Complex is a free advanced game modification based on Relic Entertainment's Homeworld 2 game engine, free of any business directive, developed with passion and hard work, for experienced RTS players only.
In a world of simplified games often under pressure to do well commercially, our challenge has been to create this ambitious project, for those who want more from a modern videogame.
Complex series, actually counts more then 5.000.000 downloads and up to 3000 contacts per days.


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Proven: It is possible to make Campaign work CONCEPT ART Concept: AT Field
Blog RSS Feed Report abuse Latest News: Complex 9.1

5 comments by Beghins on Dec 22nd, 2013

Many additions to the game, new units, new features and better graphical aspect, but the more important improvements have been done on stability, gameplay and performance.
Every duplicate ship/subsystem have been removed, redundant functions cleaned, lagging scripts revisited, a lot of bugs fixed.

The game has been balanced to reach the better space battle experience.
I hope you enjoy all this work!

Complex 9.1
Complex 9.0.1
Full LOG here.

About the future of Complex, considering that Gearbox is working on the new Homeworld, this release is the last one for Homeworld 2, not the last one for Complex.
If the new engine will be great the new Complex will be on the way.

Thanks to everyone who's following Complex for so long time, Beghins.

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Complex 9.1

Complex 9.1

Nov 14, 2013 Full Version 49 comments

This is the first update of the 9 series, and the decade for the Complex Mod.

Complex 8.4.3

Complex 8.4.3

Mar 25, 2013 Full Version 36 comments

Complex 8.4.3 released, a new massive update for the project Complex, a lot of new features and improvements in this release.

Homeworld 2 Complex 7.4.4

Homeworld 2 Complex 7.4.4

Dec 20, 2009 Full Version 17 comments

Complex is a free advanced game modification based on Relic Entertainment's Homeworld 2 game engine, free of any business directive, developed with passion...

Post comment Comments  (70 - 80 of 585)
Guest Jul 27 2013, 4:56am says:

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ZXZX10000 Oct 11 2013, 8:51am replied:

Same problem here. Anyone got any ideas?

+1 vote     reply to comment
Davathean Oct 14 2013, 10:46pm replied:

Yep same on my end, I'm thinking of copying the HW2 game and instaling it manualy to see if it works.

+1 vote     reply to comment
Davathean Oct 15 2013, 8:12pm replied:

Ok i figured it out you need to install Hw2's 1.1 patch and it works fine.

+1 vote     reply to comment
bogdan1991 Jul 21 2013, 12:06pm says:

Great mod. Love it play it everyday when I have some time, though i haven't seen any updates concerning Complex 9, Is that still a thing or you are guys focusing on incremental updates (8.4.2->8.4.3->8.4.5 etc) ?
Really curious about what could come next :) .

Keep up that awesome work.

+1 vote     reply to comment
Baroness1 Jul 21 2013, 12:57am says:


oO wait and hope !!

+1 vote     reply to comment
Karchedon Jul 14 2013, 9:10am says:

guys i have little problem - my ships does not autoattack unless they are attacked or i gave them orders personally... even if they are set to aggresive. Sometimes when battle was ending and there was only 2-3 enemy frigates my ships just stop shooting and waiting. Is there any solution to that?

+1 vote     reply to comment
gregplays Jul 12 2013, 8:34pm says:

Is there a way to make the badges bigger on the ships? It would be cool if we had more say in the look of the ships!

Been playing your mod for years now!

+1 vote     reply to comment
Guest Jun 25 2013, 10:29pm says:

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Guest Jun 22 2013, 3:24pm says:

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Sector347 Jun 6 2013, 11:43pm says:

This mod is awesome, love it.
But there is lot of work ahead.
Hiigara still much more stronger then Vaygr. Disbalance in variety of ships: Hiigara have 3 types of shipyard instead of Vaygr's 1.
H. battlecruiser can easily destroy swarm of fighters with fast plasma cannons (or even sweepers), but V. missile battlecruiser's concussion rockets almost useless against small craft - missiles just flying around the fighter until self-distruct!
Shields... Most of H. support vessels can use shields (shuttles, field frigates, e.t.c.). At the end Shuttle even able to lunch nukes. Goddamn nukes! V. have only Guardian... yes, it can shot down almost every rocket, but c'mon! Shuttles travel like lightning!
Ofcourse you may say that V. can create unique ships, like Art. Frigate (this one is really good), Art. Cruiser (nice range, but zero-near DPS + useless if enemy have atleast one anti-missile ship), Missile Bombers (I have already talked about the incredible AA defense of H. capital ships)... What else? Dreadnought? I bet that one Vortex can handle with 2-3 Dreadnoughts.
Can anyone tell me how to use Flagship's Heavy Ion Cannon? It's very difficult to target this thing... Very narrow field of fire, i.e. no match with H. MS's Heavy IC.
Superstructures... Hiigara can summon Orbital Station (kinda useless, but still), Chimera, Battle Ark. And the Vaygr? ****** Command Station? Oh, please...
At last, Power Ups. Hiigara can "power up" sensors, repair rate, engines, damage... is short - all. You can power up all your stuff! Vaygr can't.
Please, do something with Vaygr, I beg of you. I like to play this race, because it gives some challenge and it's my favorite, though. But it would be nice if it's tactical potential was as wide as Hiigara have.
Thank you for your attention and sorry for bad English.

+2 votes     reply to comment
Nakamura14 Jun 9 2013, 4:48pm replied:

If you don't like the balance of complex, you should try complex enhanced : Moddb.com
Multiple issues are being fixed.

+1 vote     reply to comment
Sector347 Jun 6 2013, 11:44pm replied:

Oh, yes, Hiigarian Juggernauts... it's too much, really. Furthermore, every goddamn lightning-speed-travel support vessel can dock and deploy these monsters on the field! Have mercy, please!

+1 vote     reply to comment
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Release Date
Released Dec 4, 2010
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501 votes submitted.

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Highest Rated (27 agree) 10/10

The best Mod in history of this game.

Dec 6 2010, 8:45am by JastrzÄ…b

Lowest Rated (14 agree) 1/10

Stupid and useless. It isn't anything like Homeworld.

Apr 27 2011, 9:29pm by p2thewind45

Real Time Strategy
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