Another reality another outcome.....

Shephard is currently stationed in Santiago military base - Arizona there you're part of an special elite force called H.E.C.U - the Hazardous Environment Combat Unit. Of course you're very proud to be part of such a highly decorated military unit. The training was certainly hard but Shephard and that is you never gave up. At the moment our hero is heading over to the firing range for some training as suddenly all alarms sirenes started howling all over the place. Something is up and it's something big. Your entire battalion has been ordered away to a top secret facility only known to public as Black Mesa which is somewhere located in new mexico.

And here it begins. Witness a catastrophe of unknown magnitude as you get deeper in side the facility. Your mission is simple evacuate and resuce as many survivors as you can find out what really went wrong.

Are you good enough to be a real soldier? Can you reveal the truth about the events that occurred in Black Mesa or will you fail bitterly die trying? Find out when the mod gets released.


- Intence storyline awaits with many surprises for the player.
- An enviroment that almost feels alive.
- Many custom voices & sounds.
- Several new monster skins to give the players more variations when fighting the Monster hordes.
- 4 complete chapters with over 30 maps.
- Visit & revisit new & old areas of Black Mesa.

- Enhanced NPC code.
- Some new monsters.
- Rain, Fog, Snow particle effects
- Some other goodies and game improvements.

My Team and mod contributors:

"23-Down" - Mod Leader, Lead Story Writer, Lead Level Designer, Lead Texture Artist, Lead Sound Engineer.
"Neclipse" - Level Designer, Technical Advisor, Voice Actor, Game Tester.
"Thanoshlthebeginning" - Level Designer, Game Tester.
"M82sniper" - Model Skinner, Game Tester.
"Joebama" - Model Skinner, Game Tester.
"Awkook" - Level Contributor, Voice Actor.
"Trempler2003xxl" - Technical Advisor, Game Tester.
"Dexter.InOrdinate" - Main Coder, Game Tester.

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4 comments by 23-down on Sep 19th, 2011

Well people here I am again... I can't really believe that one year has passed since my last update. Time is indeed running away from us..

Ok lemme give you a situation update from my part:

The mod is like always not dead and never has been dead. During my absence I was still mapping unfortunately not so often how I would have liked to. Still just lately I've figured out some great new things.

Expect to see or shall I say to listen to many great custom voices. But lemme give you an example 'cause sounds and pictures say more than 1000 words.

In other news I've overworked most of my older maps and even merged many of my maps together to just a few. So there is more space for more maps. What brings me to another great news. Some while ago I've received some new maps by another mapper colleague of mine called "Awkook" these maps are really great and I will definetely integrate them into my mod. So by best regards to you Awkook and thank you.

Unfortunateley I still can't give you a release date and I won't make any promisses anymore when it finally could get released. So it stays with the good old saying "It's done when it's done.

However the first 2 chapters are completed by now and I'm planning to build 4 chapters. the third and fourth chapter are half way done and with the maps from Awkook and some other maps I've once received by my teammates it shouldn't take that long anymore to finish the chapters.

Ok time for some screenshots. Below you can see one of my original maps created by my awesome teammate neclipse and what I made out of it after receiving it + another map created by myself.

Stay tuned for further updates.

Post comment Comments  (20 - 30 of 117)
joppe38 Nov 30 2010, 11:15am says:

You got my vote!

+1 vote     reply to comment
Hartliss Nov 21 2010, 7:27pm says:

cool zombies i think this mod will be cool to

+2 votes     reply to comment
jonas6910 Nov 5 2010, 9:07am says:

There are two headcrabs on one zombie.That is not possible.And one has no head.That ain't possible either.

+1 vote     reply to comment
23-down Creator
23-down Nov 19 2010, 1:42pm replied:

Remember the Zombie in Hl2 that had many headcrabs attached to his body. ;)

As for the headless 1 agreed.

+1 vote   reply to comment
carloscarlin Sep 1 2010, 8:56pm says:

So, how's development?

+1 vote     reply to comment
23-down Creator
23-down Sep 4 2010, 7:09am replied:

Carloscalin: I'm currently implementing maps.. But it's giving me real headache. Because the mapchanges aren't working properly. Sometimes the player is spawning in walls etc.

So far I was unable to fix those bugs in my latest maps. Besides that issue everything is working fine and progress is coming along but slower than in the last months because my RL job is really time consuming.

Soon I will post some news.

+1 vote   reply to comment
thegentleman Aug 6 2010, 10:16am says:

How's things going on the development side? It looks great and I can't wait to play.

P.S: I noticed that the media is with the HD models, will this mod work with the original form of Opposing Force?

+1 vote     reply to comment
23-down Creator
23-down Aug 7 2010, 10:45am replied:

Nope it wont work with the original models...

That's because we have new skins included within the models. I'm also using the gaming models from mods like Decay which came with different Animations than those of Op4 or Hl1.

As for the developement. I've just finished more or less another map 2 days ago. Right now I'm trying to include it into my mapcylce. So far I have 10 maps that are playable in chronolocical order. And 35 maps at all which are started or also finished except the fact that they are no included yet into the cycle.

That's because I still need to find a good place for the maps wihin my mod chapters.

+1 vote   reply to comment
L4Star Jul 26 2010, 10:24am says:

How do you make mods. If that was a really stupid q then I'm sorry but it interests me, especially with Half Life.

+1 vote     reply to comment
23-down Creator
23-down Jul 26 2010, 11:07am replied:

@L4star: Take a look here and you'll find all you need to know about creating mods...

+1 vote   reply to comment
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