?

+1 vote     reply to comment
Jkberna Creator
Jkberna Aug 9 2012, 1:08pm replied:

The support frig is still on the to do list.
It will be hard but we are trying to add fuel, i think it's one think that makes sense. and adds a twist to the gameplay.

+1 vote   reply to comment
Ehlek
Ehlek Aug 11 2012, 6:40pm replied:

I personally didn't like fuel that much, I'd always forget about it :P Make it an option if you do implement it! :) You could use the support frigate as a mobile "light carrier" but only for docking and repairing fighters. Just throwing an idea out there :P

+1 vote     reply to comment
Cysta
Cysta Aug 5 2012, 2:57pm says:

sweet. can't wait to see it for myself.
keep up the good work, it's impressive so far.

+2 votes     reply to comment
Arceseus
Arceseus Jul 7 2012, 3:32pm says:

Wow impressive work on this thus far, can't wait to see the final cut of this :D.

+2 votes     reply to comment
Jkberna Creator
Jkberna Jun 23 2012, 1:04pm says:

I think we have everything handled now, we are very close to a demo release with a decent amount of ships.
But if we need any help I'll let you guys know. thanks ;)

+3 votes   reply to comment
LeviathansWrath
LeviathansWrath Jun 21 2012, 1:46am says:

If you guys need a hand let me know, i can always find time, not all that busy with HWU, cause its getting very close to being released. Just need to hammer out the hw 1 kadeshi and Tmat now. Anyways i can hod, set up weapons, build lists, research trees etc.

+2 votes     reply to comment
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