Another reality another outcome.....

Shephard is currently stationed in Santiago military base - Arizona there you're part of an special elite force called H.E.C.U - the Hazardous Environment Combat Unit. Of course you're very proud to be part of such a highly decorated military unit. The training was certainly hard but Shephard and that is you never gave up. At the moment our hero is heading over to the firing range for some training as suddenly all alarms sirenes started howling all over the place. Something is up and it's something big. Your entire battalion has been ordered away to a top secret facility only known to public as Black Mesa which is somewhere located in new mexico.

And here it begins. Witness a catastrophe of unknown magnitude as you get deeper in side the facility. Your mission is simple evacuate and resuce as many survivors as you can find out what really went wrong.

Are you good enough to be a real soldier? Can you reveal the truth about the events that occurred in Black Mesa or will you fail bitterly die trying? Find out when the mod gets released.


- Intence storyline awaits with many surprises for the player.
- An enviroment that almost feels alive.
- Many custom voices & sounds.
- Several new monster skins to give the players more variations when fighting the Monster hordes.
- 4 complete chapters with over 30 maps.
- Visit & revisit new & old areas of Black Mesa.

My Team and mod contributors:

"23-Down" - Mod Leader, Lead Story Writer, Lead Level Designer, Lead Texture Artist, Lead Sound Engineer.
"Neclipse" - Level Designer, Technical Advisor, Voice Actor, Game Tester.
"Thanoshlthebeginning" - Level Designer, Game Tester.
"M82sniper" - Model Skinner, Game Tester.
"Awkook" - Level Contributor, Voice Actor.
"Kaeps 133" - Game Tester.

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Betatesting has begun Xen Infestation Black Mesa
Blog RSS Feed Post news Report abuse Latest News: Side project Military Duty released

1 comment by 23-down on Jun 28th, 2015

Well folks the long wait has finally payed out... Today - my first mod ever to be constructed for Hl1 has been released and seen daylight.

I'll make this post here brief as I've created a separate mod page for the mod which still awaits authorization.

Anyway for those of you who wanna get it...

Get it here:

Military Duty

Note: It has come to my attention that this mod is not compatible with the old WON version of Half-Life. Please play it only on Steam Half-Life. If you do play it on WON expect game crashes- missing music and other glitches. Old WON simply can't handle the code enhancements Valve made over the years for the Hl1 Steam version games and I build my mod with these enhancements enabled so I wasn't taking the limitations of WON into consideration.

The mod still has few minor glitches left but nothing serious so don't worry the mod is fully playable.Still at some point I will release a patch for it.

Anyway I wish each one of you lots of fun and do hope that I will get vast feedback in return from you folks. Be it positive or negative as long as it is constructive criticism. :) I estimate a playtime around 1 to 2 hours. Also I recommend playing it on hard as easy is to easy. And please read the readme. Good luck on your mission Soldiers. :)

Post comment Comments  (110 - 120 of 130)
Alien_Firefox Aug 2 2009, 8:55am says:

why dont you use the opposing force redux skin pack

+1 vote     reply to comment
23-down Creator
23-down Aug 2 2009, 8:24pm replied:

Because I didn't liked the models in there. I use Romka's models.

They are even better in my opinion.

They also move their eyes which wasn't the case in High definition or in Redux if I remember correct. But feel free to play with those models as soon as my mod is out. :)

+2 votes   reply to comment
ÐiamonÐ Aug 11 2009, 11:08pm replied:

Redux uses the same models by Ambient Impact and Romka. It's just that alot of the compiles for Redux seemed really rushed (i.e. texture misalignments, etc.). With polishing, it would've been a bit better.

+1 vote     reply to comment
MrMazure Jul 31 2009, 2:41pm says:

pic 3 : lighting is wrong, ceiling is wrong, walls texture angle is wrong.
pic 1 : the pressure stuff on the left, the texture is stretched.

+1 vote     reply to comment
23-down Creator
23-down Aug 1 2009, 7:17am replied:

Texture issues fixed thx Alley. Many eyes are better than 2 eyes.

+1 vote   reply to comment
Thanoshld Creator
Thanoshld Aug 2 2009, 3:38pm replied:

The textures are all fixed.I guess they were misplaced for some odd reason,good job 23-down with fixing them :)We try our best for making everything perfect.

+1 vote   reply to comment
Maggot4ever Jul 31 2009, 2:04pm says:

last images looks quite good but.. u still have some problems with the cellings and lighting

+1 vote     reply to comment
Mr.Mellon Jul 31 2009, 11:28am says:

how come black mesa always screws up

+1 vote     reply to comment
Alien_Firefox Aug 2 2009, 8:57am replied:

because blck mesa was destined to be a total **** up

+1 vote     reply to comment
roster312 Jul 27 2009, 5:03am says:

make the ceiling atleast the color of the wall! otherwise it looks horrible!

+1 vote     reply to comment
Alien_Firefox Jul 26 2009, 8:42pm says:

this mod will be swete i think provind ofcourse its steam compatible

+1 vote     reply to comment
23-down Creator
23-down Jul 31 2009, 10:49am replied:

I see no reason why it shouldn't be compatible with Steam. :)

+1 vote   reply to comment
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