Day of defeat high definition is a pack which includes : - High definition player models - HD weapon skins, with phong and specular maps - Real sounds from WW2 - Detailed textures for the maps - HD props and mapmodels (sandbags, hedgehogs) - Graphics enhancer. Boosts dods graphical properties Working on dods to be realistic.
Valve integrated new shaders in the Orange Box Engine, I discovered these and tried to make it work in dod source.
Posted by djibe89 on Jun 21st, 2010
Valve integrated new shaders in the Orange Box Engine,
I discovered these and tried to make it work in dod source.
SSBump is a shader, I will present it later,
now, let's talk about Ambient Occlusion Mapping.
It consists of light attenuation depending on surroundings configuration, therefore it is useful on bumpy materials, such as rocks, cobble, etc...
Here is my first try :
- texture by Fakefactory
- bumpmap, envmap, occlusion map by djibe89
Original ("Vanilla") argentan :
djibe edit :
I hope you can see the difference ;-). What do you think ?