On spawning into a map you can choose either Combine or Rebel forces. The server always auto balances teams and automatically switches you between each team on alternate rounds, so every player gets to play every map on every team, and teams are always as balanced as possible. The objective is fairly simple, there are 3 or more sections to each map, and the Rebel team must achieve a particular target as described by the commentary before the next area is unlocked, until eventually destroying the final target at the end of the map. Areas remain unlocked once opened, and the spawn points will move on. Combine forces are only equipped with the AR2, stunstick, smoke grenades and SLAMs as they have the easiest task. The rebels only have the crowbar, pistol and machine gun and smoke grenades. All players can view an objective map in the top righthand corner, which also shows player locations, team status, and the position of the next objective. The rebel targets can be destroyed by explosives...
I've uploaded a small (6.7mb) patch for HL2: Assault which fixes the problem of HL2: Assault games not appearing in the master server list. The download...
I'll probably be posting a small patch within the next couple of weeks, bringing HL2as to version 7b. Not much is planned for this version other...
Woo, just got the vmf from our most excellent resident mapper, HK. This means the map is entering it's final stages of development as I add in the...