Dig underground tunnels, build rooms and attract creatures at your service, then use your army to annihilate your enemies. Each room has a different use and can attract a specific type of creature, so it's up to you to build the best hive possible. You can even build traps or research new spells to improve your defense capabilities.

Post news Report RSS Hive Keeper v0.96 BETA released

This version was focused on adding new content and fixing some old bugs. From now on you can play in cooperative mode with a friend against invading waves of heroes, additionally you'll be able to upgrade all traps and rooms up to level 2. A couple of old and annoying bugs have been fixed too so the overall experience has been improved a lot. Changelog inside

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This version was focused on adding new content and fixing some old bugs.
From now on you can play in cooperative mode with a friend against invading waves of heroes, additionally you'll be able to upgrade all traps and rooms up to level 2.
A couple of old and annoying bugs have been fixed too so the overall experience has been improved a lot.

Build cost floating texts New reinforced walls graphic

Full changelog:

BALANCE
o Guard room creatures sigh radius bonus reduced to 50% from 100%
o Barricade HPs reduced by 20%
o Reduced all traps armor to 0
o Reduced waves 11-15 difficulty on map Under Siege (1)

CHANGES
o Added level 2 upgrade for all available rooms and traps
o Added new map Twin Caves (2) to play in coop mode (2vsCPU is now the default mode on b.net)
o Added floating texts to show minerals spent/obtained when building/selling rooms or traps
o Increased fatties happines gain by eating feederlings but only while hungry
o Changed fortified walls graphics on high or better terrain details and increased tiles visibility radius
o Minimap clicking re-enabled
o First time players will be asked to play the tutorial

BUG FIX
o Fixed a bug that was breaking AI of creatures dropped inside your nydus worm room
o Fixed a bug that caused invading heroes to attempt attacking feederlings, getting stuck in hatcheries
o Fixed health display on traps and minerals
o Fixed occasional minerals storage bug in treasuries
o Fixed bug that was preventing queens to cast transfusion and medics to cast heal on injured allies
o Fixed a bug that caused error messages to show up when right clicking before a map was selected.

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