Hi everyone! In one word, I am a n00b. I don't know how to modify anything except txt, even though I've been playing Homeworld series for so many years...Homeworld 2 is the summit of this series and I love it very much, I've been dreaming to have my own mod for Homeworld 2. However, I am a n00b. A n00b is someone who doesn't know anything about extracting big files or editing models in Maya, or everything else told by other modders which trully puzzled me. I actually thought that maybe there would never be my own mod for Homeworld 2.
Then, many years later, a mod gave me a hope. I downloaded Homeworld 2 Complex 8 beta 0.9, and found it completely decompiled and could be edited in NotePad... I was so excited that I couldn't wait to edit it in my own way.
So, regarding my first attempt to create a mod for Homeworld 2, don't be surprised if you find me ruin the epic Complex mod, which could be the best Homeworld 2 mod ever... (As a n00b, I've played almost every Homeworld 2 mod listed on ModDB.) Just regard this as a n00b's practice (with NotePad), and this is the story of a n00b...
Finally, give all my sincere thanks to the Complex team, maybe I would never know how Homeworld 2 works if I hadn't met this mod, let alone modifying it by myself. For the reason that I must type a name for my mod on ModDB, I decided to call it SIMPLE, because my works are too simple comparing to the source code of COMPLEX...

NOTE: This mod has been permitted by the Complex team! That means I'll keep studying and make this mod better, and sure you can download and play it! Thank Beghins and Baroness1 for their kindness and enthusiasm, thank the Complex team again! You can visit the Complex program at www.homeworld2complex.com and www.Complex.mastertopforum.com

For a long list of all the other contributors I also want to give great thanks to, click here

As a beginner in modding Homeworld 2, I sincerely appreciate all your work; As a player, I feel an even stronger compulsion to thank you for your contribution to the Homeworld game, because it is you who are keeping this game alive, and that's the greatest gift you can give to all the Homeworld lovers like me! Thank you! Thank all of you!

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Blog RSS Feed Report abuse Latest News: First Working Campaign for Complex!

43 comments by siliconworm on May 29th, 2014


The first working campaign based on Complex  


is now in Complex Simple 2.8!

Although it looks vanilla, playing it is completely a different story!
Just play and you'll see!


Homeworld 2 Complex Simple 2.8

m01

New FOV: 35° vertical field of view

m02

Elite Gunship Corvettes (PTV model)

m03

Vanilla Mission 3

m04

Vanilla Mission 4

m05

Vanilla Mission 5

m06

Vanilla Mission 6

m07

Vanilla Mission 7

m08

Vanilla Mission 8

m09

Vanilla Mission 9

m10

Vanilla Mission 10

m11

Vanilla Mission 11

m12

First Complex Campaign

m13

Vanilla Mission 13

m14

Vanilla Mission 14

m15

Vanilla Mission 15
  
  

NOTICE:

If you have difficulty getting through any particular mission, just reply here (or on the homepage of Complex Simple)! I'll provide a 100% noob-proof walkthrough just for you! 

Think you are already an expert?
Welcome to show off your own video of walkthrough!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Homeworld 2 Complex Simple 2.9

Homeworld 2 Complex Simple 2.9

Aug 28, 2014 Full Version 33 comments

Some hardcore improvements have been made since the last version, in response to players' demand. Read the PDF manual both before and after installation...

Homeworld 2 Complex Simple 2.8

Homeworld 2 Complex Simple 2.8

May 29, 2014 Full Version 93 comments

The first Single Player Campaign for Complex is now fully working! To unzip, you need RAR5! Read the instruction manual inside, it can solve a lot of...

Homeworld 2 Complex Simple 2.7

Homeworld 2 Complex Simple 2.7

Apr 21, 2014 Full Version 52 comments

Voila! The new crate system will make you laugh out loud from your dream!

Homeworld 2 Complex Simple 2.6

Homeworld 2 Complex Simple 2.6

Dec 22, 2013 Full Version 33 comments

Many improvements have been made since the last version. Read the instruction before installation.

Homeworld 2 Complex Simple 2.5

Homeworld 2 Complex Simple 2.5

Jun 29, 2013 Full Version 49 comments

Progenitor is now a playable race! The installation instruction in the RAR is wrong, don't read it.

Homeworld 2 Complex Simple 2.5 Manual (PDF)

Homeworld 2 Complex Simple 2.5 Manual (PDF)

Jun 29, 2013 Guides 10 comments

This is a pdf manual for Complex Simple, more details can be added in the future if needed.

Post comment Comments  (590 - 600 of 793)
akmalulkhairi
akmalulkhairi Sep 27 2011, 8:49am says:

Homeworld 2.exe caused a Breakpoint in module Debug.dll at 0023:000319b6.

+1 vote     reply to comment
siliconworm
siliconworm Sep 28 2011, 2:28pm replied:

After crash, copy everything in the Hw2.log and send a private message to me, so I can analyze it.
Usually, crash while loading could be caused by wrong race settings (because you have played other mods with other races before): Try to reset the races manually to see if it works. Don't forget there're only two races in this mod -- Hiigaran and Vaygr

+1 vote     reply to comment
akmalulkhairi
akmalulkhairi Sep 27 2011, 8:36am says:

cant play homeworld 2 with the mod it shutdown while in loading page

+1 vote     reply to comment
Lordkeroth
Lordkeroth Sep 24 2011, 1:01am says:

This mod is good. Would it be possible to remove the suns from the planet levels though? They make my computer lag...

Other than that this is great. Maybe you could talk to the HW@ mod developers about borrowing some of their ships. The Vayger Destroyer they have is pretty cool. Another suggestion would be to add the Taiidan but with newer ships. Like you could redo them to make them more modernized. That is if you are into modeling and such. If not then it is not needed but would be a nice addition.

I would mod but it never seems to work for me. I can change things fine but if I try to add a new ship it just crashes. So how has your work been going? Got any new ideas for the mod?

+1 vote     reply to comment
siliconworm
siliconworm Sep 24 2011, 1:25am replied:

Thank you for your advice. Currently I think I'm still unable to adding an entire new race like Taiidan, because the source code of the original Complex mod is so complex that I may have to re-make all those functions and variables from nothing! And I'm sure that it would be incredibly sophisticated...And this even doesn't have anything to do with modeling.
Solar syetem ,the map, is not particularly slow I think. If it becomes really slow, the reason must be there're too many ships, as I explained in Know Existing Bugs. And I really don't want to remove the sun, because it will no longer be solar system if there's no sun...
One thing I'm certain is that I would borrow new models if needed. I haven't played Homeworld @ yet, I'll try it :)

PS: To add a new ship in your mod, you have to give it existing family names, make sure it has right HOD model file which has the same name with ship file. Furthermore, you need to edit your building list and research list correctly, and even AI files must be correct. That's not very easy, you can go to KarosGraveyard to learn how to modify HW2

+1 vote     reply to comment
WizzyLuke
WizzyLuke Sep 23 2011, 4:16pm says:

So is this mod like a combination of many great mods with complex at the head in a simpler form? because that is exactly what i'm looking for :P

+1 vote     reply to comment
siliconworm
siliconworm Sep 24 2011, 1:10am replied:

I have thought that too. But mixing different mods together is really a huge project, because different mods always have their own function groups and simply mixing them together could directily lead to crash. The only way to mix them, is actually re-programming them, all of them...Which nearly equals to making all the mods again! -_-

+1 vote     reply to comment
WizzyLuke
WizzyLuke Sep 24 2011, 5:19am replied:

Wel what i meant with combined was simply the addition of the ships, not functions and such. Because i love the complex mod but the problem is it's to complex for me as in i get bored fast xD does this mod stil have the crew stuf and seperate research and ranks?

+1 vote     reply to comment
siliconworm
siliconworm Sep 24 2011, 9:28am replied:

Yes, and there's energy stuff XD
But sure I will add new ships

+1 vote     reply to comment
siliconworm
siliconworm Sep 20 2011, 7:03am replied:

See the News page, this is one of the Known Existing Bugs, caused by lack of LOD (level of detials) transition in some Hiigaran ship models.

+1 vote     reply to comment
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Platform
Windows
Developed By
siliconworm
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Release Date
Released Jul 6, 2011
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8.5

64 votes submitted.

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Highest Rated (3 agree) 8/10

This is an awesome mod, specially when all you want is to overkill your enemies with DAKKA and Overpower lol. No really, i like this mod, i love the intensified number of weapons in every ship, however i dont like mods that focus on blowing up everything to the hell using as main feature Overpowered ships and weapons. Since i'm a strategy and tactics lover and i like much more when the battles are prolongued and my units suvirvability depends of the orders that i give them and not by the number…

Jan 28 2012, 5:36pm by Pra3t0r5

Lowest Rated (2 agree) 1/10

The Graphics or this mod are great to look at but when it comes to playing it feels like just a giant troll, with crazy lag, ships "swimming in space and large capital ships moving faster then the small interceptor class ships. If the game breaking lag and troll effects like the "fishes" when taken out or worked on the mod could reach a 5 in my book.

Jul 1 2013, 4:07pm by InForTheQ

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Single & Multiplayer
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