Complex is a free advanced game modification based on Relic Entertainment's Homeworld 2 game engine, free of any business directive, developed with passion and hard work, for experienced RTS players only. In a world of simplified games often under pressure to do well commercially, our challenge has been to create this ambitious project, for those who want more from a modern videogame. Complex series, actually counts more then 5.000.000 downloads and up to 3000 contacts per days.

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50ShadesofGray Apr 12 2011 says:

what would be the point of this? i cant see what this would be used for.

-3 votes     reply to comment
RisingDivinity Apr 12 2011 replied:

it sounds like you haven't played this mod otherwise you'd know what it was for.

+1 vote     reply to comment
neronix17 Apr 12 2011 replied:

Power durr

+1 vote     reply to comment
Dwarden Apr 12 2011 replied:

Orca i suggest to play the mod before ranting :)

+2 votes     reply to comment
ShEsHy Apr 12 2011 replied:

I've been playing it for years, including the new beta, but I disagree with the whole power concept (don't see the reason why ships couldn't produce their own power)

+6 votes     reply to comment
Kasechemui Apr 12 2011 replied:

I agree, but I love the style of this ship so maybe it could be helpful to change his importance.

+2 votes     reply to comment
50ShadesofGray Apr 13 2011 replied:

well i dont see how a fleet could operate if it required other ships to power them i just dont think its needed. i play this mod alot and i find it better than other HW2 mods dont take it too hard that i simply dont find a logical idea for a power resource or anything that should need it in a self sustaining fleet.

+1 vote     reply to comment
neronix17 Jun 29 2011 replied:

Power would probably be best explained as that ship maybe "recharging" other ships?

+1 vote     reply to comment
[ITM]hammie Jun 8 2011 replied:

ive played other mods like this aswell man it all works think out of the box you will soon understand

+1 vote     reply to comment
Hell_Diguner Apr 13 2011 says:

Haven't played Vaygr yet, but the whole power thing has been a pain in the arse for me. I understand how the system works, but I hate how it limits the number of large ships I can have at once. At least with crew/officers there's a menu option to increase/decrease the max number available.

+2 votes     reply to comment
RINGLEADER Apr 22 2011 says:


+1 vote     reply to comment
Skylar15 Jul 19 2012 says:

Maybe make the power optional?

+3 votes     reply to comment
cinco Oct 21 2013 says:

good lord. cna you imagine this with parallax mapping, shader 3 effects, normal mapping, etc, etc? who needs gearbox?

0 votes     reply to comment
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Apr 12th, 2011
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