Haunted is a survival horror game that takes place in 1970s Los Angeles, where the player must make their way out of the city alive. The player must defend themselves against the reanimated corpses called the Haunted, as they make their way through an old auto garage, dirty underground sewers, deserted city streets, an abandoned theatre, and a dilapidated tavern. I was one of six Level Designers on the project, and was responsible for scripting the car light puzzle sequence, implementing enemy encounters across the city streets, as well as designing and building the interior of the abandoned theatre in collaboration with another Level Designer.

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