In "The Hidden", players choose the role of either a near invisible killer, Subject 617, or one member of an Intercept squad who have to capture him, I.R.I.S. In the simple but challenging gameplay of an 'one against all'? mode, Subject 617 creeps/sneaks through the maps armed only with a knife and three pipe bombs. The IRIS team carry a selection of weaponry, fully customisable at round start, from F2000 assault rifles through to shotguns or sub machine guns as well as a pistol as a secondary weapon.

However, they can hardly see Subject 617 as, just like the 'Predator', only the outline of his silhouette is visible. On top of that the Hidden also moves a little faster and has many abilites such as pouncing, wall grabbing, corpse pinning and the fatal pigsticker attack. Therefore co-operation is necessary for I.R.I.S. if they wish to prevail (if they dont want to become the prey/victim themselves).

This leads to an outstanding gaming experience on public servers: The I.R.I.S team creep/sneak through the corridors, back to back & covering each other whilst Subject 617 lurks in dark corners choosing his time to attack. The player who finally kills the Hidden takes over the role & from then on he can roam like a ghost through the corridors.

Background

In the early 1950's human genetics experimentation was taking its first, tentative, steps. Amongst many other black projects, a team of British scientists working at a Infinitum Research experimental station stumbled across some remarkable phenomenon involving DNA manipulation. This led to deeper research with dangerously unpredictable results, often leading to human patients losing their lives in irresponsible and immoral experiments.

Time passed on, and by the mid 1990's the failure rate of the experiments had been reduced from 75% to a mere 15%, enough for Infinitum to move onto the next stage, Biological Light Refraction. The British team were hoping to unravel the possibilities of light manipulation to create the perfect covert military agent. Early into the new millennium, due to a gross miscalculation, a series of tests on Subject 617 led to a massive synaptic trauma leaving the patient with multiple genetic anomalies.

The subject was left in constant pain and with unstable DNA. The subject escaped captivity, killing anyone that got in its way, the I.R.I.S (Infinitum Research Intercept Squad) team have been deployed to return the subject to a maximum security Infinitum Research facility for further study and dissection. The entire project was considered a failure, all funding ceased and development was discontinued. All records and traces of the experiments were destroyed. Infinitum Research denies all knowledge of any form of human DNA manipulation but are more than happy to comment on the possibilities of cloning human organs inside suitable animal donors. It is believed that these organ cloning experiments form the main cover for their human genetic manipulation experimentation.

As the I.R.I.S team close their net around it, subject 617, known as The Hidden must turn the tables becoming the hunter instead of the hunted!

Vist the website Hidden-source.com

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Blog RSS Feed Report abuse Latest News: Hidden Source Beta 4B Release

2 comments by Boxy on Sep 8th, 2007 digg this super bookmark


While it's not Beta 5, we felt that enough's enough and that we had to get something out the door. So while this update does nothing on the code side of things (we didn't want to go back and try and jury-rig the old code base into a releaseable state - the additional problems that would create would be endless!) it does update the mods steamappid to 215 (we appreciate that a number of players and servers have already done this, but with this update everyone should be on the same playing field and we should have no more problems with one group being unable to play on certain servers!)

We've scrapped Manor (if you've been following the forum, you'll be aware of this) but rather than leave you with one less map, we've fixed up hdn_origin by removing the lag inducing shakes and replaced manor with the much more atmospheric and decidely sexy Decay.

Aside from those major changes, this update includes a number of alterations to materials and models and includes a whole new look and feel to the menus and front end! Though keep in mind, we have held back some art updates for Beta 5, just so we've got some new shinies to go along with the new gameplay mode and feature set.

NOTE: This update breaks compatibility between 4A clients and 4B servers (and vice versa) due to material alterations.

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Hidden : Source Beta 4b Server

Hidden : Source Beta 4b Server

Sep 08, 2007 Full Version 3 comments

This is the complete installer for Hidden Source beta 4b dedicated servers - if you are already running a beta 4a server, you may wish to only download...

Hidden Source Beta 4b Server update

Hidden Source Beta 4b Server update

Sep 08, 2007 Patch 0 comments

This is the update file for existing beta 4b dedicated servers, it does include new binary files as they remained unchanged. Please note, you should remove...

Hidden Source beta 4b Client Update

Hidden Source beta 4b Client Update

Sep 08, 2007 Patch 5 comments

This is the client update for the Beta 4b release of Hidden Source, please only use this if you have an existing Beta 4a install you wish to update ...

Hidden Source Beta 4b

Hidden Source Beta 4b

Sep 08, 2007 Full Version 38 comments

This is a full installer for Beta 4b of Hidden Source - it introduces a new map, hdn_decay and a number of graphical alterations. If you do not have an...

Hidden : Source Beta 4a Client Update

Hidden : Source Beta 4a Client Update

Jun 14, 2006 Patch 3 comments

This is a Client only update to the recently released Beta 4 of , it fixes a number of small issues and make some gameplay tweaks for balancing. For more...

Hidden : Source Beta 4a Server Update

Hidden : Source Beta 4a Server Update

Jun 14, 2006 Patch 0 comments

This is a Server only update to the recently released Beta 4 of , it fixes a number of small issues and make some gameplay tweaks for balancing. For more...

Comments  (20 - 30 of 380)
Winnfield
Winnfield Jun 11 2009, 8:52pm says:

This game is intense to say the least, and to say it's dead is painful. It is an amazing mod! This, Insurgency,and ZPS should have their team hired to work for Valve, and do something with these mods for the team up there at Valve. Great work! I love the mod!

+1 vote     reply to comment
Emil_4444
Emil_4444 Jun 4 2009, 7:31pm says:

This is kinda fun ... but it's annoing that the " new " players can't ever kill " hidden " so new players may never be the fun dude in the game that sucks else it's awesome

+1 vote     reply to comment
r0ker
r0ker Jun 2 2009, 9:16am says:

why no updates :(

+3 votes     reply to comment
Colossal
Colossal May 23 2009, 12:48pm says:

So what if someone reskinned Subject 617 so that he wasn't invisible anymore? Ruins the game.

+1 vote     reply to comment
richy1
richy1 Jun 9 2009, 1:01pm replied:

except the hidden's invisibility isn't controlled by his skin, but the scripts for the team.

+1 vote     reply to comment
RustySpannerz
RustySpannerz May 30 2009, 3:39am replied:

Good Point Lol :D

+1 vote     reply to comment
Cabooose
Cabooose May 22 2009, 7:42pm says:

Does anyone know if the mod will run if you only own Episodes 1 and 2?

+1 vote     reply to comment
WatashivaHel
WatashivaHel May 15 2009, 8:20am says:

Guys, this mod isnt dead, there are servers alot of them, they even seem to keep increasing, whenever u want to play you can, there are always servers to play on.

+3 votes     reply to comment
steelneuromancer
steelneuromancer May 20 2009, 10:10am replied:

I just want to address a few lines to the idiots that claim they can speak for the mod even though they had nothing to do with contributing to. First of all, they are "no-ones". It's s shame that they even have access to the internet. They are the ones that have turned chat rooms into nightmares and reviews into things that need to be deleted. They are the true fungus of society.
Now, I will say that I have played my share of HL2 mods, and this one, for me is by the most refreshing, fun to play mod I have ever spent any time with. If you are tired of "terrorists win" echoing in your brain pain for hours on end, and want something new, let me tell you this is it. These guys deserve mega recognition for this mod. I love playing it.
It's the ultimate "man on the run", and their team is after him. When you get a chance to play "617" the subject, you get a sense of pleasure when you take down one of the team. When you are on the Team, you get a sense of "we have to do this, we have to get rid of the escaped 617.
It's just pulls you in. Give it a try, play it and see if there is a side of you that totally identifies with the situation. If not, well, play it anyway. It's just refreshing and makes me think of the true creative talent went into this. You have to give it applause.
10, all the way.

+6 votes     reply to comment
KILLER89(FIN)
KILLER89(FIN) May 11 2009, 2:18am replied:

Forum.hidden-source.com

Ging - yesterday 16:19

Work is being done, but as has been mentioned in a number of these sorts of threads, it's mostly focussed on re-writing large chunks of code to improve stability and allow for future engine updates to be handled in a much quicker, easier fashion.

So no, there's nothing hugely new to be talked about right now.

+2 votes     reply to comment
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Ging
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Released Oct 2, 2007
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