The concept of the mod is really simple, it is the same as other props mods in other games. The hiders can disguise as objects, and hide on the map.

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Jul 17th, 2013
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Admin permissions, rank 113, ready-up mode, new settings, bug fixes, and some more in this update. Hopefully everything is bug-free now, but if you would still find any, report me please! Full changelog in the "more" section.

[+] Rank 113, named "HNS Nolifer" added (requires +25000 XP).
[+] "Start New Server" button in the main menu
[+] There are now admin levels with different permissions. Check the config for further info.
[+] Players can now be warned by admins. The warns, needed for a kick can be modified by the "scr_hns_warnkick" dvar.
[+] With "scr_hns_nolastmodel" dvar you can choose, if the last object will be displayed for seekers or not. More info in the config.
[+] An "scr_hns_hurrytime" dvar is added, with which you can set the remaining time, when only one hider is left. It can be different for every map too (ie "set scr_hns_hurrytime_mp_crash 40"), default is 60.
[+] Aerator (Window) is added to Backlot, and Diner Bench is added to Crash and Crash Snow.
[+] Ready-Up mode (toggled by "scr_hns_readyup").
[+] Re-implemented death logs for statistic readers.
[+] Players can get extra points for killing someone with a flame icon (controlled by the "scr_hns_point_killpro" dvar, 0 as default).
[×] Seekers shouldn't be able to join to hiders in hiding time if moved to spectator due to being afk.
[×] Map-specific dvars can now set globally too.
[-] Elevator blocking is fixed.
[-] "scr_hns_maptime" is now working, and "scr_hns_roundtime" can be set for specific maps too.
[-] Align of the "Last object" HUD element fixed.
[-] The controls of the seeker is reallowed, if the last hider disconnects.
[-] Some localization fixes.
[-] A bunch of other fixes.

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HNS 2013-07-17
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