Want a little bit of Here Come the Hacks content to spice up your GMod? Here you go, wish granted.
Set in a cel shaded, cartoony style environment, HCtH is full of (or will be full of) satisfying explosions and gibs!
Here Come the Hacks is a game meant to play with friends and to just have a good time!
Either test your limits of survival on a survival gamemode map, or see how far you can make it on one of our up coming objective maps!
- A swarm of comically disguised manhacks that are all different in some way or another.
- Objective-based maps to play with friends.
- TF2 style graphics.
- Training map.
- Prologue map
- AI modifications to allow manhacks to join together and follow a leader in a swarm.
Lots of weapons, where players start with their bare hands, and get to choose their weapons after completing various objectives.
We are also in need of team members!
Anyone who thinks they can contribute please email me here, email@example.com or just send me a pm on ModDB.
Hello everyone, I'm Zane! You might already know who I am, or you might not.
I was working with Willam on the original HCtHs. I was mostly just the mapper at the time.
Willam has recently went to work with his friend on their new Half-Life 2 modification Optic,
so now I have taken over this gem. I've removed a lot of the older stuff on the page like some
articles and images, but I'll be adding some new images soon.
Some people have suggested that we add a deathmatch mode. My answer to that is no,
I will not be working on a deathmatch mode because I really want to focus on co-op.
Like the original intent, we'll be having survival maps and objective maps. You can probably
determine the differences between that.
Next thing on the list, to select a map to play you will need to do that through the lobby map
that is in the works. You and your friends can create a server on the hcth_lobby map and then
select either an objective map or survival map for playing. We might have some other fun
things to do in the lobby map besides choosing a map and leaving, but we'll see.
In other news, HCtHs has also been ported to Source SDK 2013! So that's good news too....
But otherwise, the main thing that is being worked on is just getting all of these maps done.
There's a few new maps in the works, and the rest of the older maps are being remade slightly and
re textured to the cartoony style.
We are also in need of team members! Anyone who thinks they can contribute and has some
experience with the Source Engine please email me here, firstname.lastname@example.org or just send me a
pm on ModDB.
That's really all for now.. Stay tuned for more to come!