The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.

Post news Report RSS HWR Inside#10 - Second Demo release this weekend!!! (delayed)

The HWR mod team is going to be releasing its second demo around this weekend, this demo is going to have some of the most important features of our project

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Hi people, The HWR mod team is going to be releasing its second demo around this weekend, this demo is going to have some of the most important features of our project like:

-Most of the basic ships from HW1 (up to the Destroyer, Including the Mothership)
-First Campaign mission
-Completely new flight maneuvers for fighters
-Most formations for fighters and corvettes
-Fuel and AI auto dock script
-Complete research tech tree
-Challenging AI
-Ship Test Duel Gamemode (for you to test individual ships in a controlled situation)
-Full multiplayer experience, with new maps and broad gamemode customization (settings for research, resource injections, injections intervals, fuel, a nice variety of unitcaps).

Here is a peek of some of the maps that you are going to be using:
Krnt.deviantart.com

EDIT: Sorry people, we have had some delays because of the 1st mission crashing sometimes at the end (cutting sometime that is already working correctly can lead to bugs), we need a little more time to look out for the bugs, we encourage some patience, because we need it too.

But we got the demo out, even if it like a preliminary version, an update could be out any moment.

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liuruoyang1995
liuruoyang1995 - - 70 comments

The first campaign mission? can't wait for it!

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InfectedGrowth
InfectedGrowth - - 31 comments

OH MY GOD THANK YOUUUUUU SOOOOO MUCH!!!!!!!!
I have been waiting for this for so freaking long. :D

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