On spawning into a map you can choose either Combine or Rebel forces. The server always auto balances teams and automatically switches you between each team on alternate rounds, so every player gets to play every map on every team, and teams are always as balanced as possible. The objective is fairly simple, there are 3 or more sections to each map, and the Rebel team must achieve a particular target as described by the commentary before the next area is unlocked, until eventually destroying the final target at the end of the map. Areas remain unlocked once opened, and the spawn points will move on. Combine forces are only equipped with the AR2, stunstick, smoke grenades and SLAMs as they have the easiest task. The rebels only have the crowbar, pistol and machine gun and smoke grenades. All players can view an objective map in the top righthand corner, which also shows player locations, team status, and the position of the next objective. The rebel targets can be destroyed by explosives...
Yes that's right folks, if you check out the download section, beta 6 is indeed there. New in this version includes a VGUI overhaul, improved overview...
I've been working steadily on the next version based mainly around feedback from current players. Most of the maps have their bugs worked out as...
I've released the beta 7b patch a tad earlier than expected, as a rather nasty bug was found in the uninstaller, and this fixes it. It also has rather...
Well as my tentative release date rapidly approaches it looks like we aren't going to make it. The delay shouldn't be more than a week though...
Well so far beta 8 has gone down pretty well with the general populous. Right now I'm sorting out a dedicated server genrously donated by AdreneLAN...
I've uploaded a full installer for beta 8b, for those of you who don't have it yet. You don't need this if you used the patch to update...
I've just posted a small patch to fix a few map issues in the downloads section. Vapour users just need to run the update :)