Hi everyone! In one word, I am a n00b. I don't know how to modify anything except txt, even though I've been playing Homeworld series for so many years...Homeworld 2 is the summit of this series and I love it very much, I've been dreaming to have my own mod for Homeworld 2. However, I am a n00b. A n00b is someone who doesn't know anything about extracting big files or editing models in Maya, or everything else told by other modders which trully puzzled me. I actually thought that maybe there would never be my own mod for Homeworld 2.
Then, many years later, a mod gave me a hope. I downloaded Homeworld 2 Complex 8 beta 0.9, and found it completely decompiled and could be edited in NotePad... I was so excited that I couldn't wait to edit it in my own way.
So, regarding my first attempt to create a mod for Homeworld 2, don't be surprised if you find me ruin the epic Complex mod, which could be the best Homeworld 2 mod ever... (As a n00b, I've played almost every Homeworld 2 mod listed on ModDB.) Just regard this as a n00b's practice (with NotePad), and this is the story of a n00b...
Finally, give all my sincere thanks to the Complex team, maybe I would never know how Homeworld 2 works if I hadn't met this mod, let alone modifying it by myself. For the reason that I must type a name for my mod on ModDB, I decided to call it SIMPLE, because my works are too simple comparing to the source code of COMPLEX...

NOTE: This mod has been permitted by the Complex team! That means I'll keep studying and make this mod better, and sure you can download and play it! Thank Beghins and Baroness1 for their kindness and enthusiasm, thank the Complex team again! You can visit the Complex program at www.homeworld2complex.com and www.Complex.mastertopforum.com

For a long list of all the other contributors I also want to give great thanks to, click here

As a beginner in modding Homeworld 2, I sincerely appreciate all your work; As a player, I feel an even stronger compulsion to thank you for your contribution to the Homeworld game, because it is you who are keeping this game alive, and that's the greatest gift you can give to all the Homeworld lovers like me! Thank you! Thank all of you!

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Blog RSS Feed Post news Report abuse Latest News: First Working Campaign for Complex!

47 comments by siliconworm on May 29th, 2014

The first working campaign based on Complex

is now in Complex Simple 2.8!

Although it looks vanilla, playing it is completely a different story!
Just play and you'll see!

Homeworld 2 Complex Simple 2.8


New FOV: 35° vertical field of view


Elite Gunship Corvettes (PTV model)


Vanilla Mission 3


Vanilla Mission 4


Vanilla Mission 5


Vanilla Mission 6


Vanilla Mission 7


Vanilla Mission 8


Vanilla Mission 9


Vanilla Mission 10


Vanilla Mission 11


First Complex Campaign


Vanilla Mission 13


Vanilla Mission 14


Vanilla Mission 15


If you have difficulty getting through any particular mission, just reply here (or on the homepage of Complex Simple)! I'll provide a 100% noob-proof walkthrough just for you!

Think you are already an expert?
Welcome to show off your own video of walkthrough!

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Homeworld 2 Complex Simple 2.9

Homeworld 2 Complex Simple 2.9

Aug 28, 2014 Full Version 73 comments

Some hardcore improvements have been made since the last version, in response to players' demand. Read the PDF manual both before and after installation...

Homeworld 2 Complex Simple 2.8

Homeworld 2 Complex Simple 2.8

May 29, 2014 Full Version 96 comments

The first Single Player Campaign for Complex is now fully working! To unzip, you need RAR5! Read the instruction manual inside, it can solve a lot of...

Homeworld 2 Complex Simple 2.7

Homeworld 2 Complex Simple 2.7

Apr 21, 2014 Full Version 53 comments

Voila! The new crate system will make you laugh out loud from your dream!

Homeworld 2 Complex Simple 2.6

Homeworld 2 Complex Simple 2.6

Dec 22, 2013 Full Version 35 comments

Many improvements have been made since the last version. Read the instruction before installation.

Homeworld 2 Complex Simple 2.5

Homeworld 2 Complex Simple 2.5

Jun 29, 2013 Full Version 49 comments

Progenitor is now a playable race! The installation instruction in the RAR is wrong, don't read it.

Homeworld 2 Complex Simple 2.5 Manual (PDF)

Homeworld 2 Complex Simple 2.5 Manual (PDF)

Jun 29, 2013 Guides 10 comments

This is a pdf manual for Complex Simple, more details can be added in the future if needed.

Post comment Comments  (600 - 610 of 821)
argenis2 Oct 21 2011, 12:28am says:

anyone know a good counter for the swimmers? they wreak havoc on my ships

+1 vote     reply to comment
siliconworm Creator
siliconworm Oct 21 2011, 9:17pm replied:

Nuclear weapons solve all your problems XD

+3 votes   reply to comment
argenis2 Oct 22 2011, 3:44am replied:

hahaha cool, but no really i need something conventional

+1 vote     reply to comment
siliconworm Creator
siliconworm Oct 22 2011, 10:01pm replied:

That's why three swimmers cost 2200...There're no conventional ways to deal with them, you can detonate a Juggernaut or Hummerhead around them, or you can just wait them to ruin themselves by crashing into your capital ships XD

+1 vote   reply to comment
TrekkieStu Nov 17 2011, 2:19am replied:

I've found a couple of vortexs do the job quite well.

+1 vote     reply to comment
WizzyLuke Oct 8 2011, 7:05pm says:

how do i destroy vaygr dreadnaughts? they have impenatreble shields and they won't run out either.

+1 vote     reply to comment
siliconworm Creator
siliconworm Oct 9 2011, 4:17am replied:

There're at least three ways to cope with a dreadnaught at ease:
1. Concentrate your firepower and destroy the Power Module (High Energy Cell) on it's back! Once it loses its power, its firepower will be reduced to only 10% :D
2. You can also destroy its engine, after losing steering, its phase cannon won't work because it can't aim at all! In fact, this is also the only hope to cope with the Mother of All Ships (Sajuuk).
3. Use nuclear weapons if you have any, for nuclear explosion can damage all the subsystems severely.
As you mentioned, the shield of dreadnaught and the Mother of All Ships is almost inpenetrable, this is designed for game balance consideration. Because Hiigaran Arsenal Ship has overwhelming long-range fire suppression, a super capital ship with heavy shield is almost the only way to get close to the Arsenal Ship and take it out.

+1 vote   reply to comment
塘泥 Nov 12 2011, 9:33am replied:

that fish ............

+1 vote     reply to comment
WizzyLuke Oct 9 2011, 3:34pm replied:

That's true but the shields never go down and multiple nukes fail to do any damage.
The AI brings up the shield at the slightest signs of danger so i was eventually defeated :P

+1 vote     reply to comment
siliconworm Creator
siliconworm Oct 9 2011, 9:38pm replied:

The shield does go down, but after a long time. Maybe I should make some changes, in next version, I think I can make the shield break down once the power module is destroyed.

+1 vote   reply to comment
WizzyLuke Oct 10 2011, 4:09pm replied:

Can you stil hit the module when shields are up?

+1 vote     reply to comment
siliconworm Creator
siliconworm Oct 10 2011, 6:25pm replied:

In fact, every weapon can penetrate the shield, the only difference is the possibily to penetrate. And nuclear weapons have great possibility to penetrate it.

+1 vote   reply to comment
niteshade247 Oct 6 2011, 7:06pm says:

some help to all out there i have played this mod with no crashes the best whay to play a mod is to copy the HW2 folder paste to DT (desk top) change the folder name to the mod move it to the seara folder with the origanl HW2 folder make your shortcut and boom no conflicts and you can play HW2 unmoded still to. FYI do all of this with a clean install of HW2 i have like 30 mods i play all the time for HW2 and allmost no crashes. one more thing change the user name for every mod too that some times helps as well. good luck all and i hope this Info helps

+1 vote     reply to comment
thereaperstrain Oct 3 2011, 6:40am says:

Can you please release a .torrent file? I'm downloading it at 22 kBps. Thank you.

+1 vote     reply to comment
thereaperstrain Oct 3 2011, 7:34am replied:

or at least a "patch" version. I downloaded 1.6 yesterday and I don't want to download another 600MB file.

+1 vote     reply to comment
siliconworm Creator
siliconworm Oct 3 2011, 2:57pm replied:

I'm sorry. I could realse a patch only if I choose to upload raw files instead of a single big file, I actually did so before 1.3 version. But most players suggested me to upload a single raw files then, so I cannot upgrade it by patch now. I find the download speed is pretty fast, in fact mine is over 1MB/s. I don't know why you have only 22kb/s, maybe you should try to download it at some place where there's high speed network.

+1 vote   reply to comment
thereaperstrain Oct 4 2011, 9:01am replied:

Thank you. Okay then, I'll do that.

+1 vote     reply to comment
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Release Date
Released Jul 2011
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72 votes submitted.

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Highest Rated (3 agree) 8/10

This is an awesome mod, specially when all you want is to overkill your enemies with DAKKA and Overpower lol. No really, i like this mod, i love the intensified number of weapons in every ship, however i dont like mods that focus on blowing up everything to the hell using as main feature Overpowered ships and weapons. Since i'm a strategy and tactics lover and i like much more when the battles are prolongued and my units suvirvability depends of the orders that i give them and not by the number…

Jan 28 2012, 5:36pm by Pra3t0r5

Lowest Rated (2 agree) 1/10

The Graphics or this mod are great to look at but when it comes to playing it feels like just a giant troll, with crazy lag, ships "swimming in space and large capital ships moving faster then the small interceptor class ships. If the game breaking lag and troll effects like the "fishes" when taken out or worked on the mod could reach a 5 in my book.

Jul 1 2013, 4:07pm by InForTheQ

Real Time Strategy
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