Half-Life Rally is a racing modification for the highly acclaimed and everlastingly popular game, Half-Life by Valve Software. Unlike most mods currently being made for the Half-Life Engine, the goal of HL-Rally is not to blast your enemy to smitherines with relentless repetition prone to excessive cheating and hacks, but to race cars and be the first and fastest across the finish line, out-running your opponents in any way possible to gain a few milliseconds on them. And if you cant win straight away, fear not, as within a couple of races you can save up your credits salary to upgrade your car with a plethora of parts and options, even buying new cars, or trading cars with your fellow racers and enthusiasts. The game takes on a whole new edge when it comes to strategically spending your cash and keeping your winning record rolling. Sophisticated statistics, profiles and your on-line garage are centrally stored on our master servers, so you'll never be without your custom modified...
Half-Life Rally Interview @ HomeLan Fed Fragmented along with Diablone from the HL Rally mod team were interviewed by the famous John Callaham from HomeLan Fed.com HomeLAN - Obviously using a FPS game to create a racing mod is nothing new. What will set Half-Life Rally apart from other rally mods? Diablone
Posted by BlueWolf72 on Aug 10th, 2002
Half-Life Rally Interview @ HomeLan Fed
HomeLAN - Obviously using a FPS game to create a racing mod is nothing new. What will set Half-Life Rally apart from other rally mods?
Diablone - Well the first different will be that there are no other rally mods. But what will set us apart from other racing mods is our dedication to quality and future plans.
HomeLAN - How do you plan to develop the physics for the racing cars?
FragMented - Most of the physics have already been developed in HL Rally. Each car handles differently and it feels like your sitting right in the driver's seat.