On spawning into a map you can choose either Combine or Rebel forces. The server always auto balances teams and automatically switches you between each team on alternate rounds, so every player gets to play every map on every team, and teams are always as balanced as possible. The objective is fairly simple, there are 3 or more sections to each map, and the Rebel team must achieve a particular target as described by the commentary before the next area is unlocked, until eventually destroying the final target at the end of the map. Areas remain unlocked once opened, and the spawn points will move on. Combine forces are only equipped with the AR2, stunstick, smoke grenades and SLAMs as they have the easiest task. The rebels only have the crowbar, pistol and machine gun and smoke grenades. All players can view an objective map in the top righthand corner, which also shows player locations, team status, and the position of the next objective. The rebel targets can be destroyed by explosives...
Well so far beta 8 has gone down pretty well with the general populous. Right now I'm sorting out a dedicated server genrously donated by AdreneLAN, but also we've been lucky enough to recieve great support from the guys at who will be including HL2AS in a large article which talks about the
Posted by fallahn on Feb 24th, 2006 digg this super bookmark
Well so far beta 8 has gone down pretty well with the general populous. Right now I'm sorting out a dedicated server genrously donated by AdreneLAN, but also we've been lucky enough to recieve great support from the guys at www.gameconnect.nl who will be including HL2AS in a large article which talks about the source engine and a whole bunch of mods. Not only that, but they are also proving a statted gameserver to play HL2as on, download mirrors, and are generously offering tech support for this mod, and many other source issues. All you need to do is hop on #techconnect on irc.gamesurge.net and one of the friendly chaps will be sure to help you out. I'm aiming to release a small patch this weekend too, which will just update some music and fix a few bugs in as_citytension, bring the version up to 8b, so stay tuned for that.
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