Hi everyone! In one word, I am a n00b. I don't know how to modify anything except txt, even though I've been playing Homeworld series for so many years...Homeworld 2 is the summit of this series and I love it very much, I've been dreaming to have my own mod for Homeworld 2. However, I am a n00b. A n00b is someone who doesn't know anything about extracting big files or editing models in Maya, or everything else told by other modders which trully puzzled me. I actually thought that maybe there would never be my own mod for Homeworld 2.
Then, many years later, a mod gave me a hope. I downloaded Homeworld 2 Complex 8 beta 0.9, and found it completely decompiled and could be edited in NotePad... I was so excited that I couldn't wait to edit it in my own way.
So, regarding my first attempt to create a mod for Homeworld 2, don't be surprised if you find me ruin the epic Complex mod, which could be the best Homeworld 2 mod ever... (As a n00b, I've played almost every Homeworld 2 mod listed on ModDB.) Just regard this as a n00b's practice (with NotePad), and this is the story of a n00b...
Finally, give all my sincere thanks to the Complex team, maybe I would never know how Homeworld 2 works if I hadn't met this mod, let alone modifying it by myself. For the reason that I must type a name for my mod on ModDB, I decided to call it SIMPLE, because my works are too simple comparing to the source code of COMPLEX...

NOTE: This mod has been permitted by the Complex team! That means I'll keep studying and make this mod better, and sure you can download and play it! Thank Beghins and Baroness1 for their kindness and enthusiasm, thank the Complex team again! You can visit the Complex program at www.homeworld2complex.com and www.Complex.mastertopforum.com

For a long list of all the other contributors I also want to give great thanks to, click here

As a beginner in modding Homeworld 2, I sincerely appreciate all your work; As a player, I feel an even stronger compulsion to thank you for your contribution to the Homeworld game, because it is you who are keeping this game alive, and that's the greatest gift you can give to all the Homeworld lovers like me! Thank you! Thank all of you!

Image RSS Feed Latest Screens
War Machines (PTV model) War Machines (WC4, DT mod, Enterprise-E models) War Machines (PTV model)
Blog RSS Feed Report abuse Latest News: First Working Campaign for Complex!

39 comments by siliconworm on May 29th, 2014

The first working campaign based on Complex  

is now in Complex Simple 2.8!

Although it looks vanilla, playing it is completely a different story!
Just play and you'll see!

Homeworld 2 Complex Simple 2.8


New FOV: 35° vertical field of view


Elite Gunship Corvettes (PTV model)


Vanilla Mission 3


Vanilla Mission 4


Vanilla Mission 5


Vanilla Mission 6


Vanilla Mission 7


Vanilla Mission 8


Vanilla Mission 9


Vanilla Mission 10


Vanilla Mission 11


First Complex Campaign


Vanilla Mission 13


Vanilla Mission 14


Vanilla Mission 15


If you have difficulty getting through any particular mission, just reply here (or on the homepage of Complex Simple)! I'll provide a 100% noob-proof walkthrough just for you! 

Think you are already an expert?
Welcome to show off your own video of walkthrough!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Homeworld 2 Complex Simple 2.8

Homeworld 2 Complex Simple 2.8

May 29, 2014 Full Version 78 comments

The first Single Player Campaign for Complex is now fully working! To unzip, you need RAR5! Read the instruction manual inside, it can solve a lot of...

Homeworld 2 Complex Simple 2.7

Homeworld 2 Complex Simple 2.7

Apr 21, 2014 Full Version 52 comments

Voila! The new crate system will make you laugh out loud from your dream!

Homeworld 2 Complex Simple 2.6

Homeworld 2 Complex Simple 2.6

Dec 22, 2013 Full Version 33 comments

Many improvements have been made since the last version. Read the instruction before installation.

Homeworld 2 Complex Simple 2.5

Homeworld 2 Complex Simple 2.5

Jun 29, 2013 Full Version 49 comments

Progenitor is now a playable race! The installation instruction in the RAR is wrong, don't read it.

Homeworld 2 Complex Simple 2.5 Manual (PDF)

Homeworld 2 Complex Simple 2.5 Manual (PDF)

Jun 29, 2013 Guides 10 comments

This is a pdf manual for Complex Simple, more details can be added in the future if needed.

Homeworld 2 Complex Simple 2.4

Homeworld 2 Complex Simple 2.4

Apr 13, 2013 Full Version 43 comments

This is the lastest progress of Complex Simple. Don't ask why it's so much bigger than the game itself, because you'll find out when you play it. Orz

Post comment Comments  (560 - 570 of 737)
Chosen-One Sep 7 2011, 8:40am says:

I'm downloading your mod ) Its first download for me ) I was waited for your unique style and I think that U've done much things wich are good, as veteran mod player I gratz U and as soon as I play enough games I'll let U know what I thing bout this mod (if U interested)

+1 vote     reply to comment
siliconworm Sep 7 2011, 2:58pm replied:

I'd be very thankful if you can give me some suggestions :)

+1 vote     reply to comment
Chosen-One Sep 7 2011, 4:43pm replied:

First. I found very strange that huge railgun on battlecarrier, very unfitting.

Second. Starting fleet for hiigarans make them start with power station, cuz starting is very long now because of power lack. (even more I would be very gratefull if U will able to remove that).

that for now ) continuing tests )

+1 vote     reply to comment
siliconworm Sep 7 2011, 6:44pm replied:

Adding power station to the starting fleet could be very dangerous, because as you said, starting is very long, and if you cannot protect the power station well in the beginning, its explosion can ruin your entire fleet. To prevail in this kind of game (without power station on start), you are supposed to build your shipyard as soon as possible. To relieve the energy sortage, you can build power generators on your carrier. If this is still not enough, you can set the "Energy Sensitivity" to "Maximum" in custom skirmish settings.

Railgun on battle carrier is a little big as you mentioned, but I don't think it's really "very unfitting" -_-!! Don't forget this cannon is very powerful, it gives the battle carrier a chance to confront a battlecruiser directly in case of emergency. So it won't be more comfortable to see a small gun on the battle carrier killing a battlecruiser XD

+1 vote     reply to comment
Chosen-One Sep 8 2011, 7:27am replied:

It looks like not for that place, well as I correctly remember there was 6x kinetic cannon, besides, U can just ad ion cannon and it will look very good. But that cannon looks like a mess. I'm not talking bout firepower, just design and overall looking.

+1 vote     reply to comment
OhNoesBunnies! Sep 7 2011, 2:37am says:


Game crashes when accessing the badge menu of your new release. <_<;

+1 vote     reply to comment
OhNoesBunnies! Sep 7 2011, 7:30am replied:

Nevermind, game doesn't even start. Tried everything, it just crashes whenever I try to load up a skirmish map, with any map and settings. :(

+1 vote     reply to comment
siliconworm Sep 7 2011, 2:54pm replied:

Several people have reported the same problem before but they're all solved according to my same instruction:

1. Have you installed any other mod before?
2. If yes, then it seems that your skirmish settings just remembered A WRONG RACE SETTING that only exists in another mod.
3. To solve this problem, what you need to is just setting your RACE (and every AI player's race) manually again.
NOTE: Remember there're only two races in this mod -- Hiigaran and Vaygr! No other races are available, not even the random race option!
4. If it doesn't work please tell me; it it does work, please tell me too.

+1 vote     reply to comment
OhNoesBunnies! Sep 7 2011, 7:41pm replied:

Doesn't seem to be working for me. The strangest thing is- this is happening with other mods too now, all across my homeworld game.

I removed my custom badges folder, and suddenly it works again. I don't know why that would be causing problems- it wasn't causing problems before.

+1 vote     reply to comment
Chosen-One Sep 7 2011, 12:53pm replied:

Homeworld 2 patched to version 1.01

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Homeworld 2 Icon
Developed By
Send Message
Official Page
Release Date
Released Jul 6, 2011
Mod Watch
Track this mod
Community Rating



62 votes submitted.

You Say


Ratings closed.

Highest Rated (3 agree) 8/10

This is an awesome mod, specially when all you want is to overkill your enemies with DAKKA and Overpower lol. No really, i like this mod, i love the intensified number of weapons in every ship, however i dont like mods that focus on blowing up everything to the hell using as main feature Overpowered ships and weapons. Since i'm a strategy and tactics lover and i like much more when the battles are prolongued and my units suvirvability depends of the orders that i give them and not by the number…

Jan 28 2012, 5:36pm by Pra3t0r5

Lowest Rated (2 agree) 1/10

The Graphics or this mod are great to look at but when it comes to playing it feels like just a giant troll, with crazy lag, ships "swimming in space and large capital ships moving faster then the small interceptor class ships. If the game breaking lag and troll effects like the "fishes" when taken out or worked on the mod could reach a 5 in my book.

Jul 1 2013, 4:07pm by InForTheQ

Real Time Strategy
Single & Multiplayer
Embed Buttons

Promote Homeworld 2 Complex Simple on your homepage or blog by selecting a button and using the HTML code provided (more).

Homeworld 2 Complex Simple Homeworld 2 Complex Simple
Homeworld 2 Complex Simple
232 of 22,013
Last Update
1 day ago
303 members