The concept of the mod is really simple, it is the same as other props mods in other games. The hiders can disguise as objects, and hide on the map.
Admin permissions, rank 113, ready-up mode, new settings, bug fixes, and some more in this update. Hopefully everything is bug-free now, but if you would still find any, report me please! Full changelog in the "more" section.
[+] Rank 113, named "HNS Nolifer" added (requires +25000 XP).
[+] "Start New Server" button in the main menu
[+] There are now admin levels with different permissions. Check the config for further info.
[+] Players can now be warned by admins. The warns, needed for a kick can be modified by the "scr_hns_warnkick" dvar.
[+] With "scr_hns_nolastmodel" dvar you can choose, if the last object will be displayed for seekers or not. More info in the config.
[+] An "scr_hns_hurrytime" dvar is added, with which you can set the remaining time, when only one hider is left. It can be different for every map too (ie "set scr_hns_hurrytime_mp_crash 40"), default is 60.
[+] Aerator (Window) is added to Backlot, and Diner Bench is added to Crash and Crash Snow.
[+] Ready-Up mode (toggled by "scr_hns_readyup").
[+] Re-implemented death logs for statistic readers.
[+] Players can get extra points for killing someone with a flame icon (controlled by the "scr_hns_point_killpro" dvar, 0 as default).
[×] Seekers shouldn't be able to join to hiders in hiding time if moved to spectator due to being afk.
[×] Map-specific dvars can now set globally too.
[-] Elevator blocking is fixed.
[-] "scr_hns_maptime" is now working, and "scr_hns_roundtime" can be set for specific maps too.
[-] Align of the "Last object" HUD element fixed.
[-] The controls of the seeker is reallowed, if the last hider disconnects.
[-] Some localization fixes.
[-] A bunch of other fixes.