Story:
Another reality another outcome.....

Shephard is currently stationed in Santiago military base - Arizona there you're part of an special elite force called H.E.C.U - the Hazardous Environment Combat Unit. Of course you're very proud to be part of such a highly decorated military unit. The training was certainly hard but Shephard and that is you never gave up. At the moment our hero is heading over to the firing range for some training as suddenly all alarms sirenes started howling all over the place. Something is up and it's something big. Your entire battalion has been ordered away to a top secret facility only known to public as Black Mesa which is somewhere located in new mexico.

And here it begins. Witness a catastrophe of unknown magnitude as you get deeper in side the facility. Your mission is simple evacuate and resuce as many survivors as you can find out what really went wrong.

Are you good enough to be a real soldier? Can you reveal the truth about the events that occurred in Black Mesa or will you fail bitterly die trying? Find out when the mod gets released.

Features:

- Intence storyline awaits with many surprises for the player.
- An enviroment that almost feels alive.
- Many custom voices & sounds.
- Several new monster skins to give the players more variations when fighting the Monster hordes.
- 4 complete chapters with over 30 maps.
- Visit & revisit new & old areas of Black Mesa.

My Team and mod contributors:

"23-Down" - Mod Leader, Lead Story Writer, Lead Level Designer, Lead Texture Artist, Lead Sound Engineer.
"Neclipse" - Level Designer, Technical Advisor, Voice Actor, Game Tester.
"Thanoshlthebeginning" - Level Designer, Game Tester.
"M82sniper" - Model Skinner, Game Tester.
"Awkook" - Level Contributor, Voice Actor.
"Kaeps 133" - Game Tester.

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Well folks the long wait has finally payed out... Today - my first mod ever to be constructed for Hl1 has been released and seen daylight.

I'll make this post here brief as I've created a separate mod page for the mod which still awaits authorization.

Anyway for those of you who wanna get it...

Get it here:

Military Duty

Note: It has come to my attention that this mod is not compatible with the old WON version of Half-Life. Please play it only on Steam Half-Life. If you do play it on WON expect game crashes- missing music and other glitches. Old WON simply can't handle the code enhancements Valve made over the years for the Hl1 Steam version games and I build my mod with these enhancements enabled so I wasn't taking the limitations of WON into consideration.

The mod still has few minor glitches left but nothing serious so don't worry the mod is fully playable.Still at some point I will release a patch for it.

Anyway I wish each one of you lots of fun and do hope that I will get vast feedback in return from you folks. Be it positive or negative as long as it is constructive criticism. :) I estimate a playtime around 1 to 2 hours. Also I recommend playing it on hard as easy is to easy. And please read the readme. Good luck on your mission Soldiers. :)

Project announcement

Project announcement

News 8 comments

Today I'm announcing a smaller side project of mine. One I've been working on for quite some time now but just recently have I made massive breakthroughs...

Lifesign detected

Lifesign detected

News 4 comments

I've returned once again. Several improvements have been made over the year.

Sitrep = Situation Report

Sitrep = Situation Report

News 12 comments

Today I have great news to tell. New models and maps are coming great along.

Welcome back in the Field Soldier!

Welcome back in the Field Soldier!

News 6 comments

Well I'm back people like promised fresh and with many news to tell you. Read the entire news if you want to know more about my mod and it's current status...

Post comment Comments  (110 - 120 of 133)
awkook
awkook

you guys are really moving along quickly with this mod. do you think it will come out before 2010?

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23-down Creator
23-down

could be possible but not sure. At the moment I'm facing a total ugly problem that I can't fix.

My hammer ignores my modfolder I created. That means I can't put custom sounds in except Op4 sounds.. That's a real tread since my mod is based on story and custom sounds.

Reply Good karma+1 vote
awkook
awkook

if you need help with anything message me.

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Alien_Firefox
Alien_Firefox

why dont you use the opposing force redux skin pack

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23-down Creator
23-down

Because I didn't liked the models in there. I use Romka's models.

They are even better in my opinion.
Ambientimpact.hl-improvement.com

They also move their eyes which wasn't the case in High definition or in Redux if I remember correct. But feel free to play with those models as soon as my mod is out. :)

Reply Good karma+2 votes
ÐiamonÐ
ÐiamonÐ

Redux uses the same models by Ambient Impact and Romka. It's just that alot of the compiles for Redux seemed really rushed (i.e. texture misalignments, etc.). With polishing, it would've been a bit better.

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MrMazure
MrMazure

pic 3 : lighting is wrong, ceiling is wrong, walls texture angle is wrong.
pic 1 : the pressure stuff on the left, the texture is stretched.

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23-down Creator
23-down

Texture issues fixed thx Alley. Many eyes are better than 2 eyes.

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Thanoshld Creator
Thanoshld

The textures are all fixed.I guess they were misplaced for some odd reason,good job 23-down with fixing them :)We try our best for making everything perfect.

Reply Good karma+1 vote
Guided_Meditation
Guided_Meditation

last images looks quite good but.. u still have some problems with the cellings and lighting

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Mr.Mellon
Mr.Mellon

how come black mesa always screws up

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Alien_Firefox
Alien_Firefox

because blck mesa was destined to be a total **** up

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