Hi everyone! In one word, I am a n00b. I don't know how to modify anything except txt, even though I've been playing Homeworld series for so many years...Homeworld 2 is the summit of this series and I love it very much, I've been dreaming to have my own mod for Homeworld 2. However, I am a n00b. A n00b is someone who doesn't know anything about extracting big files or editing models in Maya, or everything else told by other modders which trully puzzled me. I actually thought that maybe there would never be my own mod for Homeworld 2.
Then, many years later, a mod gave me a hope. I downloaded Homeworld 2 Complex 8 beta 0.9, and found it completely decompiled and could be edited in NotePad... I was so excited that I couldn't wait to edit it in my own way.
So, regarding my first attempt to create a mod for Homeworld 2, don't be surprised if you find me ruin the epic Complex mod, which could be the best Homeworld 2 mod ever... (As a n00b, I've played almost every Homeworld 2 mod listed on ModDB.) Just regard this as a n00b's practice (with NotePad), and this is the story of a n00b...
Finally, give all my sincere thanks to the Complex team, maybe I would never know how Homeworld 2 works if I hadn't met this mod, let alone modifying it by myself. For the reason that I must type a name for my mod on ModDB, I decided to call it SIMPLE, because my works are too simple comparing to the source code of COMPLEX...

NOTE: This mod has been permitted by the Complex team! That means I'll keep studying and make this mod better, and sure you can download and play it! Thank Beghins and Baroness1 for their kindness and enthusiasm, thank the Complex team again! You can visit the Complex program at www.homeworld2complex.com and www.Complex.mastertopforum.com

For a long list of all the other contributors I also want to give great thanks to, click here

As a beginner in modding Homeworld 2, I sincerely appreciate all your work; As a player, I feel an even stronger compulsion to thank you for your contribution to the Homeworld game, because it is you who are keeping this game alive, and that's the greatest gift you can give to all the Homeworld lovers like me! Thank you! Thank all of you!

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Blog RSS Feed Report abuse Latest News: First Working Campaign for Complex!

39 comments by siliconworm on May 29th, 2014

The first working campaign based on Complex  

is now in Complex Simple 2.8!

Although it looks vanilla, playing it is completely a different story!
Just play and you'll see!

Homeworld 2 Complex Simple 2.8


New FOV: 35° vertical field of view


Elite Gunship Corvettes (PTV model)


Vanilla Mission 3


Vanilla Mission 4


Vanilla Mission 5


Vanilla Mission 6


Vanilla Mission 7


Vanilla Mission 8


Vanilla Mission 9


Vanilla Mission 10


Vanilla Mission 11


First Complex Campaign


Vanilla Mission 13


Vanilla Mission 14


Vanilla Mission 15


If you have difficulty getting through any particular mission, just reply here (or on the homepage of Complex Simple)! I'll provide a 100% noob-proof walkthrough just for you! 

Think you are already an expert?
Welcome to show off your own video of walkthrough!

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Homeworld 2 Complex Simple 2.8

Homeworld 2 Complex Simple 2.8

May 29, 2014 Full Version 67 comments

The first Single Player Campaign for Complex is now fully working! To unzip, you need RAR5! Read the instruction manual inside, it can solve a lot of...

Homeworld 2 Complex Simple 2.7

Homeworld 2 Complex Simple 2.7

Apr 21, 2014 Full Version 52 comments

Voila! The new crate system will make you laugh out loud from your dream!

Homeworld 2 Complex Simple 2.6

Homeworld 2 Complex Simple 2.6

Dec 22, 2013 Full Version 33 comments

Many improvements have been made since the last version. Read the instruction before installation.

Homeworld 2 Complex Simple 2.5

Homeworld 2 Complex Simple 2.5

Jun 29, 2013 Full Version 49 comments

Progenitor is now a playable race! The installation instruction in the RAR is wrong, don't read it.

Homeworld 2 Complex Simple 2.5 Manual (PDF)

Homeworld 2 Complex Simple 2.5 Manual (PDF)

Jun 29, 2013 Guides 10 comments

This is a pdf manual for Complex Simple, more details can be added in the future if needed.

Homeworld 2 Complex Simple 2.4

Homeworld 2 Complex Simple 2.4

Apr 13, 2013 Full Version 43 comments

This is the lastest progress of Complex Simple. Don't ask why it's so much bigger than the game itself, because you'll find out when you play it. Orz

Post comment Comments  (560 - 570 of 726)
niteshade247 Sep 3 2011, 3:47pm says:

yeh i like the mod but have stoped playing cuz of the fast speeds of larger ships it just dont seem right for a DD to out run a interseptor. other than that it looks grate

+1 vote     reply to comment
OhNoesBunnies! Sep 1 2011, 11:26pm says:

Great work!

Keep it up, and you'll be a veteran modder in no time! :3

+1 vote     reply to comment
OhNoesBunnies! Sep 2 2011, 1:38am replied:

Any chance you can add an option in the skirmish menu that restores the default Homeworld 2 Ship movement behavior? I don't like seeing my destroyers and battleships zip around like fighters. :(

+1 vote     reply to comment
siliconworm Sep 2 2011, 1:43am replied:

OK it'll be fixed in next version

+1 vote     reply to comment
Chosen-One Sep 2 2011, 10:01am replied:

Thx for that, I was only looking for normal speed in your mod ) It would be very good )

+1 vote     reply to comment
ArbiterN7 Aug 28 2011, 3:07am says:

Why are some of the objects in game just white ghost like things like the mining base and some debris?

+1 vote     reply to comment
siliconworm Aug 28 2011, 9:50am replied:

What do you mean? Can you make a screenshot?

+1 vote     reply to comment
ArbiterN7 Aug 28 2011, 12:56pm replied:

nvm its fixed now.

+1 vote     reply to comment
Jastrząb Aug 26 2011, 11:02am says:

I get it but that wasn't a issue in the 7.4.4 and it was epic.Hell still is that's why i still play it.Only thing i didn't like in previous Coplex was a small amount of maps.Thats it.is it possible to make a option allowing to change that?Cose i didn't even change unit behaviour to fast cose i imagine..wel i don't imagine how fast will they fly then.(And when they attack a mother ship for example they circle it and "Drift" around her...)With this fire power you did on the new ships i really don't think it will be any problem with loosing you fleet..common...one Battleship is better than 2 fully upgraded(with max XP) Battlecruisers.And still it was a real CHALANGE with normal speeds.And now i can finnish the game in less than 1h with all upgrates.In 7.4.4 that was impossible on settings-fiew/normal.

+1 vote     reply to comment
siliconworm Aug 26 2011, 11:22am replied:

Yes, battlecruiser is weaker than battleship, but in next version, you'll see an upgraded Hiigaran Battlecruiser armed to teeth. By the way, you should know that building Viper Missiles (with full upgrades) from Battlecruiser will allow you to deal with more than 2 Battships with only one Battlecruiser XD

+1 vote     reply to comment
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Released Jul 6, 2011
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62 votes submitted.

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Highest Rated (3 agree) 8/10

This is an awesome mod, specially when all you want is to overkill your enemies with DAKKA and Overpower lol. No really, i like this mod, i love the intensified number of weapons in every ship, however i dont like mods that focus on blowing up everything to the hell using as main feature Overpowered ships and weapons. Since i'm a strategy and tactics lover and i like much more when the battles are prolongued and my units suvirvability depends of the orders that i give them and not by the number…

Jan 28 2012, 5:36pm by Pra3t0r5

Lowest Rated (2 agree) 1/10

The Graphics or this mod are great to look at but when it comes to playing it feels like just a giant troll, with crazy lag, ships "swimming in space and large capital ships moving faster then the small interceptor class ships. If the game breaking lag and troll effects like the "fishes" when taken out or worked on the mod could reach a 5 in my book.

Jul 1 2013, 4:07pm by InForTheQ

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