The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.

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Mothership Update
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LeviathansWrath Dec 17 2012 says:

shame i would love to get my hands on your guys ships since you went and remade them from scratch and with better textures, i cant model nor texture and no one has even replied to my requests aka threads on moddb etc to help. Hats off to you JK you are the BOMB.

+2 votes     reply to comment
Raygoza Dec 17 2012 replied:

I agree with your opinions.

+1 vote     reply to comment
LeviathansWrath Dec 17 2012 replied:

i must have made several help needed threads on moddb but no one even replied, aka job section.

+1 vote     reply to comment
Jkberna Author
Jkberna Dec 18 2012 replied:

Thanks Levi, i just hope i don't go off.... :p

+1 vote   reply to comment
DudenClarity Dec 17 2012 says:

Will be looking forward to seeing this beauty in game :)

+1 vote     reply to comment
TheVidmaster Dec 17 2012 says:

I hope you people have enough manpower to redo the campaign. WE LOVE THE CAMPAIGN!

+3 votes     reply to comment
Null-Entity Dec 17 2012 says:

Great work JK :).

I hope to free up time to do a few more ships for you in the new year :)

+1 vote     reply to comment
Mc_Intire Dec 17 2012 says:

You guys are very careful with the redrawing. I like. Hope you will show the same amount of dedication in your codework, as well. Would hate to see this go down the drain with bad gameplay.

Not that I don't have trust in you, no reason not to trust you. I guess I just have some bad previous experiences.

+1 vote     reply to comment
Chimas Dec 17 2012 replied:

Well, regarding scripting and for the moment, you should not trust.
I'm not criticizing those that has helped us, or tried to. It's just something we will find a reliable way to solve it over time.
Balancing and changing parameters might be accessible, meanwhile creating new interactions will be difficult to code. Let's hope for the best. And keep looking...

+1 vote     reply to comment
Jkberna Author
Jkberna Dec 18 2012 replied:

For us to improve we need a lot of testing and input, that's why we released the demo, so players can test it and give us feedback in order for us to improve our work. This feedback has been very little so far.

+1 vote   reply to comment
LeviathansWrath Dec 18 2012 replied:

consider your work IMPROVED +)

+1 vote     reply to comment
Mc_Intire Dec 20 2012 replied:

Have the mod dl'ed, but no time. I also owe the Gemini Wars team a review. Hope the holidays give me time :p.

+1 vote     reply to comment
Hell_Diguner Dec 17 2012 says:

I don't envy the task of modernizing the banana.

+1 vote     reply to comment
Fil.zp Dec 18 2012 replied:


+1 vote     reply to comment
-Rakieta-PL Dec 18 2012 says:

Current wip. And we can back to Hiigara! :)

+1 vote     reply to comment
Chimas Dec 18 2012 says:

JK, don't forget to reserve space in both sides for the badge.

+1 vote     reply to comment
Michael-one Dec 19 2012 says:


+1 vote     reply to comment
reyfeo2377 Dec 20 2012 says:

Un gran Mod

+1 vote     reply to comment
BlazingAngelz Dec 21 2012 says:


+1 vote     reply to comment
DarkSajuuk Dec 30 2012 says:

Me want Mega Banana!

+1 vote     reply to comment
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Now with the demo released i can focus on the rest of the fleets, so hard work continues on the massive mothership.

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Dec 17th, 2012
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