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"Unleashing Sajuuk was a mistake, for it released Dark Sajuuk the Great Destroyer."

Story Of The Dark Wars
Fifty years after the Hiigarans united the 3 hyperspace cores, and unleashed the Great Maker Sajuuk, things were going well as they repaired the damage the Vaygr did to Hiigara, or so they thought. In the shadows of the galaxy, there was an ancient Progenitor gate, on the other side there was a darkness, more eviler then anyone could of imagined. Behind this gate was Dark Sajuuk the Great Destroyer, and his Dark Progenitors, the evil cousins of the Progenitors, by unlocking Sajuuk the Hiigarans also unlocked the Gate of Darkness, and so the Darkness was released. Now Dark Sajuuk and his minions are after the 3 hyperspace cores, if he gets them there will be no hope for anyone. Only the Hiigarans and Sajuuk can stop the coming Darkness but will they find out how to?

Meanwhile in the dark corners of the Galaxy a monster that everyone though was dead has been reborn, and it hungers for revenge, and the galaxy. As it turns out the Beast Infection wasn't completely stopped a small pocket of it survived and now it is rampaging through the galaxy feeding on every thing in it's path. The Beast may be using old technology but it has vastly upgraded them.

Even though their leader Makaan is now dead, and their fleet shattered, this didn't mean the end for the Vaygr for a new warlord has come to power Rajas-Veer. Rajas-Veer was Makaan's second in command and one of his closest friends, because of this Rajas-Veer wants revenge on the Hiigarans but can't with the kind of fleet he has now, and because of this he is looking for ways to fix that problem.

Within their shattered empire, the Taiidan are rebuilding for War, a new emperor has risen, and wants revenge on the Hiigarans for everything they have done to the once great Taiidan Empire, and is willing to work with the Vaygr. The Taiidan were the most feared empire, and they shall be again.

In a far away sector there is an icy world where the advanced, and peaceful Kardarans are preparing for war just like they have for many unending years, in their war against the Beast.

Now soon all of these races shall meet and thus the Dark Wars shall begin, there can only be one victor but who shall be that one? You decide.


These are the mods I barrowed stuff from.
PTV: For most of the models I used.
FX: For a few models and the mod I a based Dark Wars on.
Homeworld universe: Only for original Homeworld and Homeworld Cataclysm models.
Complex: for a few things I used for the Hiigarans and Vaygr.
BloodFleet and his mods: For UI changes and models.
The Sands Of Time Mod: For The Beast Homeworld Backgroud and minor UI changes.
Homeworld Remastered: for their Remastered Taiidan Models.
Tactical Fleet Simulator: For the Hiigaran Siege Gunship (CFB-12 Plasma Bomber Corvette)
Ery Setyo From the We want Homeworld 3 group on Facebook: For making me a nice amount of Dark Progenitor badges. As well as giving me a few other ones that I plan to use for the Kardarans.
I believe thats all if I missed any please tell me and I will add them to the list.
I hope all of those mod teams will let me put up this mod for others because now I wanted to share it with other people I hope you all like it.

-4 new races, the Dark Progenitors, the Kardaran Empire, the Beast Infection, and the Taiidan Empire.
-Tons of new and old ships for all of the races.
-Plenty of new maps.
-A new class of ship for every race called the Flagship or a Ultimate ship, that can destroy
anything in it's path but costs alot to build and research it.
-New subsystems and ships for the original races.
-Right now compatible with both V1.0 and V1.1 Homeworld 2 this could very easily change though.

As of now I'm working towards the first release.
The mod right now is at least 70% done.
The Kardarans are about 85% done some more ships are planed
The Dark Progenitors are about 95% done being my most complete race so far they just need to have a few bugs fixed
The Taiidan are about 90% done they just need to balanced, and maybe get a few new ships.
The Beast is about 85% done they need to get their AI fixed and reworked a bit and lots of new things need to be added such as gaining enemy tech by infecting a enemies production ship. New ships and subsytems need to be added in.
New Music 95%
Beast Infected Ship Sounds 100%
I have plans for a single player campaign but don't know if I will make one.

Also feel free to post ideas, and feedback.

Image RSS Feed Latest Screens
Kardaran Crusade... Kardaran Crusade... Kardaran Crusade...
Blog RSS Feed Report abuse Latest News: Changes to the Vaygr.

2 comments by DarkSajuuk on Aug 31st, 2012

Alright lets get down to business shall we. The Vaygr have upgraded their crusades, and fleets ever since the end of Homeworld 2 these changes are.
--Gameplay/Balance Changes--
-All plasma based weapons have been replaced with laser based weapons now
-This means ships like the Vaygr Bomber, now known as the Assault Bombers are armed with Laser cannons instead of plasma bomb launchers.
-All Vaygr ships have been given a speed boost
-Some Vaygr Ships like the Carrier have been given a health boost
-There is a second improved manufacturing upgrade after the first
-This allows Vaygr Fleets to be able to build more ships even faster to go with their raiding style gameplay.
-Destroyers Now attack facing their enemy instead of useing a broadside tactic.
-This allows the Destroyers to use their new frontal laser cannon that must be researched.
--New Ships--
--Fighter Class--
Strike Fighter
Siege Bomber
--Corvette Class
Mortar Corvette
Assault Corvette
--Frigate Class--
Laser Frigate
Long Range Missile Frigate
--Capital Ship Class--
Light Cruiser
Battle Carrier
Warlord Dreadnaught
--Platform Class--
--Utility Class--

--New Subsystems--
Weapon Research Module
Flagship Engine Booster Module

These are all the changes, and new ships the the Vaygr, I hope you will enjoy these changes.

Now heres a epic screenshot from a epic hard battle I just did against the Hiigarans, and Kardarans.

Epic Vaygr Screenshot

Downloads RSS Feed Latest Downloads
Beast Ships Pack

Beast Ships Pack

Sep 29, 2014 Models Pack 4 comments

This is just a small pack of my finished custom Beast Ships.

Dark Progenitor and Kardaran Demo

Dark Progenitor and Kardaran Demo

Dec 18, 2012 Demo 19 comments

Alright here you go a new demo for Dark Wars this one has both the Kardarans and Dark Progenitors.

Dark Progenitor Demo

Dark Progenitor Demo

Jul 18, 2012 Demo 18 comments

Thats right this is a Demo Release for the Dark Progenitors, hope you enjoy. Please keep in mind that this is a demo release not a full version.

Post comment Comments  (70 - 80 of 123)
Vore May 11 2012, 1:24pm says:

this game is comming together nicely the hw2 community of modders need to make a homeworld mmo all these mods are nice but something for the masses would be great

+2 votes     reply to comment
Pouk May 22 2012, 8:01pm replied:

You can either mean an MMO HW2 mod or a standalone HW themed indie MMO game. In either case it's a complete and utter fantasy not based on reality in any way.

+2 votes     reply to comment
DarkSajuuk Creator
DarkSajuuk May 12 2012, 1:22am replied:

I think that would be pretty awsome, to have a Homeworld MMO.

+3 votes   reply to comment
Chimas Apr 26 2012, 7:28pm says:

"I have plans for a single player campaign"

Why HW modders hate/underestimate single player campaigns is something I really don't get it at all ...

+2 votes     reply to comment
DarkSajuuk Creator
DarkSajuuk Apr 26 2012, 10:39pm replied:

A single player campaign is the last thing on my last, and I said I have plans, it doesn't meen I'm going to make a single player campaign.

+2 votes   reply to comment
Chimas May 21 2012, 10:42pm replied:

Hi Dark-Sajuuk,

From your response I take you haven't understand my comment.
Anyway, I apologize since it wasn't meant to be a direct criticize to your work, actually a critic over the general HW2 mod culture.

IMHO, a single player campaign CAN work to highlight/outline the hard work of modders, because, in the case of HW2 you can use Fleet Inteligence to introduce a new feature to the player. In HW1 and HW2 the FI tips are used to explain a KEY feature to acompplish the mission and move ahead in the campaign.

From what I have seen so far in many mods, these talented people just throw "hundreds" of new ships and FX and expect to us to figure it out. I don't believe this works often.

That's what my comment tried to sum up. It's not a "structural" problem, it just strikes me that single player mode is the last thing of any list for HW2 moders in general.

+2 votes     reply to comment
DarkSajuuk Creator
DarkSajuuk May 22 2012, 12:02am replied:

Never thought of it that way. I could use the fleet-inteligence to introduce the new Hiigaran and Vaygr features, but what about the new races?

Also I don't mind if anyone criticizes my work it lets me know what I can fix

+2 votes   reply to comment
Elite222 Apr 12 2012, 8:40pm says:

EDIT: Any specific new ships for the Vaygr you could show us?

+2 votes     reply to comment
DarkSajuuk Creator
DarkSajuuk Apr 14 2012, 9:56pm replied:

Hm Vaygr are still in the works for new ships I could show some new ships for them when I can though.

+2 votes   reply to comment
Elite222 Apr 15 2012, 9:49am replied:

Well I know of a lot of custom vaygr ships amongst the community I could recommend. But ofc you'll need to ask their original owners.

+2 votes     reply to comment
DarkSajuuk Creator
DarkSajuuk Apr 15 2012, 10:46pm replied:

Like what Vaygr ships can you recommend? I'm open to suggestions.

+2 votes   reply to comment
Elite222 Apr 16 2012, 3:19pm replied:

Complex: Vaygr Battleship REARM: Some of their frigates and their missile battlecruiser

+2 votes     reply to comment
DarkSajuuk Creator
DarkSajuuk Apr 17 2012, 12:27am replied:

Well I have permission from complex to use their stuff, REARM I try to stay away from because of how Pouk is with his models.

+2 votes   reply to comment
Elite222 Apr 18 2012, 11:32am replied:

One last question, will the ships be normal speed or at outrageous speeds like in PTV

+2 votes     reply to comment
DarkSajuuk Creator
DarkSajuuk Apr 18 2012, 11:47pm replied:

Dark Wars stays true to the original play style of Homeworld 2 so ships will be at normal speeds.

+3 votes   reply to comment
Elite222 Apr 23 2012, 2:47pm replied:


+2 votes     reply to comment
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Homeworld 2 The Dark Wars
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