With the revision of new models, and this new progress. It seemed best to revise the story too.

Since this is post HW 2, call it HW 3 if you will.


--------------------
Story Concept


Time; 50 years post HW:2

PHW2 50
Mining vessel, Kun-Laan Ascendant approaches a deep space asteroid field. As they enter the field, their guidance and comm. array gets destroyed, fearing a collision from any of the oncoming asteroids, they make a blind hyperspace jump into the unknown. Once they emerge from hyperspace, they find them self surrounded once more. This time, by an ancient megalith. Deciding that this is as good a place as any to rest and get repairs, they settle in for the duration.

While repairs are underway, the Fal-Mar research vessel is dispatched into the eye of the unknown. Within days, the mining kith realize what they have stumbled upon. They dock with the megalith, and begin further research while the communication crew tries to establish contact with any of the outside worlds, which is proving hard to do from within the megalith.

Recent negations with the Hiigaran government has left a bad taste in the mining kiith, feeling more as the out casts, and receiving no praise for the glory of the beast days, they decide to keep the discovery to themselves, at least for now. Back on Hiigara, it is believed the Kun-Laan Ascendant has been lost in a mining accident. Pieces of the hull and guidance system are found in the asteroid field, rescue operations are called off, and they return to port.

Aboard the Kun-Laan, much has changed. No longer having the guts of a mining vessel, her resource storage tanks have been striped and retrofitted into a advanced research station. After they came upon the realization that the Gate had the capability to open a hyperspace port to another galaxy, they focused all their attention to getting it up and running.

With the possibility of endless resources to build their own empire on their mind, nothing would get in their way of powering up the giant Gate. During research, a second team discovers schematics for advanced propulsion, weapons and hull plating. With the rest of Somtaaw fleet gathering at the secret location, final preparation to start the gate are in progress.

2 long years after the discovery, finally, the Gate is about to open. Before them, a hyperspace event, dwarfing anything in known existence. First to go through, is the research vessel, "Khar-Sellim II". Approximately a week later, the hyperspace event is opened once more for the Khar-Selim II to pass back through for rendezvous and status report.

She brought back hope for the Kiith-Somtaaw. For on the other side lay an imaginable galaxy. All sensory data indicate it was rich with resources, and even more layered with abandoned structures, each containing remnants of the ancients. Preliminary scans did not show any populated region which was generating any radio signals which would be detected. If this galaxy had any life, it would be primitive, or so they thought.


PHW2 100
It is well over 40 years since they first entered the "Eye of Aran". All but few Kiith-Somtaaw remain in the home galaxy of Hiigara. The government stands baffled by the decline in the Kiith but refuses to help. They hope that their political problem will vanish. And so it did.

The Pride of Hiigara is in port receiving retrofits and upgrades when a Taiidan carrier hyperspaces into unauthorized region. Fearing and attack, the Pride of Hiigara scrambles its fighters and locks an intercept course. However, the Taiidan carrier quickly establishes communications; "we wish to negotiate".

3years ago, a Taiidan recon group on the outskirts of the galaxy, looking for hospitable worlds found something intriguing. It was a beacon, a steady signal. Faint but steady. After analyzing its content, and deciphering it, they realize they are a hyperspace gate schematic, but not just like any gate. From the schematics, they can see it would dwarf and tower over Balcora. For the first time, they had knowledge on how the gates worked.

The Taiidan came to the Hiigarans in hopes of working together and build the gate. For the Taiidan, or anybody else in the galaxy had the resources or the power to construct such an object. However, once the Hiigarans acquired all of the Taiidan research and all their schematics, they had no more use for them. The Taiidan were prohibited from further involvement and could no longer participate. Any attempt to do so, would result in use of deadly force. Filled with resentment and anger, they Taiidan had no choice but to abandon the project. Never burn your bridges.

PHW2 120
If you looked up from Hiigara, the skyline would be very different from the time of the Vaygr war. No longer did she have one moon, along side the Angel moon, a structure, hollow and unlike anything else seen before floated gently across the sky. Unbeknown to the Hiigaran people, they had constructer a bee hive, and they were the kid poking it with a stick.

First galactic gate powered up, once more, first to go through was a small fleet of research ships. Composing of 2 sensor ships able to detect the faintest signal half a galaxy away, 2 research ships, and 1 large storage ship for artifacts they entered the new galaxy. They would spend 48hours on the other side before the gate was re-activated and they crossed back.

-------------------------------------

Image RSS Feed Latest Screens
Taiidan Carrier Taiidan Heavy Cruiser titan Dread
Blog RSS Feed Report abuse Latest News: SoT Public content release *READ BEFORE DOWNLOADING*

1 comment by Moleman2009 on Feb 25th, 2010

This is the one and only public release of SoT, all content is released for public use however if you are going to use any content in a mod please inform both whisper2me and moleman2009 to these actions. *read more*

This is the full mod up until our last previous step, there are various ships that are in complete and the new race does not currently function as a fully operational race.

We release these materials under these conditions
~all materials are to be used freely however when being used in a mod that is to be released to the public please notify BOTH of us, poor acredidation is a big downfall of the modding community and leads to a lot of problems.
~DO NOT rip off the models or scripting we can tell what is our's.

Filefront.com

Media RSS Feed Latest Video
Post comment Comments  (50 - 60 of 165)
WootMannen
WootMannen Jul 23 2009, 7:18am says:

You probably should revise the story. Casting the Hiigaran's as 'Bad Guys' isn't original in any way, shape or form. It's been done by a hundred bad modders before, and worse, it doesn't really make any sense.

Haven't you guys played the games?! They spent thousands of years in exile on a dead desert planet, had the majority of their civilization suffer genocide, got invaded by the Vaygr, had the Bentusi sacrifice the remnants of their *entire species* for them and so on. These people know what suffering and tyranny is like. It's hard to believe they'd become corrupted.

'Sides, Karan S'Jet would never allow it, and if HW2 is anything to go by, she achieved nearly god-like status at the end. Considering how old Lady S'jet seemed to be in HW2, it's unlikely that she has died.

Other than that, damn fine work!

+1 vote     reply to comment
ARGHouse
ARGHouse Jul 23 2009, 9:49am replied:

Read the storyline, jeez, you'll find it in relicnews forums modding section. It is about the beast taking over Hiigara and the Titan-Naam, Hiigarans and the Taiidan have to disinfect Hiigara and close the gate network.

+1 vote     reply to comment
PhatBoyGeo
PhatBoyGeo Jul 23 2009, 8:59am replied:

Nah, its an amazing story! very well thought out whisper! i could see relic making the hiigarans the bad guys in HW3! Good story!

+1 vote     reply to comment
ARGHouse
ARGHouse Jul 23 2009, 9:56am replied:

well you know what, it was the Hiigarans fault that they got exiled to Kharak, they thought they could defeat and **** off the Taiidan Empire and the Bentusi were far to strong to face in combat.

+1 vote     reply to comment
ARGHouse
ARGHouse Jul 22 2009, 7:37am says:

Hi Whisper2Me
I remembered that I had to show you the Cardassian track from STA2 so you could consider putting it into HW3Sot.
Visit my profile and access my videos then play Mcarmp300 STA2.
There is a lot more where that came from, contact me if you need any cool music!

+1 vote     reply to comment
Audiopulse
Audiopulse Jul 20 2009, 2:27pm says:

A Techtree would be nice, showing all Crafts that are done, WIP or planned. I might do a few Sketches regarding Ideas or Studies on Ships, but Id need to know what exactly is needed, and what not...

+1 vote     reply to comment
Whisper2Me Creator
Whisper2Me Jul 20 2009, 3:13pm replied:

we have a list of completed items on the official forum

+1 vote   reply to comment
droideka95
droideka95 Jul 20 2009, 11:50am says:

Will this have a single player campaign.

+1 vote     reply to comment
Whisper2Me Creator
Whisper2Me Jul 20 2009, 12:28pm replied:

Yes, however, not in the first release

+1 vote   reply to comment
droideka95
droideka95 Jul 20 2009, 1:50pm replied:

I thought so. May i ask where the beast fit into the mod.

+1 vote     reply to comment
Whisper2Me Creator
Whisper2Me Jul 18 2009, 8:33pm says:

New forum is up and running, along with a new download for a dreadnought

Homeworld3.11.forumer.com

+1 vote   reply to comment
DukeaufDune
DukeaufDune Jul 15 2009, 8:03pm says:

Sieht alles genal aus, bin auf das Ergebnis gespand :)

+1 vote     reply to comment
CC-2224_Cody
CC-2224_Cody Jul 14 2009, 10:58pm says:

how bad do u need a concept artist/texture resize? because i do graphic art work and know how to use ps cs4...

+1 vote     reply to comment
Whisper2Me Creator
Whisper2Me Jul 14 2009, 11:18pm replied:

we would like one, well its on top of our needs list. If you can work quickly, and can produce quality work, then your what we are looking for.

Most of the time you would be doing quick concept renditions,

lets say I asked for a destroyer concept, you would provide a few different renditions (variation) in sketch form. from those we would choose one, and let u know which, then u can improve on that one.

p.s. most of the time i just need an idea, and i can run with it, as well, all concepts have to be from an angle. Make sure if your doing a side profile you provide a angle shot too.

+1 vote   reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Homeworld 2 Icon
Platform
Windows
Developer
SoT Dev
Contact
Send Message
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Embed Buttons

Promote Homeworld 3 The Sands Of Time on your homepage or blog by selecting a button and using the embed code provided (more).

Homeworld 3 The Sands Of Time
Homeworld 3 The Sands Of Time
Statistics
Rank
4,464 of 22,779
Last Update
4 years ago
Watchers
200 members
News
8