A challenging mod on the Source 2013 engine with revamps to pretty much every aspect of Half Life 2. Enemy ai has been changed, Vortigaunt slaves with a brand new attack make their debut, weapons have been overhauled to feel better, and a health kit system has been implemented. The levels are very early in development so it's hard for me to estimate playtime/when it will be released but rest assured it will be released.

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After over a year of development I can proudly say I have something to show for my efforts. The mod's first level is now available in demo form.

HEV Chapter 1 Demo


Chapter 1 Menu

I've been toiling at this for the last week almost nonstop so I hope you guys enjoy it. The content of the game should match up exactly what you saw in that earlier demonstration video in the last article with one small addition: Vortigaunt's orbs now make a sound cue before exploding. This should help players not lose track of orbs near them.

Canals

After this release I most likely wont be releasing any more demo content, however if you have any experience with map/mod work feel free to request a spot on the playtesting team. I specifically would like to get modders on as they could give me good critiques and as fellow members of the community I can trust them a bit more to not break any NDA's.

Garage

I really am not sure when this project will be done but I'd like to have some kind of release out by the end of the year. It depends on how much I've done and how much longer I think I can realistically continue on with the project. If you're interested in helping out I am still completely open to accepting any assistance people can give. Help with mapping, programming, or even ui edits and particle effects would be tremendous.

1st Media Reveal Shots

I'm definitely improving as each month goes by however I know I'm far from pro level at mapping so experienced mappers would help me both with the quality of the maps as well as the quantity. I don't want to reach too far with this thing but the more content I can put in the happier I'll be.

That's all for this update, hope you all enjoy that demo!

First Progress Report of 2017

First Progress Report of 2017

News 5 comments

Its been awhile and I think it's time to talk about the mod a bit more.

Announcing H.E.V. Mark VI/Looking for team members!

Announcing H.E.V. Mark VI/Looking for team members!

News 23 comments

I am currently looking for people to fill in positions in animation, programming, mapping, particle effects, and possibly someone to help with improving...

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HEV Chapter 1 Demo

HEV Chapter 1 Demo

Demo 9 comments

After many manhours of hard work a demo is finally playable!

Comments  (0 - 10 of 19)
Moghart
Moghart

I love the shotgun view model, you modeled it?.

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ComfortJones Creator
ComfortJones

No sir, model credits are in the dl's description. Here's a link to the model: Gamebanana.com

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dorkness
dorkness

I have an idea for an enemy you could put in your mod.

You know how D0g is capable of picking up and throwing objects in the chapter Black Mesa East? What if we gave that ability to an enemy?

I think it would be fun to fight, provided you have the Gravity Gun to defend yourself against the thrown objects.

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ComfortJones Creator
ComfortJones

I don't have access to new models and infinite time to just code in brand new enemies on top of what I'm already doing lol. Not to be mean but really I'm not the guy to pitch ideas to.

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Blue199
Blue199

Interesting indeed... so tracking as well :)

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patrickthelegendary
patrickthelegendary

Wellcome to the H.E.V MARK VI

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CW3D
CW3D

Hey, i was thinking, maybe you'd like to use this mod's stuff in your mod? Moddb.com They released everything (cause its dead) so people use their stuff in your mod!

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ComfortJones Creator
ComfortJones

I've looked at it, problem is a lot of it is unfinished. I might go through it again and find stuff I like but overall I'm pretty happy with what I'm working with.

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Inepticus
Inepticus

The guy who did the cremation mod also released the source files, maybe there is something you can salvage from them like the houndeye code or the cremator code. Anyways love the demo and can't wait for the rest <3

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Dune_Jumper
Dune_Jumper

The demo is great, although my crosshair isn't centered right: I.imgur.com

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ComfortJones Creator
ComfortJones

Hmm that shouldn't be your crosshair once you have a weapon. Are you sure you haven't tweaked anything? Or maybe you have the Half life 2 font installed on your comp that might be doing it.

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Dune_Jumper
Dune_Jumper

Didn't tweak anything, but I think I have the font installed.

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