We'll keep this short and easy, Edge of Chaos is a 4 years in development total conversion for Doom3. Our current build weighs in at about 2 GB's of assets, models, sounds and textures. We have most monsters, many game play elements, and weaponry in place but our development is being hugely delayed by lack of good maps.
New mappers can count on many assets and a lot of help in the form of elaborate story and design-documents and a dedicated concept artist to help them visualize certain details of maps.
What else can we say to make it interesting for you?
Without trying to be cocky or arrogant, Edge of Chaos:
- already has a huge fanbase, we receive many fanmails daily
- several key game studios have expressed interest in our development team, we've seen some of our members already join game studios as developer.
- we already have contact with many game sites and gaming magazines for lots of exposure when the time of release comes.
- we can't imagine what else a modder would want from joining a mod team like ours; attention from the gaming community at large, an easier way of filling your portfolio with professional work; an international and talented team behind you.
Are you a good, dedicated, mapper and want to be a part of this prestigious Total Conversion?
Then don't wait and contact us now.