The goal of Half-Life 2 : MMod is to enhance and expand gunplay, combat mechanics and the immersion factor by giving the Player more options and combat opportunities as well as refine how the Player handles his arsenal. Half-Life 2 : MMod also offers minor AI enhancements, extended abilities for combine soldiers, multiple bug fixes, enhanced visuals, VFX re-design, sound redesign and much much more, while keeping nearly every new feature in the mod totally optional.

  • View media
  • View media
  • View media
  • View media
Report RSS Half-Life 2 : MMod - Gameplay
Post comment Comments
Seaalisgonefromhere
Seaalisgonefromhere

Why is the 357 replaced with a deagle and the combine voices replaced with less combine like voices?

Other then those, it looks pretty nice! I like all the detail!

Reply Good karma Bad karma+2 votes
Gunship_Mark_II Author
Gunship_Mark_II

.357->Deagle is because it's a MMod "tradition" and i personally adore Deagle's, but no worries, you still have .357, in akimbo style.

Voices are from F.E.A.R., it's a playtest of them, i plan to release them separate on gamebanana.

Reply Good karma+2 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

RetardedRaPiSt
RetardedRaPiSt

Those new combine voices are badass, in my opinion.

Reply Good karma Bad karma0 votes
valiko
valiko

Will you be able to toggle the hitmarkers with a cvar or something?

Reply Good karma Bad karma+2 votes
Gunship_Mark_II Author
Gunship_Mark_II

Yep, for sure.

Reply Good karma+2 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Go here fo eich-dee : Youtube.com

Moddb.com