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Real Time StrategyThe purpose of this mod is to add more deathmatch options for vanilla Homeworld 2. Customize your starting fleets, resources and unit caps.
This is part of the new Homeworld 2 Community mod. This is Chris80502's Version. The purpose of these two mod's were originally started to bring brand new ideas and open up new possibility's to the Homeworld 2 Modding Community. We are in partner ship with the other version of the Community mod headed by Moleman2009.
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The purpose of this mod is to add more deathmatch options for vanilla Homeworld 2. Customize your starting fleets, resources and unit caps.
Updating everyone on the situation with the hwu mod.
This mod aims to bring strategic combat to the Babylon 5 universe. We'll start off with the Earth Alliance vs. the Minbari and go from there once we have...
The goal of this mod is to add a third playable pirate race to Homeworld 2, as well as implement minor universal gameplay changes and add additional ships...
“What would happen if we applied Earth 2150 to Homeworld?” -- Slipstream: The Price of Freedom is just that. Or, at least, was supposed to be just...
This mod represents a new way of playing Homeworld. Instead of collecting resources and building ships to produce your fleet, random fleets of ships are...
A long-term modification project for Homeworld2 that aims to "tell the story of HW1 in HW2" and simultaneously bring the game to a whole new level through...
HW2 Taiidani Project — the return of Taiidani Fleet to the space battlefields. Making the de-facto standard.
Simplex started as a branch from Complex. It has combined features from Path To Victory as well as many other mods through a long history of R&D. This...
This mod adds many gameplay options to deathmatch for Homeworld 2, such as strategic points, bounties, RU injections, fog of war options, ship tokens...
Angels Fall First is a vast Lucasian universe creation project, begun as a set of short stories and now encompassing a variety of games, mods and art...