There is a place where war never ends. A place for conquest. A place for adventure. A place for new heroes. Ungovernable Lands.

Post news Report RSS HIRIDIA: UNGOVERNABLE LANDS - DEV DIARY 18

Work resumed. New horse mounts and progress on caves.

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We are back. With the exams period over we resumed work and kept making progress on Ungovernable Lands. More items are on the way, maybe objects as well, along with code, music and scenes.

The first thing we've done with our return is to make the horses which will be used by the knights of Outram. This includes 4 new mounts, 2 with cloth and 2 with padded cloth.


But we did also make advance on Caves and Dungeons, which I pretend to make our main focus until it gets done. It will be an important part of the game, and will provide a good lot of fun.


Players will find these caves randomly on the campaign map and, once in, might have to fight bandits of several kinds and their boss. We look forward to add a special AI sistem which would make it possible to sneak and go undetected if we are cautious. This could let us kill our enemies silently, or even avoid as many as we can to get quickly to the treasure. Apart from this we will be adding the option of bringing up to 2 companions to the place to help you fight off the enemy.

Stay tuned to HUL's page at Mod DB, and check all the new preview media we've added.

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xXBerethorXx
xXBerethorXx

Not a long dev diary, was hoping for a bit more for after waiting so long. Ah, well, i guess i'll still have to wait some more...

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RevanShan Author
RevanShan

I try to keep all dev diaries the same length. Don't you see each one has the same number of paragraphs and pics? Anyway, more is coming!

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ithilienranger
ithilienranger

I did a bunch of coding on this version, but most of it was behind the scenes. I'm surprised Revan didn't mention WSE and what that would allow for. We have town attacks that can be initiated by melee attacks now. Also, we can now add fire arrows or other special effect weapons.

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lexyz123
lexyz123

I have 1 question, will we have potions or healing items in the game or is it going to be like native where you fight till your hp drops to 0?

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RevanShan Author
RevanShan

We have potions in the game already, but we still have to implement them. So the models are done, but we still need their code. Take a look at the first images on the gallery, there is a picture of them.

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Extradaemon
Extradaemon

maybe in some dungeons you could fight monsters and that?

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RevanShan Author
RevanShan

Wel, when I say bandits I'm including goblins and undead as well...

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NordicHeathen
NordicHeathen

lol, this reminds me of oblivion >.<

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ManOWarRE
ManOWarRE

I will be contributing some models as soon as possible. :)

Work is hell the buts...

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Brotherblaze
Brotherblaze

Nice, The AI thing sounds wicked difficult

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