The concept of the mod is really simple, it is the same as other props mods in other games. The hiders can disguise as objects, and hide on the map.
Polish language, many more configuration opportunities, improvements, fixes, and reviewed jump blocks in this release.
So here is the update of the past week! Currently every known bug is fixed, and every idea is implemented, so it may be the final release. Here is the change log:
[+] Polish language added.
[+] Scores can be changed in config, example in the server.cfg file.
[+] Map load time can be defined in config with the scr_hns_maptime dvar (default: 20). It can also be defined for custom maps with the level.mapTime variable if it would be needed.
[+] Advertisement can be placed on the bottom left side of the HUD with the "ad" dvar.
[+] Models for downloaded maps can be defined with dvars, in this format:
set scr_hns_model1_mp_shipment "com_pallet_stack"
set scr_hns_model2_mp_shipment "com_refrigerator"
set scr_hns_model3_mp_shipment "com_stove"
[×] A little tweaked map-end rain effect.
[×] Elevator check is now depended on jump_height.
[×] In the quick camera range menu, 16 inch is removed, and 1024 is added instead of it.
[×] Some descriptions are updated in Info.txt and server.cfg files.
[×] Jump blocks are reviewed, many are removed or improved.
[-] "namedefend" dvar now also works, if it contains capital letters.
[-] Localization fixes.
[-] Bug fixes.