The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.

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RSS feed Report content TDN Multigun under siege (view original)
TDN Multigun under siege
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Raygoza
Raygoza

yeah

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-Rakieta-PL
-Rakieta-PL

wow, great photo in a battle! Congratulations for photographer! :)

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Vaktezraj
Vaktezraj

Is it just me, or is each gun actually tracking an individual target? Often that can be extremely difficult to set up unless you do a move & attack order. Just making an attack band-box, even over multiple units, forces a ship to use all of its weapons on a single target, and ignore all others until that one target has been destroyed.

Fantastic work.

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LeviathansWrath
LeviathansWrath

Hence the name MultiGun Corvette.

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Krnt Online
Krnt

Well that ship was attacking instinctively, the AI wan't complete at the time of the SS, and also the ship is using the exact same turret values from the original, HW1 was a pretty well made game, and we are using all that good data for the mod.

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TheBleachDoctor
TheBleachDoctor

Damn that's alot of guns.

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Hell_Diguner
Hell_Diguner

Do I spy a Taiidan Light Corvette at the top of the image?

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LeviathansWrath
LeviathansWrath

Light corvettes are kinda point less ya.

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Krnt Online
Krnt

And in the bottom left there is another one.

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Hell_Diguner
Hell_Diguner

I ask because that means yet another ship you are showing us for the first time in this selection of screenshots.

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Jkberna Creator
Jkberna

It's not exactly showing, it's more leaked... i hadn't noticed it there :s
We have a LOT more ships ingame, they just aren't ready to be showed.

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Description

Hi,
As mentioned in the NEWS section, we hope you might enjoy this.
Demo coming soon, under scripting stage.

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Chimas
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