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author: special thanks for Ethatron

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This is a replacer for the LOD files which are responsible for the 3D-Map.Texture resolution has been quadruppled and mesh resolution increased 20 fold.Just drop the files into your data folder. There are screens and links in the"Docs"-folder.- Background-information -------------------------------------------------------
Skyrim has 4 LODs, the most coarse one is for the 3D-Map, the meshes are these:
Meshes/Terrain/Tamriel/tamriel.32.-32.-32.btrMeshes/Terrain/Tamriel/tamriel.32.-32.-64.btrMeshes/Terrain/Tamriel/tamriel.32.-32.0.btrMeshes/Terrain/Tamriel/tamriel.32.-32.32.btrMeshes/Terrain/Tamriel/tamriel.32.-64.-32.btrMeshes/Terrain/Tamriel/tamriel.32.-64.-64.btrMeshes/Terrain/Tamriel/tamriel.32.-64.0.btrMeshes/Terrain/Tamriel/tamriel.32.-64.32.btrMeshes/Terrain/Tamriel/tamriel.32.0.-32.btrMeshes/Terrain/Tamriel/tamriel.32.0.-64.btrMeshes/Terrain/Tamriel/tamriel.32.0.0.btrMeshes/Terrain/Tamriel/tamriel.32.0.32.btrMeshes/Terrain/Tamriel/tamriel.32.32.-32.btrMeshes/Terrain/Tamriel/tamriel.32.32.-64.btrMeshes/Terrain/Tamriel/tamriel.32.32.0.btrMeshes/Terrain/Tamriel/tamriel.32.32.32.btr
and the respective textures are these:
Textures/Terrain/Tamriel/tamriel.32.-32.-32.ddsTextures/Terrain/Tamriel/tamriel.32.-32.-32_n.ddsTextures/Terrain/Tamriel/tamriel.32.-32.-64.ddsTextures/Terrain/Tamriel/tamriel.32.-32.-64_n.ddsTextures/Terrain/Tamriel/tamriel.32.-32.0.ddsTextures/Terrain/Tamriel/tamriel.32.-32.0_n.ddsTextures/Terrain/Tamriel/tamriel.32.-32.32.ddsTextures/Terrain/Tamriel/tamriel.32.-32.32_n.ddsTextures/Terrain/Tamriel/tamriel.32.-64.-32.ddsTextures/Terrain/Tamriel/tamriel.32.-64.-32_n.ddsTextures/Terrain/Tamriel/tamriel.32.-64.-64.ddsTextures/Terrain/Tamriel/tamriel.32.-64.-64_n.ddsTextures/Terrain/Tamriel/tamriel.32.-64.0.ddsTextures/Terrain/Tamriel/tamriel.32.-64.0_n.ddsTextures/Terrain/Tamriel/tamriel.32.-64.32.ddsTextures/Terrain/Tamriel/tamriel.32.-64.32_n.ddsTextures/Terrain/Tamriel/tamriel.32.0.-32.ddsTextures/Terrain/Tamriel/tamriel.32.0.-32_n.ddsTextures/Terrain/Tamriel/tamriel.32.0.-64.ddsTextures/Terrain/Tamriel/tamriel.32.0.-64_n.ddsTextures/Terrain/Tamriel/tamriel.32.0.0.ddsTextures/Terrain/Tamriel/tamriel.32.0.0_n.ddsTextures/Terrain/Tamriel/tamriel.32.0.32.ddsTextures/Terrain/Tamriel/tamriel.32.0.32_n.ddsTextures/Terrain/Tamriel/tamriel.32.32.-32.ddsTextures/Terrain/Tamriel/tamriel.32.32.-32_n.ddsTextures/Terrain/Tamriel/tamriel.32.32.-64.ddsTextures/Terrain/Tamriel/tamriel.32.32.-64_n.ddsTextures/Terrain/Tamriel/tamriel.32.32.0.ddsTextures/Terrain/Tamriel/tamriel.32.32.0_n.ddsTextures/Terrain/Tamriel/tamriel.32.32.32.ddsTextures/Terrain/Tamriel/tamriel.32.32.32_n.dds
The code for the name is:
Textures/Terrain//....
Meshes have the suffix ".btr" and are regular NIFs.Normal-maps have the suffix "_n.dds" and are swizzled XZY DXT1s.Color-maps have the suffix ".dds" and are RGB DXT1s.
The available resolutions are 4x4 cells per tile (quad), 8x8, 16x16, and 32x32like this:
Textures/Terrain/Tamriel/tamriel.4.32.32.ddsTextures/Terrain/Tamriel/tamriel.8.32.32.ddsTextures/Terrain/Tamriel/tamriel.16.32.32.ddsTextures/Terrain/Tamriel/tamriel.32.32.32.dds
Skyrim comes with 256x256 pixel maps and 1000 face meshes per tile. So you havedecreasing texture-resolution and faces per increasing LOD. The replacerdelivers 1024x1024 pixel textures and on average 20000 face meshes per tile.
The files have been generated with Oscape from the original ESM. The coveredarea is slightly smaller than the original files, because the ESM only containsa reduced amount of terrain-information.
Have fun!Ethatron

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