The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.
A fighter engineered with old but proven technology, slow but heavily armored and with an impressive fuel capacity, the Bandit is the spearhead of every Turanic raid, used mainly to cause confusion while the "Thief" Heavy Corvettes do their job.
0.0 ... BAM nice one.
Does look very cool and that gatling gun should give it a high fire rate to spray bullets if you follow realism, nevertheless it's going to be good too even if you only follow the HW1 fire rate of it.
All Kushan Fighters have dual gatlings with five barrels each, this one is single, with four barrels, has a damage/bullet only on par with a scout, even less firing range, narrower firing arc, it only has better accuracy due to its projectile velocity and a longer firing bursts.
I think it should be a little better , so I'm planning to allow them a few upgrades for MP.
Very nice, I like that paint job
want want
Amazing shot, it's my new desktop :)
Been playing with glow maps?
It may be accidental. See the markings are green, the glow element is in the green channel... If you mix it in Photoshop with no regard at leftovers in the red and green channels, this is what you might get.
Epic wallpaper!!! :D