\\\\\\\\\\\\\\\\\\\\ UPDATE October 31, 2010 ////////////////////////

New 'Ultimate' edition out now!. You won't believe your eyes.

\\\\\\\\\\\\\\\\\\\\ UPDATE October 31, 2010 ////////////////////////

Breathe new life into a classic! Enhanced Shaders for Half-Life: Source. Current release: V1.1
Adaptations for HL2 and HL2 EP2 coming soon...see the screenshots section ;)

Overview: Many of you are already familiar with the AMAZING ENBSeries mods created by Boris Vorontsov (see Enbdev.com). While his HL2 adaptation has garnered much acclaim, an official adaptation has not been released for the original Half-Life. The HL2 adaptation unfortunately has only partial functionality when used with Half-Life: Source....

So, I did a good deal of research and tinkering, and have put together a shader package that is compatible with the Half-Life: Source engine. Much care has been taken with all settings to achieve an attractive and balanced set of effects, with the primary goal of enhancing visual immersion. This package contains a customized configuration of his Vampire Bloodlines adaptation of ENBSeries, and adds a palette texture for additional color correction. Overall the mod adds a moody sort of 'Bioshock-esque' feel to the original Half-Life aesthetic ... great for the scary moments!

NOTE::cannot guarantee that this mod will work with any and all texture packs out there, but it seems to work fine with the original game, and I managed to install a bunch of nice textures without getting any weird artifacts... See the demo videos in the Videos section!

In some of the the videos, the effects from this mod are being enabled and disabled in real-time for comparison (See details on ENBSeries below). The gameplay in the video also uses amazing textures and models from: Facepunch.com
If you accidentally install conflicting texture packs and get 'weird textures', those are NOT being produced by this mod. If this happens, install the 'Resourced HD' texture pack (overwriting any files if asked) and you'll be good to go; get it here: Hds.newmail.ru

Effects included are:

- Adaptive Bloom
- Adaptive Depth of Field
- SSAO - Screenspace ambient occlusion (ambient soft-shadowing)
- Per-pixel lighting or Phong shading (see En.wikipedia.org)
- Color correction

Usage:

NOTE: THIS MOD REQUIRES A DECENT GPU. FOR PERFORMANCE ISSUES, SEE THE NOTES ON SSAO LATER IN THIS DESCRIPTION

To install, simply extract all enclosed files to your half-life source folder:
i.e. C:\Program Files (x86)\Steam\SteamApps\YOURNAME\half-life source

As of V1.1, the files included are:
- enbseries.ini
- enbfocusing.txt
- enbpalette.bmp
- d3d9.dll
- enbconvertor.ini //Allows you to use mod while running in DX8 mode, with included DLL
- d3d8.dll

By default the mod will be enabled when the game is started. You will see a red grafitti design in the top left corner of your screen if the mod has loaded correctly. At any time, you can toggle the effects on and off by hitting 'Shift-F12' at any time in the gamr. If your framerate gets hit hard, you can also toggle the SSAO effect by itself by hitting 'Shift-F10'. Alternately, you can manually adjust the SSAO quality settings to improve performance by opening the 'enbseries.ini' file in a text-editor and editing the following lines in the [SSAO] section:

OcclusionQuality=0 <-- Range from 0 to 2, 0 is highest quality, 2 is lowest quality
FilterQuality=0 <-- Range from 0 to 2, 0 is highest quality, 2 is lowest quality

EnableOcclusion=1 <-- setting this to 0 to disable SSAO by default when the mod loads

In fact, all the effect settings are configurable by editing the 'enbseries.ini' document, for details, see Enbdev.com

This mod works with Half-Life: Source from Steam, and NOT the origial. ENBSeries is licensed for redistribution and customization, for details pls see Enbdev.com
All credit due to Boris! ;)

This is my first upload, let me know what you think.! For me, it makes a WORLD of difference, greater immersion when playing the game :)

-Tapio

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October 31, 2010 - New 'Ultimate' edition out now! You won't believe your eyes. Check out the new video and comparison screenshots in the image gallery!

Also, coming Soon: Half-Life 2: Custom ENBseries Shader Package! An ENBseries adaptation for the Half-Life 2: Episode 2 engine (AppId 420). Adds enhanced bloom, SSAO, Depth of Field, color correction and more. Also, works with mods that run on the Episode 2-engine!

Coming Soon: HL2: Ep. 2 Enhanced Shader Package Comparison - HL2: Episode 2 Enhanced Shader Pack HL2 EP2 - HQ Enhanced Shaders - Depth of Field
Click thumbnails for larger view

Demo Video Here
Download Here

Stay tuned, and in the meanwhile, check out the enhanced shader package for Half-Life:
Source and Half-Life Deathmatch: Source here at ModDB: Moddb.com

What?! Only 3 mods for Half-Life Source? Well, here's a good one...

What?! Only 3 mods for Half-Life Source? Well, here's a good one...

News 0 comments

What?! Only 3 mods for Half-Life Source? Well, here's a good one...

HL:S Enhanced Shaders Ultimate 1.0

HL:S Enhanced Shaders Ultimate 1.0

Full Version 28 comments

This version adds advanced post-processing (black diffusion, improved color correction and bloom). You won't believe your eyes. REQUIRES A DECENT COMPUTER...

HL:S - Enhanced Shaders Lite - V1.0

HL:S - Enhanced Shaders Lite - V1.0

Full Version 21 comments

LITE VERSION of the HL:S - Enhanced Shaders 2010 Mod! This is a for those who have trouble running the regular version at playable framerates. NOTE: This...

HL:S - Enhanced Shaders 2010 - V1.1

HL:S - Enhanced Shaders 2010 - V1.1

Full Version 27 comments

FULL VERSION - HL: Source looking a little blah? Breathe new life into a classic! Greatly enhanced graphics for Half-Life Source using a custom ENBSeries...

HL:S - Enhanced Shaders 2010 - V1.0

HL:S - Enhanced Shaders 2010 - V1.0

Full Version 13 comments

Breathe new life into a classic! Greatly enhanced graphics for Half-Life Source using a custom ENBSeries configuration and palette texture!

Post comment Comments  (70 - 80 of 128)
Tapio Creator
Tapio

FYI TO EVERYONE - There's been a short delay on the HL2 and HL2:EP2 releases of this mod, because I've been pulled away to work on an adaptation for Fallout New Vegas (13,000 downloads in 8 days!) See it here:

Newvegasnexus.com

I would upload the mod here too .... but New Vegas is not yet listed as a game at ModDB.com...?!

Will be back to work on the Half-Life adaptations next week, with some new tricks up my sleeve too!

Reply Good karma+1 vote
Demenzuz
Demenzuz

HELP!!!
I have installed 1,1 by putting it in the half life source folder (the same HL1 and HL2 are located)
And my game wont start help me please!!!

Reply Good karma Bad karma+1 vote
Tapio Creator
Tapio

If you just remove the files from this mod from your install folder, you should be good to go. If that doesn't fix it, you have some other problem with your install... reinstall game...

Reply Good karma+1 vote
Crashday
Crashday

the blue shift pack almost fixed everything (and realy, its almost as good as the HD pack...if not better!). i recommend to the people with missing textures to replace the missing materials\models with stuff from the original hl1:source gfc (it worked for me...sure that stuff isnt HD n' everything but it works).

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Tapio Creator
Tapio

Yes, that pack is like a texture-conflict cure-all ;)

Reply Good karma+1 vote
GothicFighter
GothicFighter

ENBSeries IS CAUSING THE TEXTURES BUG!!!
Just DELETE/MOVE the files used by ENB and load a level with a monster that was causing a bug(for me it was headcrab, among others). I also had texture problems with scientists and weapons.
As soon as I've deleted the mod's files(not the same thing as disabling the mod with shift+f12) the models/textures went to normal!

Now I'll try and disable each setting in ENB one by one to see which one is causing this.

Reply Good karma Bad karma+1 vote
Tapio Creator
Tapio

Wow... never realized this mod would affect textures even when disabled. Tell you what, if you don't mind, leave ONLY the d3d9.dll file from this mod in your folder and tell me what happens...

Reply Good karma+1 vote
GothicFighter
GothicFighter

@Tapio I've left only d3d9.dll and the texture bug was present. So the link library is the culprit... Can you fix it?

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GothicFighter
GothicFighter

Can you please tell me your exact order in which you have installed the texture packs/mods and what mods exactly? I've Installed HL:S, applied the texture pack from Facepunch and I got lots of missing textures/models. I've applied the reSourced Texture pack and some of the models/textures were back but there were still some missing.

So can you please tell me only the name of the packs and is which order you got them installed?

Thanks and great job with the mod!

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Tapio Creator
Tapio

Honestly ... I can't quote remember. I think I installed the Facepunch packs first, then the Strelok improvement packs from FPSBananna, and finally the REsourcedHD pack...

Reply Good karma+1 vote
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