A half Life1 Opposing Force mod. You're Corporal Shepard. A Soldier which arrives at Black Mesa in an alternate reality. Another Experiment went wrong and your mission: To find out what happened in Black Mesa and rescue the trapped personnel in it.

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Bl@cK
Bl@cK Jan 5 2012, 11:42am says:

/me not agree for vertical quadratic cliffs
and concrete texture must be replaced for something less striped

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23-down
23-down Jan 5 2012, 11:46am says:

Well what would you add?

anyway on the other side of that base there is a road that leads off. So the base isn't surrounded at all 4 sides by cliffs anyway. You're probably right that's one of the reasons why I hate out world mapping. :D

Any ideas what I should add instead? (goes for everyone)

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Thanoshld
Thanoshld Jan 5 2012, 12:12pm says:

Well I can't say anything about the cliffs, I too can't make them better myself! Maybe Nec can helo you with that. As for the buildings, i like the textures but maybe you should add some pipes and vents on the outside of these buildings just for them to be more "complex". And the front building really needs some windows or some lights on it.
Other than that i really like this map! And i too hate outdoor mapping...
Keep going!

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23-down
23-down Jan 5 2012, 12:24pm says:

Ye good idea with the lights.. I will add some light posts like we know it of larger parking decks on super markets.

The building in front already has 2 lights on top of the doors & signs. It's hard to see in the screenshot.

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Thanoshld
Thanoshld Jan 5 2012, 12:55pm replied:

Oh I see the lights now :P I've sent you a pm with more informations.

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awkook
awkook Jan 5 2012, 8:40pm says:

Looks good 23, I like the tire marks from the truck, lol.

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HECUBAKERCHARLIE041
HECUBAKERCHARLIE041 Jan 6 2012, 1:27pm says:

excellent, I cant wait any longer
I recommend changing the env and add props

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Description

A smaller storage outpost of the Black Mesa research facility.

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Entertainment
Date
Jan 5th, 2012
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23-down
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